Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Godfunky
Gilgamesh
Level 48
God Stats
4W - 1L
1,486 SR
Queue Stats
112W - 100L
1,624 Elo+
Party 2
Guan Yu
Guan Yu
Nexthal
Guan Yu
Level 138
God Stats
0W - 3L
1,424 SR
Queue Stats
156W - 149L
1,565 Elo+
Solo
Hou Yi
Hou Yi
Voj4k
Hou Yi
Level 144
God Stats
0W - 1L
1,613 SR
Queue Stats
130W - 122L
1,633 Elo+
Party 2
Team Averages
Level 129
1,505 SR
1,564 Elo+

VS

Team Averages
Level 146
1,407 SR
1,542 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Razturaztamide
Mercury
Level 160
God Stats
3W - 10L
990 SR
Queue Stats
985W - 994L
1,556 Elo+
Solo
Neith
Neith
SirMorris
Neith
Level 130
God Stats
5W - 7L
1,507 SR
Queue Stats
375W - 383L
1,430 Elo+
Solo
Ra
Ra
myfongo
Ra
Level 156
God Stats
2W - 0L
1,609 SR
Queue Stats
63W - 51L
1,617 Elo+
Party 1
Geb
Geb
mytyze
Geb
Level 125
God Stats
1W - 0L
1,430 SR
Queue Stats
28W - 22L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 9 / 4
9,591
639
19,103
21,993
12,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
 
Chaac
15
2 / 4 / 5
8,838
589
18,071
30,480
35,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Godfunky
Gilgamesh
16
1 / 5 / 7
8,811
587
18,376
21,737
24,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Nexthal
Guan Yu
15
1 / 6 / 7
8,718
581
6,543
25,623
32,014
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Voj4k
Hou Yi
18
3 / 4 / 5
9,824
655
19,607
14,422
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
18
1 / 2 / 19
10,072
671
6,625
24,253
38,504
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 1 / 18
10,754
717
13,400
15,604
19,270
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
SirMorris
Neith
20
13 / 1 / 11
12,287
819
45,272
20,496
13,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
7 / 1 / 16
11,865
791
24,834
18,951
12,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
mytyze
Geb
16
2 / 5 / 20
10,990
733
14,256
26,292
41,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
112
9
Kills
28
28
Deaths
10
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
9
4
0.44
L
Chaac
 
Chaac
2
4
5
1.13
W
Maui
 
Maui
1
2
19
5.25
L
Gilgamesh
Godfunky
Gilgamesh
1
5
7
0.9
L
Guan Yu
Nexthal
Guan Yu
1
6
7
0.75
W
5
1
18
14
W
Neith
SirMorris
Neith
13
1
11
18.5
L
Hou Yi
Voj4k
Hou Yi
3
4
5
1.38
W
7
1
16
15
W
Geb
mytyze
Geb
2
5
20
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,700
Damage
104,387
114,255
Taken
105,596
112,588
Mitigated
125,767
41,900
Healing
56,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
19,103
8,177
460
2,046
21,993
12,124
1,607
9,792
12,201
0
37,179
L
Chaac
 
Chaac
18,071
1,664
2,634
8,839
30,480
35,543
0
10,029
20,451
0
36,472
W
Maui
 
Maui
6,625
1,337
799
1,726
24,253
38,504
842
0
23,835
10,651
0
L
Gilgamesh
Godfunky
Gilgamesh
18,376
3,418
1,700
3,608
21,737
24,666
0
9,892
11,845
0
26,655
L
Guan Yu
Nexthal
Guan Yu
6,543
783
10,926
7,436
25,623
32,014
0
10,323
15,300
0
9,915
W
13,400
3,319
7,051
2,637
15,604
19,270
464
0
15,315
0
16,443
W
Neith
SirMorris
Neith
45,272
18,979
1,624
6,840
20,496
13,860
3,846
0
20,072
0
71,359
L
Hou Yi
Voj4k
Hou Yi
19,607
11,169
1,236
3,015
14,422
8,241
192
5,679
8,743
0
39,605
W
24,834
2,755
21,508
9,594
18,951
12,948
1,380
0
18,820
58,124
0
W
Geb
mytyze
Geb
14,256
1,369
1,389
2,904
26,292
41,185
558
0
26,018
25,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
55,968
139
Minions Killed
155
0
Camps Cleared
0
1,208,751
Distance Traveled
1,567,612
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,591
639
43
3
0
178,365
1
L
Chaac
8,838
589
23
2
0
273,213
0
W
Maui
10,072
671
4
0
0
289,106
0
L
Gilgamesh
8,811
587
16
1
0
257,868
0
L
Guan Yu
8,718
581
5
0
0
272,606
1
W
Mercury
10,754
717
8
1
0
355,928
6
W
Neith
12,287
819
57
4
0
288,041
0
L
Hou Yi
9,824
655
52
3
0
226,699
0
W
Ra
11,865
791
72
5
0
328,958
0
W
Geb
10,990
733
14
1
0
305,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role