Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AlphaAmoeba
Ishtar
Level 40
God Stats
19W - 29L
1,471 SR
Queue Stats
38W - 55L
1,355 Elo+
Solo
Maui
Maui
CoiledGorilla26
Maui
Level 127
God Stats
7W - 9L
1,414 SR
Queue Stats
263W - 279L
1,383 Elo+
Solo
Shiva
Shiva
hollywoodrich1
Shiva
Level 26
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 30L
1,381 Elo+
Party 2
Sylvanus
Sylvanus
zHOLYshnerg
Sylvanus
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 123L
1,446 Elo+
Party 2
Team Averages
Level 87
1,477 SR
1,413 Elo+

VS

Team Averages
Level 107
1,538 SR
1,451 Elo+
Kukulkan
Kukulkan
BoneDragon1196
Kukulkan
Level 109
God Stats
2W - 0L
1,585 SR
Queue Stats
306W - 298L
1,421 Elo+
Solo
Lancelot
Lancelot
SaintSnooze
Lancelot
Level 29
God Stats
5W - 2L
1,491 SR
Queue Stats
27W - 31L
1,412 Elo+
Party 1
King Arthur
King Arthur
That1AsianDuck
King Arthur
Level 127
God Stats
2W - 3L
1,467 SR
Queue Stats
143W - 161L
1,395 Elo+
Solo
Yemoja
Yemoja
TubbisaurusRex
Yemoja
Level 146
God Stats
8W - 10L
1,470 SR
Queue Stats
334W - 310L
1,484 Elo+
Party 1
Cupid
Cupid
Turtlebones12
Cupid
Level 122
God Stats
15W - 5L
1,678 SR
Queue Stats
64W - 54L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 3 / 1
5,433
494
3,854
9,906
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
8
0 / 4 / 0
4,632
421
4,792
8,562
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 0
4,617
420
1,604
10,418
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 1
5,119
465
2,809
7,154
3,058
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
zHOLYshnerg
Sylvanus
12
3 / 1 / 1
6,651
605
5,102
7,287
4,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
0 / 2 / 0
6,060
551
3,081
4,365
1,737
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lancelot
SaintSnooze
Lancelot
9
0 / 2 / 4
5,428
493
3,388
8,341
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
That1AsianDuck
King Arthur
11
3 / 1 / 0
6,336
576
6,421
11,227
5,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 0 / 9
6,440
585
6,044
9,761
4,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
9 / 0 / 1
6,971
634
10,715
5,300
1,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
13
13
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
3
1
0.83
L
Ishtar
0
4
0
0
W
Kukulkan
0
2
0
0
L
0
4
0
0
W
Lancelot
SaintSnooze
Lancelot
0
2
4
1
W
King Arthur
That1AsianDuck
King Arthur
3
1
0
3
W
1
0
9
5.5
W
9
0
1
9.5
L
0
1
1
0.5
L
Sylvanus
zHOLYshnerg
Sylvanus
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,161
Damage
29,649
43,327
Taken
38,994
18,814
Mitigated
16,438
12,245
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,854
998
0
2,252
9,906
3,763
0
725
9,181
0
26,879
L
Ishtar
4,792
2,735
0
2,094
8,562
2,769
0
1,784
6,778
0
32,948
W
Kukulkan
3,081
235
0
906
4,365
1,737
0
2,257
2,108
39,542
0
L
1,604
285
113
2,781
10,418
4,981
0
2,359
8,059
9,257
0
W
Lancelot
SaintSnooze
Lancelot
3,388
1,397
0
1,125
8,341
3,070
600
1,782
6,559
0
27,361
W
King Arthur
That1AsianDuck
King Arthur
6,421
518
0
3,760
11,227
5,085
0
0
11,227
0
40,804
W
6,044
1,644
2,131
3,330
9,761
4,869
375
1,243
7,944
18,875
7,333
W
10,715
7,248
754
1,881
5,300
1,677
1,326
878
4,422
0
46,975
L
2,809
693
0
983
7,154
3,058
0
0
7,154
0
28,074
L
Sylvanus
zHOLYshnerg
Sylvanus
5,102
1,521
572
3,450
7,287
4,243
0
3,007
4,280
40,068
10,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
31,235
239
Minions Killed
303
0
Camps Cleared
0
1,025,642
Distance Traveled
995,816
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,433
494
38
3
0
238,061
2
L
Ishtar
4,632
421
54
5
0
179,381
0
W
Kukulkan
6,060
551
86
8
0
191,204
1
L
Maui
4,617
420
13
1
0
207,693
4
W
Lancelot
5,428
493
52
5
0
203,944
3
W
King Arthur
6,336
576
56
5
0
218,107
3
W
Yemoja
6,440
585
37
3
0
195,297
4
W
Cupid
6,971
634
72
7
0
187,264
3
L
Shiva
5,119
465
41
4
0
203,427
2
L
Sylvanus
6,651
605
93
8
0
197,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role