Player Matchup

Heimdallr
Heimdallr
ItsPCPanda
Heimdallr
Level 156
God Stats
2W - 3L
1,601 SR
Queue Stats
155W - 129L
1,523 Elo+
Party 1
Osiris
Osiris
WeatherBoy
Osiris
Level 119
God Stats
4W - 2L
1,638 SR
Queue Stats
112W - 94L
1,469 Elo+
Party 1
Zhong Kui
Zhong Kui
xELITEWHITEBOYx
Zhong Kui
Level 145
God Stats
2W - 1L
1,400 SR
Queue Stats
180W - 163L
1,452 Elo+
Party 1
Team Averages
Level 140
1,546 SR
1,481 Elo+

VS

Team Averages
Level 71
1,555 SR
1,396 Elo+
Loki
Loki
Bodoe4493
Loki
Level 64
God Stats
0W - 1L
1,691 SR
Queue Stats
49W - 77L
1,336 Elo+
Solo
Chaac
Chaac
FemurGES
Chaac
Level 41
God Stats
0W - 1L
1,473 SR
Queue Stats
7W - 5L
1,465 Elo+
Solo
Jing Wei
Jing Wei
panchalo
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 103L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsPCPanda
Heimdallr
17
6 / 0 / 6
12,225
764
12,660
7,176
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
WeatherBoy
Osiris
18
4 / 0 / 7
11,922
745
17,337
19,282
31,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
xELITEWHITEBOYx
Zhong Kui
16
3 / 2 / 10
11,025
689
21,778
16,413
13,683
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
0 / 5 / 1
9,242
578
6,709
18,737
11,759
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
FemurGES
Chaac
15
1 / 5 / 0
9,538
596
8,502
21,815
20,806
Jing Wei
panchalo
Jing Wei
15
1 / 3 / 1
9,707
607
8,944
17,318
7,283
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
13
Kills
2
2
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
0
5
1
0.1
L
Chaac
FemurGES
Chaac
1
5
0
0.2
W
Heimdallr
ItsPCPanda
Heimdallr
6
0
6
9
W
Osiris
WeatherBoy
Osiris
4
0
7
7.5
L
Jing Wei
panchalo
Jing Wei
1
3
1
0.5
W
Zhong Kui
xELITEWHITEBOYx
Zhong Kui
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
24,155
42,871
Taken
57,870
49,664
Mitigated
39,848
18,405
Healing
4,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
6,709
838
0
0
18,737
11,759
0
6,586
12,151
0
42,302
L
Chaac
FemurGES
Chaac
8,502
1,834
394
2,178
21,815
20,806
0
8,002
13,813
0
35,559
W
Heimdallr
ItsPCPanda
Heimdallr
12,660
4,443
0
1,493
7,176
4,625
2,340
42
7,134
0
77,880
W
Osiris
WeatherBoy
Osiris
17,337
6,277
62
7,869
19,282
31,356
563
48
19,234
0
52,621
L
Jing Wei
panchalo
Jing Wei
8,944
7,155
0
1,438
17,318
7,283
294
7,256
10,062
0
35,364
W
Zhong Kui
xELITEWHITEBOYx
Zhong Kui
21,778
3,368
100
8,881
16,413
13,683
542
12
16,401
43,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
28,487
191
Minions Killed
160
0
Camps Cleared
0
855,106
Distance Traveled
888,087
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,242
578
51
3
0
328,761
1
L
Chaac
9,538
596
46
3
0
268,370
1
W
Heimdallr
12,225
764
93
6
0
298,021
4
W
Osiris
11,922
745
62
4
0
318,206
5
L
Jing Wei
9,707
607
63
4
0
290,956
0
W
Zhong Kui
11,025
689
36
2
0
238,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role