Player Matchup

Scylla
Scylla
Deterok27
Scylla
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Neith
Neith
Leandralan
Neith
Level 85
God Stats
0W - 2L
1,442 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 2
Gilgamesh
Gilgamesh
ThatBigRedOne
Gilgamesh
Level 109
God Stats
1W - 7L
1,377 SR
Queue Stats
45W - 54L
1,496 Elo+
Solo
Team Averages
Level 79
1,440 SR
1,318 Elo+

VS

Team Averages
Level 79
1,583 SR
1,536 Elo+
Ra
Ra
Alatair01
Ra
Level 61
God Stats
1W - 1L
1,523 SR
Queue Stats
32W - 30L
1,579 Elo+
Party 1
Chaac
Chaac
GodPrayer08
Chaac
Level 18
God Stats
3W - 1L
1,486 SR
Queue Stats
8W - 14L
1,316 Elo+
Party 1
Anhur
Anhur
Mochiino
Anhur
Level 159
God Stats
4W - 0L
1,739 SR
Queue Stats
51W - 31L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deterok27
Scylla
12
2 / 5 / 2
7,966
664
3,189
9,812
2,699
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
13
3 / 3 / 1
8,314
693
10,941
13,629
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gilgamesh
ThatBigRedOne
Gilgamesh
12
1 / 3 / 4
8,307
692
11,848
16,122
13,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,052
754
10,213
9,256
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 6
8,093
674
6,149
9,192
7,537
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Mochiino
Anhur
17
7 / 0 / 4
10,224
852
16,074
12,853
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
11
11
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Scylla
Deterok27
Scylla
2
5
2
0.6
W
0
2
6
1.5
L
Neith
3
3
1
1.17
W
Anhur
Mochiino
Anhur
7
0
4
9
L
Gilgamesh
ThatBigRedOne
Gilgamesh
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,978
Damage
32,436
39,563
Taken
31,301
21,728
Mitigated
18,199
9,257
Healing
12,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,213
566
1,407
1,767
9,256
4,443
0
326
8,930
33,540
0
L
Scylla
Deterok27
Scylla
3,189
135
0
407
9,812
2,699
0
1,189
8,623
16,808
0
W
6,149
187
148
1,532
9,192
7,537
890
1,723
7,469
0
22,784
L
Neith
10,941
5,281
0
4,569
13,629
5,053
0
3,845
9,784
0
42,226
W
Anhur
Mochiino
Anhur
16,074
11,711
0
7,228
12,853
6,219
591
1,170
11,683
0
55,688
L
Gilgamesh
ThatBigRedOne
Gilgamesh
11,848
3,283
1,615
2,666
16,122
13,976
0
5,215
10,907
0
19,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,587
Gold Earned
27,369
125
Minions Killed
165
0
Camps Cleared
0
616,263
Distance Traveled
674,217
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,052
754
59
5
0
236,878
2
L
Scylla
7,966
664
31
3
0
200,851
2
W
Chaac
8,093
674
22
2
0
204,490
0
L
Neith
8,314
693
79
7
0
194,070
2
W
Anhur
10,224
852
84
7
0
232,849
3
L
Gilgamesh
8,307
692
15
1
0
221,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role