Player Matchup

Agni
Agni
Diamond I
JoonnyRED
Agni
Diamond I
Level 157
God Stats
20W - 27L
1,552 SR
Queue Stats
517W - 518L
2,394 MMR
Party 1
Cabrakan
Cabrakan
Diamond III
Tiesburon30
Cabrakan
Diamond III
Level 157
God Stats
10W - 6L
1,698 SR
Queue Stats
657W - 702L
2,173 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
Tiesmo30
Ao Kuang
Masters
Level 85
God Stats
26W - 13L
1,819 SR
Queue Stats
85W - 48L
2,662 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,690 SR
2,410 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,499 SR
2,136 MMR
Hercules
Hercules
Diamond IV
DKE_S2_TURK
Hercules
Diamond IV
Level 114
God Stats
1W - 1L
1,269 SR
Queue Stats
280W - 298L
1,791 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Katastrotic
Hun Batz
Platinum V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,884 MMR
Solo
Thoth
Thoth
Masters
TôgataMirio
Thoth
Masters
Level 86
God Stats
17W - 8L
1,727 SR
Queue Stats
69W - 44L
2,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 3 / 0
7,686
591
5,542
8,418
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Tiesburon30
Cabrakan
12
0 / 3 / 0
8,073
621
4,302
18,436
22,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ao Kuang
Tiesmo30
Ao Kuang
11
0 / 5 / 0
8,217
632
6,545
22,607
17,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Ah Muzen CabAtlasNe ZhaAchillesBaba Yaga

VS

Bans
FenrirShivaHorusAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DKE_S2_TURK
Hercules
13
0 / 0 / 11
9,643
742
6,833
16,013
18,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Katastrotic
Hun Batz
16
5 / 0 / 6
9,807
754
16,863
9,420
6,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 0 / 5
10,793
830
17,389
2,544
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
DKE_S2_TURK
Hercules
0
0
11
5.5
L
Agni
0
3
0
0
W
Hun Batz
Katastrotic
Hun Batz
5
0
6
8
L
Cabrakan
Tiesburon30
Cabrakan
0
3
0
0
L
Ao Kuang
Tiesmo30
Ao Kuang
0
5
0
0
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,389
Damage
41,085
49,461
Taken
27,977
41,666
Mitigated
25,438
9,726
Healing
11,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DKE_S2_TURK
Hercules
6,833
2,890
0
7,272
16,013
18,099
413
8,521
7,492
0
19,194
L
Agni
5,542
502
0
442
8,418
2,254
0
2,304
5,851
33,107
0
W
Hun Batz
Katastrotic
Hun Batz
16,863
4,956
0
3,168
9,420
6,021
631
6,043
3,377
0
50,595
L
Cabrakan
Tiesburon30
Cabrakan
4,302
724
0
4,093
18,436
22,150
0
8,770
9,146
14,411
0
L
Ao Kuang
Tiesmo30
Ao Kuang
6,545
2,081
1,549
3,642
22,607
17,262
0
6,365
15,663
30,584
0
W
17,389
398
140
1,176
2,544
1,318
2,087
1,883
661
64,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,976
Gold Earned
30,243
116
Minions Killed
186
0
Camps Cleared
0
695,899
Distance Traveled
785,572
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,643
742
18
1
0
251,229
3
L
Agni
7,686
591
62
5
0
230,900
2
W
Hun Batz
9,807
754
58
4
0
263,322
4
L
Cabrakan
8,073
621
16
1
0
235,567
2
L
Ao Kuang
8,217
632
38
3
0
229,432
2
W
Thoth
10,793
830
110
8
0
271,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role