Player Matchup

Ishtar
Ishtar
CLN Undrtakr
Ishtar
Level 160
God Stats
63W - 61L
1,510 SR
Queue Stats
320W - 335L
1,457 Elo+
Solo
Ra
Ra
Hard and Steady
Ra
Level 146
God Stats
8W - 15L
1,495 SR
Queue Stats
247W - 240L
1,484 Elo+
Solo
Ravana
Ravana
NVGodRoss
Ravana
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 47L
1,435 Elo+
Party 1
Camazotz
Camazotz
SetoKaiba666lol
Camazotz
Level 109
God Stats
2W - 4L
1,240 SR
Queue Stats
235W - 205L
1,478 Elo+
Solo
Athena
Athena
natsu787
Athena
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,439 Elo+
Party 1
Team Averages
Level 122
1,449 SR
1,459 Elo+

VS

Team Averages
Level 103
1,467 SR
1,444 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LazyDracon
Atlas
Level 62
God Stats
4W - 5L
1,646 SR
Queue Stats
155W - 177L
1,419 Elo+
Solo
Mercury
Mercury
Son Dondo
Mercury
Level 58
God Stats
7W - 19L
1,500 SR
Queue Stats
36W - 50L
1,366 Elo+
Solo
Tyr
Tyr
Xxdarksasuke8xX
Tyr
Level 121
God Stats
24W - 23L
1,522 SR
Queue Stats
386W - 367L
1,501 Elo+
Solo
Scylla
Scylla
xUpfishx
Scylla
Level 148
God Stats
4W - 14L
1,167 SR
Queue Stats
272W - 296L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 0 / 5
7,669
590
8,059
9,120
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 2 / 4
7,883
606
11,759
8,415
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
NVGodRoss
Ravana
11
6 / 1 / 5
7,305
562
7,009
8,088
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
13
0 / 1 / 2
7,567
582
5,273
8,173
5,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
natsu787
Athena
10
1 / 2 / 7
6,741
519
6,492
13,885
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
0 / 3 / 3
5,630
433
5,883
9,597
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
9
2 / 4 / 1
6,374
490
5,220
14,950
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Son Dondo
Mercury
9
1 / 2 / 1
5,743
442
2,343
11,702
4,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 0
7,530
579
5,261
9,542
6,040
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
xUpfishx
Scylla
9
0 / 4 / 2
5,882
452
6,054
8,524
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
6
6
Deaths
14
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
3
0.5
W
Ishtar
2
0
5
4.5
W
5
2
4
3.5
L
Atlas
2
4
1
0.63
W
Ravana
NVGodRoss
Ravana
6
1
5
8.5
W
Camazotz
0
1
2
1
L
Mercury
Son Dondo
Mercury
1
2
1
0.75
L
3
1
0
3
W
Athena
natsu787
Athena
1
2
7
2.25
L
Scylla
xUpfishx
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,592
Damage
24,761
47,681
Taken
54,315
24,336
Mitigated
25,224
22,488
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,883
3,652
0
3,807
9,597
2,677
0
2,357
7,240
0
31,245
W
Ishtar
8,059
3,878
0
5,724
9,120
3,576
681
1,601
7,519
0
66,192
W
11,759
1,426
462
2,517
8,415
3,442
55
2,340
6,075
62,820
0
L
Atlas
5,220
2,766
372
4,012
14,950
9,502
0
4,807
10,048
21,392
0
W
Ravana
NVGodRoss
Ravana
7,009
1,879
0
4,018
8,088
3,444
0
2,452
5,636
0
39,749
W
Camazotz
5,273
1,064
0
4,781
8,173
5,737
804
520
7,653
0
56,922
L
Mercury
Son Dondo
Mercury
2,343
1,270
0
3,042
11,702
4,052
0
4,061
7,594
0
27,877
L
5,261
269
0
4,322
9,542
6,040
0
2,750
6,051
0
48,214
W
Athena
natsu787
Athena
6,492
2,334
0
4,986
13,885
8,137
40
4,361
9,524
20,737
0
L
Scylla
xUpfishx
Scylla
6,054
929
0
2,070
8,524
2,953
0
4,276
4,248
39,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,165
Gold Earned
31,159
423
Minions Killed
288
0
Camps Cleared
0
1,296,558
Distance Traveled
1,286,481
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,630
433
49
4
0
222,816
1
W
Ishtar
7,669
590
108
8
0
238,699
3
W
Ra
7,883
606
103
8
0
246,562
0
L
Atlas
6,374
490
29
2
0
245,570
0
W
Ravana
7,305
562
66
5
0
296,073
2
W
Camazotz
7,567
582
117
9
0
264,236
5
L
Mercury
5,743
442
49
4
0
304,594
1
L
Tyr
7,530
579
92
7
0
282,959
4
W
Athena
6,741
519
29
2
0
250,988
3
L
Scylla
5,882
452
69
5
0
230,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role