Player Matchup

Lancelot
Lancelot
Ena_rgix
Lancelot
Level 116
God Stats
0W - 3L
1,195 SR
Queue Stats
501W - 490L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Neskuike88
Morgan Le Fay
Level 114
God Stats
5W - 7L
1,460 SR
Queue Stats
163W - 169L
1,458 Elo+
Party 2
King Arthur
King Arthur
NoTyXx_fana
King Arthur
Level 112
God Stats
0W - 6L
1,089 SR
Queue Stats
742W - 725L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
iYanKiiZz_
Heimdallr
Level 160
God Stats
26W - 15L
1,637 SR
Queue Stats
503W - 453L
1,536 Elo+
Party 2
Khepri
Khepri
nogauvida
Khepri
Level 127
God Stats
8W - 7L
1,645 SR
Queue Stats
312W - 275L
1,516 Elo+
Party 2
Team Averages
Level 126
1,405 SR
1,529 Elo+

VS

Team Averages
Level 128
1,540 SR
1,494 Elo+
Guan Yu
Guan Yu
BardGonad
Guan Yu
Level 129
God Stats
1W - 0L
1,522 SR
Queue Stats
55W - 68L
1,485 Elo+
Party 1
Vulcan
Vulcan
CommndBook3755
Vulcan
Level 101
God Stats
2W - 0L
1,776 SR
Queue Stats
58W - 59L
1,479 Elo+
Party 3
Loki
Loki
GU x JoKeRzZ
Loki
Level 141
God Stats
3W - 0L
1,844 SR
Queue Stats
25W - 26L
1,470 Elo+
Party 3
Ishtar
Ishtar
TeaRexInACup
Ishtar
Level 149
God Stats
1W - 4L
1,202 SR
Queue Stats
271W - 262L
1,514 Elo+
Solo
Ymir
Ymir
ak24A2DZ
Ymir
Level 121
God Stats
2W - 1L
1,359 SR
Queue Stats
35W - 39L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ena_rgix
Lancelot
17
0 / 7 / 4
10,049
457
11,083
21,758
11,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
Neskuike88
Morgan Le Fay
13
1 / 6 / 3
9,062
412
11,152
13,062
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
NoTyXx_fana
King Arthur
18
2 / 8 / 0
10,951
498
8,259
25,864
25,107
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
iYanKiiZz_
Heimdallr
18
3 / 3 / 1
11,366
517
14,744
17,246
10,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
nogauvida
Khepri
17
6 / 4 / 1
11,704
532
5,572
22,870
24,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BardGonad
Guan Yu
19
5 / 1 / 5
13,327
606
17,476
17,622
21,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 6 / 8
12,403
564
13,018
13,625
6,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 2 / 9
13,163
598
26,117
23,283
10,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ishtar
17
1 / 3 / 4
11,106
505
8,390
15,071
6,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
16
5 / 0 / 7
11,575
526
5,438
13,662
11,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
12
Kills
28
28
Deaths
12
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BardGonad
Guan Yu
5
1
5
7.5
W
6
6
8
1.67
L
Lancelot
Ena_rgix
Lancelot
0
7
4
0.29
W
11
2
9
7.75
L
Morgan Le Fay
Neskuike88
Morgan Le Fay
1
6
3
0.42
L
King Arthur
NoTyXx_fana
King Arthur
2
8
0
0.25
W
Ishtar
1
3
4
1
W
Ymir
5
0
7
8.5
L
Heimdallr
iYanKiiZz_
Heimdallr
3
3
1
1.17
L
Khepri
nogauvida
Khepri
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,810
Damage
70,439
100,800
Taken
83,263
77,988
Mitigated
57,968
17,860
Healing
23,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BardGonad
Guan Yu
17,476
2,512
533
3,928
17,622
21,972
126
1,507
16,115
0
109,868
W
13,018
3,444
0
2,380
13,625
6,900
612
7,060
6,565
87,991
0
L
Lancelot
Ena_rgix
Lancelot
11,083
2,383
0
6,156
21,758
11,373
0
3,633
18,047
0
96,138
W
26,117
11,476
0
6,666
23,283
10,453
0
4,421
18,862
0
128,598
L
Morgan Le Fay
Neskuike88
Morgan Le Fay
11,152
1,753
0
861
13,062
6,864
0
4,597
8,279
66,205
0
L
King Arthur
NoTyXx_fana
King Arthur
8,259
954
0
3,158
25,864
25,107
240
3,311
22,467
0
82,045
W
Ishtar
8,390
5,234
0
5,154
15,071
6,701
2,192
644
14,427
0
92,401
W
Ymir
5,438
1,313
0
4,649
13,662
11,942
492
3,542
8,647
44,405
0
L
Heimdallr
iYanKiiZz_
Heimdallr
14,744
6,189
0
5,116
17,246
10,079
32
1,468
15,778
0
111,836
L
Khepri
nogauvida
Khepri
5,572
783
0
2,569
22,870
24,565
15
4,903
17,773
33,448
2,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,132
Gold Earned
61,574
621
Minions Killed
718
0
Camps Cleared
0
1,915,243
Distance Traveled
2,220,265
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,327
606
205
9
0
428,388
5
W
Vulcan
12,403
564
163
7
0
435,171
2
L
Lancelot
10,049
457
126
6
0
451,625
0
W
Loki
13,163
598
145
7
0
474,756
4
L
Morgan Le Fay
9,062
412
114
5
0
297,787
3
L
King Arthur
10,951
498
146
7
0
365,754
3
W
Ishtar
11,106
505
152
7
0
480,350
6
W
Ymir
11,575
526
53
2
0
401,600
4
L
Heimdallr
11,366
517
181
8
0
386,532
10
L
Khepri
11,704
532
54
2
0
413,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role