Player Matchup

Cabrakan
Cabrakan
BUNYAN666
Cabrakan
Level 60
God Stats
2W - 5L
1,633 SR
Queue Stats
3W - 18L
1,163 Elo+
Party 1
Danzaburou
Danzaburou
MattVrab
Danzaburou
Level 127
God Stats
2W - 4L
1,818 SR
Queue Stats
12W - 18L
1,374 Elo+
Party 1
Olorun
Olorun
Synopsys58
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
TokeMoney420_69
Bellona
Level 146
God Stats
5W - 8L
1,428 SR
Queue Stats
25W - 39L
1,349 Elo+
Party 1
Loki
Loki
bradgnar
Loki
Level 64
God Stats
3W - 7L
1,337 SR
Queue Stats
8W - 16L
1,305 Elo+
Party 1
Team Averages
Level 80
1,543 SR
1,338 Elo+

VS

Team Averages
Level 60
1,460 SR
1,442 Elo+
Kuzenbo
Kuzenbo
Freddywop_
Kuzenbo
Level 45
God Stats
4W - 2L
1,763 SR
Queue Stats
85W - 97L
1,455 Elo+
Solo
Hercules
Hercules
Grass_hopper6229
Hercules
Level 123
God Stats
5W - 6L
1,625 SR
Queue Stats
102W - 96L
1,470 Elo+
Party 2
Ares
Ares
Mangowos
Ares
Level 54
God Stats
7W - 4L
1,646 SR
Queue Stats
36W - 39L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Simpaholic7715
Ah Muzen Cab
Level 49
God Stats
1W - 6L
1,011 SR
Queue Stats
118W - 141L
1,432 Elo+
Solo
Tiamat
Tiamat
daxton33
Tiamat
Level 29
God Stats
5W - 17L
1,255 SR
Queue Stats
89W - 77L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BUNYAN666
Cabrakan
16
4 / 4 / 10
11,737
510
6,618
19,471
32,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
MattVrab
Danzaburou
19
11 / 1 / 7
12,981
564
23,034
16,069
8,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Synopsys58
Olorun
16
6 / 3 / 4
11,355
494
18,608
19,655
10,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
3 / 1 / 5
12,106
526
17,869
20,728
23,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
18
3 / 3 / 6
11,834
515
12,690
17,028
7,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Freddywop_
Kuzenbo
15
2 / 3 / 0
9,506
413
11,157
20,510
36,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 8 / 1
10,838
471
15,497
25,815
16,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
14
2 / 4 / 4
10,043
437
10,406
21,670
24,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
Simpaholic7715
Ah Muzen Cab
17
1 / 6 / 5
10,916
475
12,023
15,951
9,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
daxton33
Tiamat
15
0 / 7 / 4
9,180
399
8,008
20,331
13,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
27
Kills
12
12
Deaths
28
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BUNYAN666
Cabrakan
4
4
10
2.25
L
Kuzenbo
Freddywop_
Kuzenbo
2
3
0
0.67
L
7
8
1
0.94
L
Ares
2
4
4
1
W
Danzaburou
MattVrab
Danzaburou
11
1
7
14.5
L
Ah Muzen Cab
Simpaholic7715
Ah Muzen Cab
1
6
5
0.58
W
Olorun
Synopsys58
Olorun
6
3
4
2.67
W
3
1
5
5.5
W
Loki
3
3
6
2
L
Tiamat
daxton33
Tiamat
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,819
Damage
57,091
92,951
Taken
104,277
81,947
Mitigated
99,680
34,287
Healing
25,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BUNYAN666
Cabrakan
6,618
984
0
2,334
19,471
32,149
158
6,579
12,750
22,709
0
L
Kuzenbo
Freddywop_
Kuzenbo
11,157
3,625
0
5,432
20,510
36,887
309
2,335
18,175
56,995
0
L
15,497
6,646
0
9,190
25,815
16,054
693
4,691
21,124
0
78,059
L
Ares
10,406
1,119
464
4,257
21,670
24,267
0
5,469
16,201
29,294
427
W
Danzaburou
MattVrab
Danzaburou
23,034
10,581
649
9,255
16,069
8,075
5,800
3,909
12,160
0
114,024
L
Ah Muzen Cab
Simpaholic7715
Ah Muzen Cab
12,023
4,627
0
4,368
15,951
9,376
1,360
1,858
14,093
0
115,269
W
Olorun
Synopsys58
Olorun
18,608
8,403
1,039
9,224
19,655
10,760
2,510
6,794
12,541
76,962
9,547
W
17,869
8,896
0
6,698
20,728
23,440
0
8,262
12,359
0
98,768
W
Loki
12,690
2,354
0
5,088
17,028
7,523
2,216
3,171
13,631
22
92,450
L
Tiamat
daxton33
Tiamat
8,008
1,277
0
2,237
20,331
13,096
943
8,929
11,402
55,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,013
Gold Earned
50,483
664
Minions Killed
507
0
Camps Cleared
0
2,193,509
Distance Traveled
2,090,140
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,737
510
29
1
0
423,242
10
L
Kuzenbo
9,506
413
79
3
0
430,050
1
L
Hercules
10,838
471
129
6
0
422,168
6
L
Ares
10,043
437
26
1
0
437,336
2
W
Danzaburou
12,981
564
210
9
0
419,948
1
L
Ah Muzen Cab
10,916
475
177
8
0
407,518
2
W
Olorun
11,355
494
106
5
0
399,808
2
W
Bellona
12,106
526
183
8
0
425,706
1
W
Loki
11,834
515
136
6
0
524,805
0
L
Tiamat
9,180
399
96
4
0
393,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role