Player Matchup

Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Enderella
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Hera
Hera
MeNutzHurt
Hera
Level 102
God Stats
0W - 1L
1,212 SR
Queue Stats
2W - 3L
1,600 Elo+
Party 2
Tiamat
Tiamat
NutzOnYourHead
Tiamat
Level 29
God Stats
0W - 1L
1,837 SR
Queue Stats
2W - 2L
1,702 Elo+
Party 2
Rama
Rama
SalamanderProx
Rama
Level 75
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 45L
1,530 Elo+
Solo
Team Averages
Level 78
1,510 SR
1,566 Elo+

VS

Team Averages
Level 61
1,457 SR
1,478 Elo+
Scylla
Scylla
AlexRag1k
Scylla
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 91L
1,136 Elo+
Solo
Xbalanque
Xbalanque
Fascinati
Xbalanque
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,671 Elo+
Party 1
Charybdis
Charybdis
KirbyMainBTW
Charybdis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,577 Elo+
Party 1
Chiron
Chiron
Zahika
Chiron
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,543 Elo+
Solo
Fafnir
Fafnir
kmr41
Fafnir
Level 106
God Stats
1W - 1L
1,286 SR
Queue Stats
118W - 130L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
3 / 4 / 6
8,021
802
12,016
9,836
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
1 / 6 / 5
7,455
746
2,062
12,615
10,121
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
3 / 4 / 6
8,145
815
9,649
8,142
3,146
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
4 / 3 / 5
8,570
857
9,263
9,037
6,555
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 4
7,242
724
9,108
9,506
4,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlexRag1k
Scylla
16
2 / 1 / 8
9,261
926
3,803
8,784
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Fascinati
Xbalanque
15
6 / 5 / 8
9,259
926
10,921
11,252
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
KirbyMainBTW
Charybdis
15
6 / 4 / 11
9,253
925
10,303
10,850
5,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Zahika
Chiron
16
7 / 2 / 7
9,458
946
13,640
9,976
4,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
kmr41
Fafnir
14
0 / 3 / 17
9,131
913
6,040
15,968
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
12
Kills
21
21
Deaths
15
26
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
6
1.5
W
Scylla
AlexRag1k
Scylla
2
1
8
6
L
Ares
1
6
5
0.58
W
Xbalanque
Fascinati
Xbalanque
6
5
8
2
W
Charybdis
KirbyMainBTW
Charybdis
6
4
11
2.88
L
3
4
6
1.5
L
4
3
5
2.17
L
1
4
4
0.75
W
Chiron
Zahika
Chiron
7
2
7
5.25
W
Fafnir
kmr41
Fafnir
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,098
Damage
44,707
49,136
Taken
56,830
28,358
Mitigated
37,684
12,884
Healing
26,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,016
888
917
2,455
9,836
4,139
152
1,335
8,501
20,513
0
W
Scylla
AlexRag1k
Scylla
3,803
324
577
4,158
8,784
3,856
952
5,744
2,754
24,971
0
L
Ares
2,062
35
0
316
12,615
10,121
0
3,469
9,146
2,563
0
W
Xbalanque
Fascinati
Xbalanque
10,921
2,831
112
2,129
11,252
5,085
1,702
4,954
6,158
0
25,414
W
Charybdis
KirbyMainBTW
Charybdis
10,303
4,257
2,939
2,606
10,850
5,320
2,877
7,217
3,315
0
20,982
L
9,649
1,593
1,407
1,328
8,142
3,146
566
1,992
6,150
21,488
0
L
9,263
714
1,388
2,139
9,037
6,555
539
1,894
7,143
21,533
0
L
9,108
6,670
877
2,057
9,506
4,397
677
1,153
8,353
0
12,764
W
Chiron
Zahika
Chiron
13,640
3,404
2,678
4,100
9,976
4,712
2,518
6,717
3,033
0
28,400
W
Fafnir
kmr41
Fafnir
6,040
1,577
1,824
4,986
15,968
18,711
201
7,272
8,580
8,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
46,362
87
Minions Killed
128
0
Camps Cleared
0
884,219
Distance Traveled
1,010,016
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,021
802
21
2
0
163,380
4
W
Scylla
9,261
926
56
6
0
219,289
1
L
Ares
7,455
746
0
0
0
167,365
0
W
Xbalanque
9,259
926
20
2
0
217,997
0
W
Charybdis
9,253
925
22
2
0
178,608
0
L
Hera
8,145
815
20
2
0
197,756
0
L
Tiamat
8,570
857
35
4
0
198,867
2
L
Rama
7,242
724
11
1
0
156,851
0
W
Chiron
9,458
946
24
2
0
189,162
0
W
Fafnir
9,131
913
6
1
0
204,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role