Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Fenix-D301
Yu Huang
Level 28
God Stats
3W - 2L
1,309 SR
Queue Stats
30W - 49L
1,255 Elo+
Party 2
Bellona
Bellona
Scrowinchester
Bellona
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,143 Elo+
Solo
Izanami
Izanami
Xenia24062017
Izanami
Level 127
God Stats
22W - 31L
1,315 SR
Queue Stats
186W - 212L
1,319 Elo+
Party 3
Sun Wukong
Sun Wukong
raycuaza10
Sun Wukong
Level 59
God Stats
6W - 5L
1,383 SR
Queue Stats
48W - 59L
1,304 Elo+
Party 2
Team Averages
Level 82
1,402 SR
1,304 Elo+

VS

Team Averages
Level 63
1,498 SR
1,384 Elo+
Freya
Freya
ALANO_06
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,443 Elo+
Party 1
Osiris
Osiris
Chaaka-_
Osiris
Level 101
God Stats
11W - 9L
1,341 SR
Queue Stats
86W - 79L
1,443 Elo+
Party 1
Ares
Ares
Haqo_Quinze
Ares
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 72L
1,443 Elo+
Party 1
Bakasura
Bakasura
cachich888
Bakasura
Level 89
God Stats
11W - 12L
1,455 SR
Queue Stats
138W - 159L
1,271 Elo+
Solo
Medusa
Medusa
vAndreeiTa-
Medusa
Level 79
God Stats
1W - 2L
1,695 SR
Queue Stats
77W - 88L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
7 / 1 / 2
9,476
499
14,929
10,764
6,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yu Huang
Fenix-D301
Yu Huang
14
1 / 0 / 2
8,229
433
2,613
1,181
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 4
8,608
453
6,739
16,209
9,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
16
3 / 0 / 5
10,181
536
12,208
14,042
5,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
raycuaza10
Sun Wukong
16
2 / 1 / 0
9,473
499
8,117
13,838
10,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ALANO_06
Freya
12
0 / 6 / 0
7,983
420
3,140
11,982
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Chaaka-_
Osiris
17
2 / 0 / 0
10,386
547
10,136
12,168
16,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 0
7,976
420
6,042
15,642
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
cachich888
Bakasura
13
0 / 2 / 0
7,814
411
2,699
14,148
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
13
0 / 5 / 1
7,466
393
7,893
17,927
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
4
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
2
8
L
Freya
ALANO_06
Freya
0
6
0
0
L
Osiris
Chaaka-_
Osiris
2
0
0
2
W
Yu Huang
Fenix-D301
Yu Huang
1
0
2
2
L
1
2
0
0.5
W
2
2
4
2
W
Izanami
3
0
5
5.5
L
Bakasura
cachich888
Bakasura
0
2
0
0
W
Sun Wukong
raycuaza10
Sun Wukong
2
1
0
2
L
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,606
Damage
29,910
56,034
Taken
71,867
33,844
Mitigated
49,084
15,637
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,929
1,717
783
3,693
10,764
6,912
126
3,179
7,563
52,651
10,658
L
Freya
ALANO_06
Freya
3,140
1,083
0
2,573
11,982
4,975
266
4,172
7,810
34,709
0
L
Osiris
Chaaka-_
Osiris
10,136
4,194
0
2,371
12,168
16,741
708
0
12,168
0
88,950
W
Yu Huang
Fenix-D301
Yu Huang
2,613
141
0
0
1,181
530
450
453
666
27,348
0
L
6,042
274
0
1,970
15,642
13,987
0
4,255
11,387
32,668
0
W
6,739
1,689
0
2,829
16,209
9,549
140
2,563
13,365
0
63,154
W
Izanami
12,208
7,716
0
4,500
14,042
5,939
526
2,734
11,194
0
96,503
L
Bakasura
cachich888
Bakasura
2,699
2,243
0
5,447
14,148
6,858
0
1,429
12,719
0
41,844
W
Sun Wukong
raycuaza10
Sun Wukong
8,117
2,454
0
3,832
13,838
10,914
1,134
0
12,682
0
72,530
L
Medusa
7,893
2,831
224
5,377
17,927
6,523
0
6,486
11,441
0
64,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,967
Gold Earned
41,625
491
Minions Killed
471
0
Camps Cleared
0
1,620,130
Distance Traveled
1,669,127
22
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,476
499
73
4
0
338,470
6
L
Freya
7,983
420
76
4
0
307,193
1
L
Osiris
10,386
547
170
9
0
370,325
0
W
Yu Huang
8,229
433
51
3
0
273,816
1
L
Ares
7,976
420
36
2
0
318,099
1
W
Bellona
8,608
453
87
5
0
329,463
9
W
Izanami
10,181
536
155
8
0
300,037
2
L
Bakasura
7,814
411
100
5
0
362,090
0
W
Sun Wukong
9,473
499
125
7
0
378,344
4
L
Medusa
7,466
393
89
5
0
311,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role