Player Matchup

Xing Tian
Xing Tian
Doodkinz
Xing Tian
Level 14
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 1L
1,668 Elo+
Party 1
Scylla
Scylla
JetCylinder
Scylla
Level 89
God Stats
0W - 3L
1,341 SR
Queue Stats
126W - 147L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Jungho
Gilgamesh
Level 67
God Stats
1W - 1L
1,193 SR
Queue Stats
7W - 4L
1,455 Elo+
Party 1
Neith
Neith
ShifterLMV
Neith
Level 113
God Stats
1W - 1L
1,736 SR
Queue Stats
6W - 4L
1,368 Elo+
Party 1
Hercules
Hercules
SumDumFuc
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,492 SR
1,483 Elo+

VS

Team Averages
Level 127
1,562 SR
1,455 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bruudz
Erlang Shen
Level 121
God Stats
2W - 2L
1,224 SR
Queue Stats
342W - 351L
1,404 Elo+
Party 2
Cupid
Cupid
GreenTeaM0chi
Cupid
Level 105
God Stats
11W - 10L
1,481 SR
Queue Stats
197W - 206L
1,426 Elo+
Party 2
Maui
Maui
MikyRightStrike
Maui
Level 148
God Stats
5W - 1L
1,824 SR
Queue Stats
71W - 77L
1,477 Elo+
Party 3
Agni
Agni
Quansmite
Agni
Level 141
God Stats
6W - 3L
1,783 SR
Queue Stats
155W - 146L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Doodkinz
Xing Tian
9
0 / 3 / 2
6,097
436
3,397
9,495
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
11
1 / 9 / 0
6,701
479
3,126
10,428
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Jungho
Gilgamesh
10
2 / 2 / 1
6,794
485
5,638
10,877
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
12
3 / 4 / 1
7,346
525
8,997
9,552
3,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hercules
SumDumFuc
Hercules
10
0 / 2 / 1
5,996
428
4,254
5,839
3,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 0 / 5
8,126
580
6,178
8,658
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Erlang Shen
Bruudz
Erlang Shen
13
2 / 1 / 3
8,119
580
4,592
11,656
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
7,500
536
5,988
10,269
3,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 8
7,474
534
3,711
12,077
7,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
14
8 / 2 / 4
8,557
611
10,327
7,986
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
20
20
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
5
8.5
W
Erlang Shen
Bruudz
Erlang Shen
2
1
3
3.5
L
Xing Tian
Doodkinz
Xing Tian
0
3
2
0.33
W
2
3
3
1.17
L
Scylla
1
9
0
0.11
L
Gilgamesh
Jungho
Gilgamesh
2
2
1
1.25
W
2
0
8
6
W
Agni
8
2
4
5
L
Neith
3
4
1
0.88
L
Hercules
SumDumFuc
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,412
Damage
30,796
46,191
Taken
50,646
24,860
Mitigated
28,775
7,203
Healing
17,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,178
1,059
0
858
8,658
4,851
0
597
8,061
0
55,025
W
Erlang Shen
Bruudz
Erlang Shen
4,592
3,393
0
5,084
11,656
9,098
560
761
10,506
0
51,538
L
Xing Tian
Doodkinz
Xing Tian
3,397
282
0
828
9,495
7,102
0
1,121
8,374
11,035
0
W
5,988
3,151
0
2,799
10,269
3,922
0
722
9,547
0
58,685
L
Scylla
3,126
1,304
0
273
10,428
4,214
0
7,044
3,384
39,934
0
L
Gilgamesh
Jungho
Gilgamesh
5,638
1,642
0
1,742
10,877
6,136
0
3,077
7,800
0
41,280
W
3,711
1,076
2,843
4,461
12,077
7,685
182
2,962
9,115
16,855
0
W
Agni
10,327
1,543
0
1,302
7,986
3,219
423
2,911
5,030
62,206
0
L
Neith
8,997
3,880
0
2,835
9,552
3,958
234
2,046
7,506
0
52,704
L
Hercules
SumDumFuc
Hercules
4,254
1,630
0
1,525
5,839
3,450
144
750
5,089
0
21,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,934
Gold Earned
39,776
263
Minions Killed
408
0
Camps Cleared
0
1,239,526
Distance Traveled
1,352,699
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,126
580
84
6
0
309,921
0
W
Erlang Shen
8,119
580
95
7
0
265,311
0
L
Xing Tian
6,097
436
20
1
0
268,841
4
W
Cupid
7,500
536
99
7
0
235,681
2
L
Scylla
6,701
479
60
4
0
224,881
3
L
Gilgamesh
6,794
485
66
5
0
315,868
1
W
Maui
7,474
534
20
1
0
282,749
2
W
Agni
8,557
611
110
8
0
259,037
4
L
Neith
7,346
525
85
6
0
225,476
1
L
Hercules
5,996
428
32
2
0
204,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role