Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MoistEncounters
Jormungandr
Level 125
God Stats
8W - 5L
1,564 SR
Queue Stats
510W - 588L
1,449 Elo+
Solo
Sol
Sol
MrSine3
Sol
Level 109
God Stats
7W - 4L
1,675 SR
Queue Stats
638W - 556L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
ernabnoor
Zhong Kui
Level 58
God Stats
10W - 11L
1,415 SR
Queue Stats
76W - 76L
1,398 Elo+
Solo
Pele
Pele
jerseyzdevil
Pele
Level 159
God Stats
1W - 3L
1,554 SR
Queue Stats
325W - 322L
1,555 Elo+
Solo
Team Averages
Level 115
1,542 SR
1,493 Elo+

VS

Team Averages
Level 125
1,596 SR
1,517 Elo+
Merlin
Merlin
CuckooSoup
Merlin
Level 149
God Stats
72W - 47L
1,589 SR
Queue Stats
568W - 524L
1,548 Elo+
Solo
Thanatos
Thanatos
LokiMoment
Thanatos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,513 Elo+
Solo
Pele
Pele
cueca velha
Pele
Level 132
God Stats
4W - 4L
1,646 SR
Queue Stats
152W - 126L
1,556 Elo+
Solo
Charybdis
Charybdis
mama1485
Charybdis
Level 124
God Stats
0W - 1L
1,671 SR
Queue Stats
17W - 15L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
xTru3x20z
Baron Samedi
Level 154
God Stats
7W - 6L
1,574 SR
Queue Stats
604W - 572L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 3 / 1
7,826
522
4,704
8,752
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
MoistEncounters
Jormungandr
12
1 / 2 / 0
7,294
486
6,746
14,548
11,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
15
2 / 1 / 0
9,112
607
4,885
7,484
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
ernabnoor
Zhong Kui
11
0 / 4 / 0
7,081
472
6,735
11,321
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 0 / 2
9,948
663
8,896
12,573
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CuckooSoup
Merlin
14
2 / 1 / 6
8,115
541
13,875
7,066
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
LokiMoment
Thanatos
1
0 / 0 / 0
2,837
189
0
0
0
13
6 / 3 / 4
8,226
548
9,444
16,406
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
mama1485
Charybdis
11
0 / 3 / 2
6,353
424
2,611
10,323
3,494
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xTru3x20z
Baron Samedi
12
2 / 0 / 5
7,582
505
4,258
10,540
9,283
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
10
10
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
3
1
0.17
L
Merlin
CuckooSoup
Merlin
2
1
6
5
L
Thanatos
LokiMoment
Thanatos
0
0
0
0
W
Jormungandr
MoistEncounters
Jormungandr
1
2
0
0.5
W
Sol
2
1
0
2
L
6
3
4
2.67
W
Zhong Kui
ernabnoor
Zhong Kui
0
4
0
0
W
4
0
2
5
L
Charybdis
mama1485
Charybdis
0
3
2
0.33
L
Baron Samedi
xTru3x20z
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
30,188
54,678
Taken
44,335
29,896
Mitigated
22,961
17,919
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,704
1,963
0
3,040
8,752
3,275
1,688
2,977
5,775
0
50,078
L
Merlin
CuckooSoup
Merlin
13,875
723
79
2,367
7,066
3,087
0
2,904
4,162
70,700
0
L
Thanatos
LokiMoment
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
MoistEncounters
Jormungandr
6,746
2,310
420
1,752
14,548
11,498
491
5,632
8,916
45,269
8,447
W
Sol
4,885
1,885
0
4,708
7,484
2,368
2,718
1,691
5,793
74,380
0
L
9,444
2,326
0
3,224
16,406
7,097
0
5,001
11,405
0
62,932
W
Zhong Kui
ernabnoor
Zhong Kui
6,735
1,024
0
3,839
11,321
7,630
1,772
6,760
4,561
40,362
0
W
8,896
1,963
0
4,160
12,573
5,125
0
2,055
10,518
0
104,724
L
Charybdis
mama1485
Charybdis
2,611
1,096
400
3,000
10,323
3,494
0
4,459
5,864
0
36,472
L
Baron Samedi
xTru3x20z
Baron Samedi
4,258
810
438
3,233
10,540
9,283
0
5,060
5,480
25,474
1,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
33,113
526
Minions Killed
327
0
Camps Cleared
0
1,365,753
Distance Traveled
1,085,069
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,826
522
81
5
0
224,295
3
L
Merlin
8,115
541
127
8
0
291,605
5
L
Thanatos
2,837
189
0
0
0
0
0
W
Jormungandr
7,294
486
82
5
0
274,008
2
W
Sol
9,112
607
124
8
0
286,596
1
L
Pele
8,226
548
86
6
0
315,783
0
W
Zhong Kui
7,081
472
72
5
0
241,399
1
W
Pele
9,948
663
167
11
0
339,455
3
L
Charybdis
6,353
424
79
5
0
229,903
3
L
Baron Samedi
7,582
505
35
2
0
247,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role