Player Matchup

Jormungandr
Jormungandr
Jesufito
Jormungandr
Level 160
God Stats
8W - 7L
1,686 SR
Queue Stats
148W - 118L
1,591 Elo+
Party 2
Ishtar
Ishtar
Keweed14
Ishtar
Level 125
God Stats
5W - 11L
1,427 SR
Queue Stats
222W - 254L
1,580 Elo+
Solo
Cliodhna
Cliodhna
Maliikator
Cliodhna
Level 140
God Stats
17W - 12L
1,646 SR
Queue Stats
193W - 175L
1,562 Elo+
Solo
Tyr
Tyr
SimplyTalking
Tyr
Level 112
God Stats
151W - 136L
1,611 SR
Queue Stats
684W - 673L
1,548 Elo+
Solo
Janus
Janus
manuelorantes
Janus
Level 158
God Stats
1W - 1L
1,589 SR
Queue Stats
126W - 96L
1,603 Elo+
Party 2
Team Averages
Level 139
1,592 SR
1,577 Elo+

VS

Team Averages
Level 94
1,729 SR
1,573 Elo+
Chaac
Chaac
BeeBeeKing
Chaac
Level 159
God Stats
2W - 1L
1,780 SR
Queue Stats
350W - 328L
1,513 Elo+
Solo
Izanami
Izanami
Nova13
Izanami
Level 68
God Stats
5W - 1L
1,788 SR
Queue Stats
190W - 168L
1,575 Elo+
Party 1
Serqet
Serqet
TavishMcFife
Serqet
Level 67
God Stats
13W - 12L
1,539 SR
Queue Stats
219W - 203L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
VaineWest
Kukulkan
Level 48
God Stats
5W - 1L
1,671 SR
Queue Stats
41W - 26L
1,608 Elo+
Solo
Horus
Horus
harryhodgson2
Horus
Level 129
God Stats
3W - 0L
1,866 SR
Queue Stats
133W - 135L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jesufito
Jormungandr
12
1 / 2 / 1
7,739
455
7,501
13,834
13,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Keweed14
Ishtar
12
1 / 5 / 0
7,753
456
8,792
17,591
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
Maliikator
Cliodhna
15
3 / 2 / 1
8,947
526
9,072
14,650
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
1 / 1 / 3
9,824
578
12,381
13,817
10,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 3 / 2
7,909
465
7,978
8,498
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 2 / 3
9,962
586
10,646
17,358
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Izanami
Nova13
Izanami
17
5 / 1 / 1
10,437
614
17,518
15,089
6,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
12
0 / 1 / 1
7,265
427
3,660
12,075
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VaineWest
Kukulkan
16
6 / 1 / 0
9,895
582
8,318
9,721
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 5
8,273
487
7,099
14,437
16,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
7
Kills
13
13
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
2
3
1.75
L
Jormungandr
Jesufito
Jormungandr
1
2
1
0.75
L
Ishtar
Keweed14
Ishtar
1
5
0
0.2
L
Cliodhna
Maliikator
Cliodhna
3
2
1
1.75
W
Izanami
Nova13
Izanami
5
1
1
5.5
L
1
1
3
2.5
W
Serqet
0
1
1
0.5
W
Kukulkan
VaineWest
Kukulkan
6
1
0
6
W
0
2
5
1.25
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
47,241
68,390
Taken
68,680
39,683
Mitigated
47,865
22,145
Healing
31,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,646
2,556
0
8,927
17,358
15,549
318
1,531
15,827
0
77,000
L
Jormungandr
Jesufito
Jormungandr
7,501
2,507
0
1,325
13,834
13,808
0
1,517
12,153
39,430
0
L
Ishtar
Keweed14
Ishtar
8,792
4,966
0
5,389
17,591
5,615
0
1,355
16,021
0
57,969
L
Cliodhna
Maliikator
Cliodhna
9,072
1,376
0
6,553
14,650
6,218
0
2,546
12,011
0
76,785
W
Izanami
Nova13
Izanami
17,518
12,314
0
9,470
15,089
6,215
648
3,649
11,440
0
117,175
L
12,381
2,799
0
8,378
13,817
10,732
0
837
11,929
0
85,162
W
Serqet
3,660
933
0
6,192
12,075
5,426
0
2,513
9,562
0
50,067
W
Kukulkan
VaineWest
Kukulkan
8,318
955
0
1,206
9,721
4,629
0
3,164
6,557
90,472
0
W
7,099
3,316
1,098
4,895
14,437
16,046
258
5,628
8,809
291
19,218
L
7,978
433
0
500
8,498
3,310
305
2,354
5,994
64,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,172
Gold Earned
45,832
550
Minions Killed
595
0
Camps Cleared
0
1,750,359
Distance Traveled
1,703,040
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,962
586
149
9
0
326,585
2
L
Jormungandr
7,739
455
59
3
0
342,318
2
L
Ishtar
7,753
456
99
6
0
289,000
8
L
Cliodhna
8,947
526
122
7
0
374,529
3
W
Izanami
10,437
614
176
10
0
303,979
3
L
Tyr
9,824
578
151
9
0
372,357
3
W
Serqet
7,265
427
83
5
0
399,260
5
W
Kukulkan
9,895
582
169
10
0
324,706
3
W
Horus
8,273
487
18
1
0
348,510
4
L
Janus
7,909
465
119
7
0
372,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role