Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
Cromi10
Chronos
Level 64
God Stats
6W - 2L
1,569 SR
Queue Stats
16W - 19L
1,380 Elo+
Party 1
Ymir
Ymir
Jounbob
Ymir
Level 16
God Stats
3W - 0L
1,705 SR
Queue Stats
9W - 12L
1,332 Elo+
Party 1
Medusa
Medusa
Lapin1
Medusa
Level 89
God Stats
2W - 0L
1,501 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ra
Ra
OliverTwsT
Ra
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
132W - 133L
1,500 Elo+
Party 4
Team Averages
Level 56
1,555 SR
1,442 Elo+

VS

Team Averages
Level 57
1,432 SR
1,334 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
Gen3roLT
The Morrigan
Level 36
God Stats
1W - 2L
1,169 SR
Queue Stats
11W - 22L
1,247 Elo+
Party 3
Mulan
Mulan
JstDionysos
Mulan
Level 147
God Stats
39W - 35L
1,490 SR
Queue Stats
241W - 265L
1,412 Elo+
Solo
Sylvanus
Sylvanus
SaycoVg22
Sylvanus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
danipickle
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,009 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 2
6,359
636
2,991
6,229
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Cromi10
Chronos
10
3 / 0 / 2
6,219
622
6,263
6,941
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
Jounbob
Ymir
9
1 / 0 / 2
5,978
598
3,767
5,869
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Lapin1
Medusa
9
2 / 0 / 1
5,359
536
5,283
5,547
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 1 / 4
6,620
662
1,762
2,918
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 0 / 0
4,662
466
4,576
5,047
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
Gen3roLT
The Morrigan
9
0 / 0 / 0
5,405
541
205
2,060
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 0
5,698
570
5,775
9,600
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
SaycoVg22
Sylvanus
8
0 / 3 / 0
4,943
494
2,640
9,032
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
danipickle
Thanatos
7
0 / 4 / 1
4,808
481
1,960
7,676
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
2
4
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Chronos
Cromi10
Chronos
3
0
2
4
L
The Morrigan
Gen3roLT
The Morrigan
0
0
0
0
W
Ymir
Jounbob
Ymir
1
0
2
2
L
1
4
0
0.25
W
Medusa
Lapin1
Medusa
2
0
1
2.5
W
1
1
4
3
L
Sylvanus
SaycoVg22
Sylvanus
0
3
0
0
L
Thanatos
danipickle
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
15,156
27,504
Taken
33,415
10,812
Mitigated
17,861
9,129
Healing
13,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,991
1,680
0
985
6,229
1,943
0
0
6,185
0
44,844
L
Cernunnos
 
Cernunnos
4,576
1,716
0
2,349
5,047
1,794
0
1,281
3,738
0
27,098
W
Chronos
Cromi10
Chronos
6,263
1,495
0
1,533
6,941
2,094
1,380
0
6,595
34,506
0
L
The Morrigan
Gen3roLT
The Morrigan
205
0
0
475
2,060
718
0
413
1,629
32,564
138
W
Ymir
Jounbob
Ymir
3,767
954
0
2,493
5,869
3,844
0
1,628
4,241
16,017
0
L
5,775
740
0
3,267
9,600
5,993
0
5,619
3,667
0
33,312
W
Medusa
Lapin1
Medusa
5,283
2,395
0
3,349
5,547
1,842
230
1,112
4,435
0
34,172
W
1,762
343
128
641
2,918
1,089
225
88
2,705
38,234
0
L
Sylvanus
SaycoVg22
Sylvanus
2,640
1,201
644
1,990
9,032
6,288
0
2,695
6,337
16,380
0
L
Thanatos
danipickle
Thanatos
1,960
748
0
5,247
7,676
3,068
0
1,412
6,252
0
29,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,535
Gold Earned
25,516
312
Minions Killed
257
0
Camps Cleared
0
1,037,458
Distance Traveled
928,181
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,359
636
75
8
0
230,973
3
L
Cernunnos
4,662
466
44
4
0
152,522
1
W
Chronos
6,219
622
67
7
0
207,154
1
L
The Morrigan
5,405
541
68
7
0
212,918
2
W
Ymir
5,978
598
26
3
0
195,351
3
L
Mulan
5,698
570
61
6
0
170,866
4
W
Medusa
5,359
536
65
7
0
190,451
0
W
Ra
6,620
662
79
8
0
213,529
5
L
Sylvanus
4,943
494
29
3
0
180,034
1
L
Thanatos
4,808
481
55
6
0
211,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role