Player Matchup

Thoth
Thoth
Gold II
AnJuubiZ
Thoth
Gold II
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,747 MMR
Party 1
Loki
Loki
Gold II
bigfatybrochu69
Loki
Gold II
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 155L
1,594 MMR
Party 3
Camazotz
Camazotz
Gold III
blazed-windu
Camazotz
Gold III
Level 148
God Stats
3W - 2L
1,540 SR
Queue Stats
38W - 36L
1,604 MMR
Solo
Chernobog
Chernobog
Platinum IV
i FrEaSH HaNDz
Chernobog
Platinum IV
Level 133
God Stats
74W - 68L
1,521 SR
Queue Stats
224W - 211L
1,638 MMR
Party 3
Atlas
Atlas
Gold IV
stegiii03
Atlas
Gold IV
Level 83
God Stats
1W - 1L
1,341 SR
Queue Stats
17W - 17L
1,487 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,480 SR
1,614 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,547 SR
1,613 MMR
Cernunnos
Cernunnos
Gold IV
DipSpit4Lube
Cernunnos
Gold IV
Level 109
God Stats
3W - 5L
1,318 SR
Queue Stats
41W - 37L
1,637 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Frost Trio
Sun Wukong
Gold I
Level 147
God Stats
2W - 4L
1,815 SR
Queue Stats
88W - 86L
1,614 MMR
Solo
Nox
Nox
Gold V
LadyDimir
Nox
Gold V
Level 160
God Stats
22W - 36L
1,480 SR
Queue Stats
798W - 805L
1,400 MMR
Party 2
Da Ji
Da Ji
Gold IV
SirGolgari
Da Ji
Gold IV
Level 33
God Stats
8W - 5L
1,621 SR
Queue Stats
35W - 31L
1,783 MMR
Party 2
Hel
Hel
Silver I
lordchin---
Hel
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,632 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AnJuubiZ
Thoth
20
10 / 5 / 13
16,517
590
40,976
23,162
9,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
3 / 6 / 12
14,980
535
11,052
25,205
10,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
blazed-windu
Camazotz
20
6 / 2 / 6
15,399
550
26,825
47,541
48,483
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
i FrEaSH HaNDz
Chernobog
20
12 / 2 / 12
18,355
656
29,714
32,653
16,394
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
stegiii03
Atlas
20
4 / 3 / 22
15,678
560
14,181
32,222
49,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TyrMauiHadesThor

VS

Bans
VulcanGuan YuIshtarFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DipSpit4Lube
Cernunnos
20
2 / 7 / 2
13,342
477
16,429
29,915
13,263
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Frost Trio
Sun Wukong
20
1 / 4 / 7
13,607
486
33,729
39,795
39,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
2 / 9 / 4
11,781
421
13,669
27,714
11,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
19
13 / 8 / 1
13,319
476
27,036
32,853
15,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 7 / 6
11,854
423
14,091
25,099
14,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
38
35
Kills
18
18
Deaths
35
65
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
AnJuubiZ
Thoth
10
5
13
3.3
L
Cernunnos
DipSpit4Lube
Cernunnos
2
7
2
0.43
L
Sun Wukong
Frost Trio
Sun Wukong
1
4
7
1.13
L
2
9
4
0.44
L
Da Ji
13
8
1
1.69
W
3
6
12
1.5
W
Camazotz
blazed-windu
Camazotz
6
2
6
4.5
W
Chernobog
i FrEaSH HaNDz
Chernobog
12
2
12
9
L
0
7
6
0.43
W
Atlas
stegiii03
Atlas
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,748
Damage
104,954
160,783
Taken
155,376
135,181
Mitigated
95,162
82,694
Healing
53,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AnJuubiZ
Thoth
40,976
1,234
851
8,297
23,162
9,841
3,011
5,791
17,371
155,248
0
L
Cernunnos
DipSpit4Lube
Cernunnos
16,429
7,863
0
9,975
29,915
13,263
535
6,963
22,952
0
123,333
L
Sun Wukong
Frost Trio
Sun Wukong
33,729
11,087
0
13,768
39,795
39,554
344
10,183
29,612
0
133,109
L
13,669
872
0
4,030
27,714
11,683
572
14,753
12,961
77,045
0
L
Da Ji
27,036
7,966
0
8,728
32,853
15,703
869
12,193
20,660
0
92,364
W
11,052
3,048
0
9,871
25,205
10,876
0
2,779
22,146
0
119,035
W
Camazotz
blazed-windu
Camazotz
26,825
10,760
0
36,309
47,541
48,483
0
3,269
44,272
0
126,644
W
Chernobog
i FrEaSH HaNDz
Chernobog
29,714
18,607
0
20,786
32,653
16,394
11,141
7,582
25,071
0
235,318
L
14,091
382
6,383
10,388
25,099
14,959
200
10,810
14,289
115,773
0
W
Atlas
stegiii03
Atlas
14,181
3,960
0
6,580
32,222
49,587
406
9,953
22,269
44,380
1,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,929
Gold Earned
63,903
879
Minions Killed
776
0
Camps Cleared
0
2,697,911
Distance Traveled
2,505,421
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
16,517
590
215
8
0
559,265
4
L
Cernunnos
13,342
477
191
7
0
433,294
3
L
Sun Wukong
13,607
486
212
8
0
527,977
1
L
Nox
11,781
421
123
4
0
513,278
10
L
Da Ji
13,319
476
85
3
0
505,261
8
W
Loki
14,980
535
154
6
0
541,499
3
W
Camazotz
15,399
550
180
6
0
536,577
9
W
Chernobog
18,355
656
279
10
0
537,382
7
L
Hel
11,854
423
165
6
0
525,611
4
W
Atlas
15,678
560
51
2
0
523,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role