Player Matchup

Cu Chulainn
Cu Chulainn
BigDanGill
Cu Chulainn
Level 91
God Stats
29W - 37L
1,436 SR
Queue Stats
400W - 438L
1,406 Elo+
Solo
Bakasura
Bakasura
DEadeYe1309
Bakasura
Level 129
God Stats
2W - 0L
1,890 SR
Queue Stats
40W - 26L
1,575 Elo+
Solo
Izanami
Izanami
LaLiLuLeo
Izanami
Level 84
God Stats
28W - 27L
1,535 SR
Queue Stats
509W - 431L
1,519 Elo+
Solo
Ganesha
Ganesha
SHAMUROKKU_
Ganesha
Level 137
God Stats
14W - 11L
1,460 SR
Queue Stats
170W - 171L
1,482 Elo+
Solo
Hades
Hades
vRengokuu
Hades
Level 125
God Stats
13W - 13L
1,473 SR
Queue Stats
365W - 371L
1,539 Elo+
Solo
Team Averages
Level 113
1,559 SR
1,504 Elo+

VS

Team Averages
Level 104
1,488 SR
1,496 Elo+
Ares
Ares
DEFC_PuDDinG
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 1
Nemesis
Nemesis
HashhStrike
Nemesis
Level 94
God Stats
3W - 4L
1,489 SR
Queue Stats
199W - 219L
1,529 Elo+
Solo
Lancelot
Lancelot
Loggin13
Lancelot
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,421 Elo+
Party 1
Chang'e
Chang'e
dopeshaney
Chang'e
Level 149
God Stats
14W - 14L
1,453 SR
Queue Stats
283W - 290L
1,563 Elo+
Solo
Ishtar
Ishtar
swerille
Ishtar
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigDanGill
Cu Chulainn
20
6 / 5 / 6
16,006
534
19,234
37,556
59,691
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
DEadeYe1309
Bakasura
20
6 / 6 / 9
17,756
592
18,813
31,296
16,597
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
LaLiLuLeo
Izanami
20
9 / 1 / 9
19,698
657
34,278
29,544
15,325
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
SHAMUROKKU_
Ganesha
20
0 / 2 / 21
14,072
469
11,483
36,245
40,560
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
vRengokuu
Hades
20
9 / 4 / 9
16,340
545
38,402
26,487
20,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 5
11,196
373
12,109
32,273
40,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
HashhStrike
Nemesis
20
8 / 5 / 4
15,459
515
32,616
42,878
39,580
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
Loggin13
Lancelot
19
2 / 7 / 5
12,951
432
11,486
28,074
13,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
dopeshaney
Chang'e
20
5 / 3 / 3
15,154
505
23,313
25,729
10,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
swerille
Ishtar
20
1 / 6 / 5
13,181
439
13,296
27,594
11,579
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
38
30
Kills
16
18
Deaths
30
54
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BigDanGill
Cu Chulainn
6
5
6
1.8
L
0
9
5
0.28
W
Bakasura
DEadeYe1309
Bakasura
6
6
9
1.75
L
Nemesis
HashhStrike
Nemesis
8
5
4
2
W
Izanami
LaLiLuLeo
Izanami
9
1
9
13.5
L
Lancelot
Loggin13
Lancelot
2
7
5
0.64
W
Ganesha
SHAMUROKKU_
Ganesha
0
2
21
5.25
L
Chang'e
dopeshaney
Chang'e
5
3
3
2.17
L
Ishtar
swerille
Ishtar
1
6
5
0.58
W
Hades
vRengokuu
Hades
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,210
Damage
92,820
161,128
Taken
156,548
152,952
Mitigated
116,437
54,449
Healing
38,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BigDanGill
Cu Chulainn
19,234
3,353
0
614
37,556
59,691
693
6,978
30,578
82
94,644
L
12,109
490
0
2,226
32,273
40,620
216
8,525
23,748
37,922
0
W
Bakasura
DEadeYe1309
Bakasura
18,813
14,252
0
5,395
31,296
16,597
4,029
8,198
23,098
0
186,222
L
Nemesis
HashhStrike
Nemesis
32,616
17,599
0
13,450
42,878
39,580
718
12,950
29,174
0
147,472
W
Izanami
LaLiLuLeo
Izanami
34,278
22,514
0
18,300
29,544
15,325
12,309
8,097
21,447
0
277,720
L
Lancelot
Loggin13
Lancelot
11,486
2,870
0
0
28,074
13,775
0
8,662
18,533
0
117,160
W
Ganesha
SHAMUROKKU_
Ganesha
11,483
741
1,507
14,657
36,245
40,560
481
11,332
24,015
43,491
5,718
L
Chang'e
dopeshaney
Chang'e
23,313
1,930
2,380
11,871
25,729
10,883
0
12,828
12,801
146,512
0
L
Ishtar
swerille
Ishtar
13,296
6,576
0
9,059
27,594
11,579
0
6,916
20,468
0
104,432
W
Hades
vRengokuu
Hades
38,402
1,689
2,576
11,400
26,487
20,779
3,206
9,595
16,892
144,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,872
Gold Earned
67,941
937
Minions Killed
770
0
Camps Cleared
0
2,813,620
Distance Traveled
2,693,128
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,006
534
144
5
0
534,157
1
L
Ares
11,196
373
32
1
0
535,245
2
W
Bakasura
17,756
592
222
7
0
617,572
12
L
Nemesis
15,459
515
206
7
0
569,217
5
W
Izanami
19,698
657
365
12
0
532,760
3
L
Lancelot
12,951
432
146
5
0
589,570
0
W
Ganesha
14,072
469
19
1
0
589,387
4
L
Chang'e
15,154
505
224
7
0
510,856
5
L
Ishtar
13,181
439
162
5
0
488,240
5
W
Hades
16,340
545
187
6
0
539,744
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role