Player Matchup

Janus
Janus
Dean_h200
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,030 Elo+
Party 2
Fenrir
Fenrir
floffy-_-1
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
1,016 Elo+
Party 2
Jormungandr
Jormungandr
qq-super-qweft
Jormungandr
Level 40
God Stats
6W - 6L
1,516 SR
Queue Stats
16W - 29L
1,333 Elo+
Party 2
Team Averages
Level 25
1,505 SR
1,126 Elo+

VS

Team Averages
Level 70
1,431 SR
1,297 Elo+
Hel
Hel
AleX_goKu_07
Hel
Level 18
God Stats
1W - 1L
1,197 SR
Queue Stats
8W - 11L
1,292 Elo+
Party 1
Tyr
Tyr
GOTA-Sergicitito
Tyr
Level 64
God Stats
3W - 1L
1,808 SR
Queue Stats
13W - 27L
1,218 Elo+
Party 1
Cernunnos
Cernunnos
RggLaConxi
Cernunnos
Level 129
God Stats
1W - 0L
1,288 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dean_h200
Janus
18
0 / 5 / 3
13,363
607
18,341
15,616
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
floffy-_-1
Fenrir
16
2 / 13 / 3
13,346
607
13,221
27,013
18,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
qq-super-qweft
Jormungandr
20
4 / 2 / 2
15,406
700
40,434
27,220
47,161
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 10
14,749
670
12,054
25,434
17,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
6 / 1 / 10
15,140
688
21,091
32,500
28,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
RggLaConxi
Cernunnos
20
8 / 3 / 6
15,759
716
22,494
28,576
15,353
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
6
Kills
20
20
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
L
Janus
Dean_h200
Janus
0
5
3
0.3
W
6
1
10
11
W
Cernunnos
RggLaConxi
Cernunnos
8
3
6
3.67
L
Fenrir
floffy-_-1
Fenrir
2
13
3
0.27
L
Jormungandr
qq-super-qweft
Jormungandr
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,996
Damage
55,639
69,849
Taken
86,510
74,010
Mitigated
61,434
5,900
Healing
61,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,054
1,884
15,352
18,546
25,434
17,093
492
18,504
6,801
35,489
0
L
Janus
Dean_h200
Janus
18,341
1,764
0
89
15,616
8,716
140
1,592
14,024
69,914
0
W
21,091
5,288
0
16,873
32,500
28,988
1,149
22,608
9,384
0
78,433
W
Cernunnos
RggLaConxi
Cernunnos
22,494
13,391
0
11,133
28,576
15,353
1,291
17,952
10,290
0
119,482
L
Fenrir
floffy-_-1
Fenrir
13,221
3,882
0
1,824
27,013
18,133
804
5,122
21,891
185
36,736
L
Jormungandr
qq-super-qweft
Jormungandr
40,434
13,451
327
3,660
27,220
47,161
247
5,379
21,841
101,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
45,648
229
Minions Killed
248
0
Camps Cleared
0
1,008,811
Distance Traveled
1,204,715
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,749
670
41
2
0
394,774
0
L
Janus
13,363
607
109
5
0
306,028
2
W
Tyr
15,140
688
84
4
0
447,845
2
W
Cernunnos
15,759
716
123
6
0
362,096
2
L
Fenrir
13,346
607
35
2
0
325,306
3
L
Jormungandr
15,406
700
85
4
0
377,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role