Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
HentaiGangsta
Bellona
Level 61
God Stats
2W - 2L
1,587 SR
Queue Stats
58W - 40L
1,514 Elo+
Party 3
Vamana
Vamana
meeeeemeeeme
Vamana
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 17L
1,619 Elo+
Party 3
Ymir
Ymir
shxdowrxze
Ymir
Level 28
God Stats
2W - 0L
1,737 SR
Queue Stats
9W - 7L
1,436 Elo+
Party 2
Zeus
Zeus
vadosshh
Zeus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,523 Elo+
Party 2
Team Averages
Level 60
1,565 SR
1,518 Elo+

VS

Team Averages
Level 85
1,678 SR
1,494 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ComradeLegend
Nike
Level 48
God Stats
1W - 2L
1,805 SR
Queue Stats
158W - 151L
1,512 Elo+
Party 1
Ares
Ares
DeoTeHero
Ares
Level 86
God Stats
46W - 30L
1,591 SR
Queue Stats
251W - 250L
1,538 Elo+
Party 1
Rama
Rama
DeoTeVillain
Rama
Level 87
God Stats
38W - 19L
1,720 SR
Queue Stats
293W - 303L
1,499 Elo+
Party 1
Ravana
Ravana
Fokalo
Ravana
Level 42
God Stats
5W - 1L
1,774 SR
Queue Stats
6W - 6L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 2
5,653
565
3,588
5,585
2,914
Bellona
11
3 / 1 / 4
6,689
669
5,758
8,240
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
11
3 / 0 / 2
6,132
613
4,845
7,165
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 6
6,287
629
3,052
6,387
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
11
4 / 1 / 1
6,189
619
5,781
4,089
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 2 / 1
5,174
517
3,305
5,203
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
4,910
491
2,530
8,656
4,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
7
1 / 5 / 2
5,016
502
4,568
10,870
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 1
5,582
558
2,073
6,477
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
Fokalo
Ravana
9
2 / 1 / 0
5,418
542
1,838
5,481
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
3
3
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
2
3
L
Eset
 
Eset
0
2
1
0.25
L
0
5
1
0.1
L
Ares
1
5
2
0.4
L
0
2
1
0.25
L
Ravana
Fokalo
Ravana
2
1
0
2
W
Bellona
3
1
4
5
W
Vamana
3
0
2
4
W
1
0
6
4
W
Zeus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,024
Damage
14,314
31,466
Taken
36,687
17,161
Mitigated
17,141
15,271
Healing
8,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,588
869
0
3,153
5,585
2,914
33
3,042
2,543
36,914
0
L
Eset
 
Eset
3,305
432
204
1,816
5,203
1,658
0
2,203
3,000
32,831
0
L
2,530
450
0
1,923
8,656
4,440
0
0
8,656
0
24,679
L
Ares
4,568
576
0
1,301
10,870
6,905
0
6,455
4,415
8,734
0
L
2,073
1,939
0
2,827
6,477
2,208
0
3,132
3,345
0
43,994
L
Ravana
Fokalo
Ravana
1,838
438
0
559
5,481
1,930
0
345
5,136
0
24,904
W
Bellona
5,758
2,561
0
3,973
8,240
4,895
42
1,956
6,284
0
41,470
W
Vamana
4,845
2,516
0
1,941
7,165
3,477
60
346
6,819
0
47,590
W
3,052
1,084
440
3,245
6,387
4,695
0
1,516
4,871
24,661
0
W
Zeus
5,781
3,468
0
2,519
4,089
1,180
0
1,013
3,076
41,520
5,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,950
Gold Earned
26,100
350
Minions Killed
255
0
Camps Cleared
0
1,020,661
Distance Traveled
972,145
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,653
565
66
7
0
188,440
0
L
Eset
5,174
517
55
6
0
193,730
3
L
Nike
4,910
491
53
5
0
187,171
0
L
Ares
5,016
502
9
1
0
197,455
3
L
Rama
5,582
558
93
9
0
178,582
4
L
Ravana
5,418
542
45
5
0
215,207
1
W
Bellona
6,689
669
79
8
0
212,943
2
W
Vamana
6,132
613
88
9
0
241,151
2
W
Ymir
6,287
629
38
4
0
186,384
5
W
Zeus
6,189
619
79
8
0
191,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role