Player Matchup

Cernunnos
Cernunnos
GeicoGreens
Cernunnos
Level 138
God Stats
3W - 1L
1,568 SR
Queue Stats
206W - 175L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ScorpionSaibot
Tsukuyomi
Level 125
God Stats
3W - 1L
1,491 SR
Queue Stats
179W - 151L
1,484 Elo+
Party 1
Chang'e
Chang'e
TheKindBerserker
Chang'e
Level 113
God Stats
8W - 6L
1,671 SR
Queue Stats
14W - 21L
1,531 Elo+
Party 1
Shiva
Shiva
YnR_Legendzz
Shiva
Level 81
God Stats
1W - 0L
1,411 SR
Queue Stats
30W - 28L
1,501 Elo+
Party 1
Baron Samedi
Baron Samedi
chamberhymns
Baron Samedi
Level 82
God Stats
2W - 0L
1,807 SR
Queue Stats
61W - 58L
1,407 Elo+
Party 1
Team Averages
Level 108
1,590 SR
1,487 Elo+

VS

Team Averages
Level 145
1,433 SR
1,506 Elo+
Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DanDan1298
Zeus
Level 147
God Stats
0W - 1L
1,209 SR
Queue Stats
30W - 19L
1,587 Elo+
Solo
Maui
Maui
III N3O llI
Maui
Level 146
God Stats
18W - 21L
1,530 SR
Queue Stats
1,065W - 1,007L
1,428 Elo+
Solo
Hachiman
Hachiman
Keoloa
Hachiman
Level 155
God Stats
9W - 19L
1,339 SR
Queue Stats
137W - 127L
1,527 Elo+
Solo
Mulan
Mulan
lIIIllIIIllII-_-
Mulan
Level 122
God Stats
11W - 7L
1,588 SR
Queue Stats
135W - 145L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GeicoGreens
Cernunnos
17
2 / 2 / 5
10,422
521
11,773
17,726
8,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
ScorpionSaibot
Tsukuyomi
17
5 / 3 / 6
10,745
537
10,806
18,051
8,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
8 / 1 / 5
11,780
589
12,921
14,340
6,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 5
11,030
552
20,686
25,847
19,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
chamberhymns
Baron Samedi
17
6 / 0 / 8
9,922
496
8,963
13,571
14,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
1 / 5 / 2
9,671
484
5,398
21,888
8,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 1
9,265
463
11,591
12,147
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 1
8,736
437
4,483
16,276
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
Keoloa
Hachiman
17
3 / 3 / 0
10,676
534
12,240
16,057
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 4 / 0
11,126
556
21,745
26,624
25,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
24
Kills
6
6
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
2
0.4
L
1
8
1
0.19
W
Cernunnos
GeicoGreens
Cernunnos
2
2
5
2.25
L
0
4
1
0.13
L
Hachiman
Keoloa
Hachiman
3
3
0
1
W
Tsukuyomi
ScorpionSaibot
Tsukuyomi
5
3
6
2.67
W
8
1
5
10.5
W
3
0
5
5.5
W
Baron Samedi
chamberhymns
Baron Samedi
6
0
8
10
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,149
Damage
55,457
89,535
Taken
92,992
57,151
Mitigated
61,386
42,914
Healing
31,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,398
3,927
0
5,522
21,888
8,757
0
3,930
17,958
0
85,567
L
11,591
2,229
0
965
12,147
5,058
0
7,164
4,983
62,936
0
W
Cernunnos
GeicoGreens
Cernunnos
11,773
6,826
0
8,572
17,726
8,205
2,871
2,570
15,156
0
112,700
L
4,483
711
0
2,580
16,276
16,093
0
6,404
9,872
46,055
561
L
Hachiman
Keoloa
Hachiman
12,240
6,259
0
9,324
16,057
5,842
925
2,237
13,820
0
89,468
W
Tsukuyomi
ScorpionSaibot
Tsukuyomi
10,806
3,117
0
3,113
18,051
8,395
1,972
2,871
15,180
0
91,491
W
12,921
904
2,440
7,911
14,340
6,459
0
7,649
6,691
88,906
0
W
20,686
7,417
0
15,299
25,847
19,362
290
972
24,875
0
96,407
W
Baron Samedi
chamberhymns
Baron Samedi
8,963
1,124
1,218
4,361
13,571
14,730
387
2,834
10,737
38,660
0
L
21,745
4,136
0
13,441
26,624
25,636
294
2,149
24,475
516
101,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,899
Gold Earned
49,474
659
Minions Killed
593
0
Camps Cleared
0
1,846,714
Distance Traveled
1,710,255
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,671
484
126
6
0
389,331
3
L
Zeus
9,265
463
101
5
0
326,310
3
W
Cernunnos
10,422
521
163
8
0
337,726
5
L
Maui
8,736
437
46
2
0
306,108
3
L
Hachiman
10,676
534
140
7
0
346,192
3
W
Tsukuyomi
10,745
537
119
6
0
395,362
9
W
Chang'e
11,780
589
167
8
0
384,756
13
W
Shiva
11,030
552
160
8
0
356,517
1
W
Baron Samedi
9,922
496
50
3
0
372,353
2
L
Mulan
11,126
556
180
9
0
342,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role