Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Raekiuu94
Ares
Level 89
God Stats
5W - 2L
1,681 SR
Queue Stats
173W - 185L
1,529 Elo+
Solo
Bacchus
Bacchus
reltiHlieH88
Bacchus
Level 24
God Stats
2W - 0L
1,774 SR
Queue Stats
15W - 5L
1,874 Elo+
Party 1
Team Averages
Level 78
1,591 SR
1,581 Elo+

VS

Team Averages
Level 71
1,571 SR
1,452 Elo+
Apollo
Apollo
Bestia4229
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,465 Elo+
Party 3
Sylvanus
Sylvanus
Ewaric
Sylvanus
Level 20
God Stats
1W - 2L
1,727 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 3
Zhong Kui
Zhong Kui
ZloyAlenar
Zhong Kui
Level 54
God Stats
6W - 7L
1,590 SR
Queue Stats
114W - 120L
1,469 Elo+
Party 2
Arachne
Arachne
heavytokyo
Arachne
Level 129
God Stats
3W - 3L
1,517 SR
Queue Stats
134W - 110L
1,511 Elo+
Party 2
Hades
Hades
kikino02
Hades
Level 26
God Stats
3W - 4L
1,521 SR
Queue Stats
17W - 12L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 3 / 10
14,046
562
21,243
30,483
36,444
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
 
Medusa
20
3 / 3 / 2
13,491
540
12,905
18,130
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
 
Chang'e
20
3 / 4 / 5
12,999
520
21,036
17,122
8,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
17
4 / 4 / 10
11,964
479
11,057
29,026
33,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
reltiHlieH88
Bacchus
20
9 / 2 / 8
14,030
561
20,721
21,795
18,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bestia4229
Apollo
20
5 / 5 / 3
13,217
529
18,718
27,243
15,398
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Ewaric
Sylvanus
17
3 / 3 / 2
11,999
480
11,869
21,436
35,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
ZloyAlenar
Zhong Kui
19
4 / 5 / 1
12,652
506
14,212
21,891
24,182
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
heavytokyo
Arachne
20
4 / 6 / 4
12,553
502
15,026
31,230
15,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Hades
kikino02
Hades
18
0 / 5 / 6
11,183
447
13,597
25,819
15,121
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
23
Kills
16
16
Deaths
24
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
3
10
3
W
Medusa
 
Medusa
3
3
2
1.33
W
Chang'e
 
Chang'e
3
4
5
1.38
L
Apollo
Bestia4229
Apollo
5
5
3
1.3
L
Sylvanus
Ewaric
Sylvanus
3
3
2
1.33
W
Ares
4
4
10
2.25
L
Zhong Kui
ZloyAlenar
Zhong Kui
4
5
1
0.9
L
Arachne
heavytokyo
Arachne
4
6
4
1
L
Hades
kikino02
Hades
0
5
6
0.6
W
Bacchus
reltiHlieH88
Bacchus
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,962
Damage
73,422
116,556
Taken
127,619
105,709
Mitigated
106,400
48,700
Healing
56,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,243
6,569
0
17,910
30,483
36,444
1,275
12,845
17,638
0
117,852
W
Medusa
 
Medusa
12,905
7,115
0
6,779
18,130
8,603
3,015
2,539
15,591
0
132,383
W
Chang'e
 
Chang'e
21,036
2,496
2,404
6,629
17,122
8,658
756
9,625
7,497
119,207
0
L
Apollo
Bestia4229
Apollo
18,718
14,026
0
12,129
27,243
15,398
3,981
10,714
16,529
0
153,528
L
Sylvanus
Ewaric
Sylvanus
11,869
2,185
2,406
5,673
21,436
35,849
454
11,106
10,330
44,197
3,862
W
Ares
11,057
819
0
4,031
29,026
33,339
153
8,120
20,906
34,590
0
L
Zhong Kui
ZloyAlenar
Zhong Kui
14,212
3,529
0
10,707
21,891
24,182
746
4,006
17,885
94,756
0
L
Arachne
heavytokyo
Arachne
15,026
9,221
0
13,879
31,230
15,850
0
9,990
21,240
0
118,284
L
Hades
kikino02
Hades
13,597
1,237
348
11,310
25,819
15,121
1,004
17,796
8,023
102,937
0
W
Bacchus
reltiHlieH88
Bacchus
20,721
3,217
0
10,947
21,795
18,665
601
7,200
14,595
121,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,530
Gold Earned
61,604
783
Minions Killed
787
0
Camps Cleared
0
2,421,968
Distance Traveled
2,170,320
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,046
562
194
8
0
473,400
7
W
Medusa
13,491
540
200
8
0
459,500
7
W
Chang'e
12,999
520
205
8
0
490,229
6
L
Apollo
13,217
529
228
9
0
455,315
7
L
Sylvanus
11,999
480
63
3
0
420,542
3
W
Ares
11,964
479
45
2
0
456,933
6
L
Zhong Kui
12,652
506
169
7
0
380,531
9
L
Arachne
12,553
502
160
6
0
453,599
11
L
Hades
11,183
447
167
7
0
460,333
6
W
Bacchus
14,030
561
139
6
0
541,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role