Player Matchup

Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AndyReigns
Anhur
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 19L
1,294 Elo+
Solo
Vulcan
Vulcan
Snéaky
Vulcan
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 55L
1,547 Elo+
Solo
Sylvanus
Sylvanus
Willou728
Sylvanus
Level 156
God Stats
29W - 21L
1,572 SR
Queue Stats
352W - 367L
1,523 Elo+
Solo
Guan Yu
Guan Yu
jojo33mclius
Guan Yu
Level 127
God Stats
1W - 2L
1,240 SR
Queue Stats
55W - 46L
1,533 Elo+
Solo
Team Averages
Level 114
1,462 SR
1,479 Elo+

VS

Team Averages
Level 98
1,538 SR
1,528 Elo+
Bellona
Bellona
Gumery
Bellona
Level 131
God Stats
18W - 12L
1,532 SR
Queue Stats
269W - 254L
1,563 Elo+
Party 1
Persephone
Persephone
Michal301
Persephone
Level 62
God Stats
2W - 4L
1,443 SR
Queue Stats
26W - 32L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
Rambo21
Ao Kuang
Level 106
God Stats
4W - 7L
1,603 SR
Queue Stats
146W - 151L
1,517 Elo+
Solo
Mulan
Mulan
Rihad
Mulan
Level 126
God Stats
15W - 16L
1,569 SR
Queue Stats
273W - 258L
1,558 Elo+
Party 1
Ra
Ra
sanBenedito
Ra
Level 64
God Stats
6W - 6L
1,543 SR
Queue Stats
6W - 6L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
8 / 3 / 15
13,237
1,203
27,768
9,733
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
17
2 / 6 / 12
11,320
1,029
9,243
18,830
9,211
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Snéaky
Vulcan
19
12 / 5 / 10
13,720
1,247
31,301
11,939
6,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Willou728
Sylvanus
18
1 / 1 / 18
11,691
1,063
10,982
15,960
24,436
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
jojo33mclius
Guan Yu
18
2 / 4 / 14
11,629
1,057
12,517
20,662
21,057
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

182

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gumery
Bellona
17
5 / 2 / 9
12,418
1,129
13,421
19,899
24,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Michal301
Persephone
18
6 / 5 / 12
13,453
1,223
23,410
14,722
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
Rambo21
Ao Kuang
18
3 / 8 / 12
11,699
1,064
12,030
24,561
10,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Rihad
Mulan
18
4 / 1 / 9
12,526
1,139
13,711
18,838
18,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 8
11,175
1,016
9,933
18,230
8,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
69
25
Kills
19
19
Deaths
25
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
3
15
5.17
W
Anhur
2
6
12
1.33
L
Bellona
Gumery
Bellona
5
2
9
4.75
L
Persephone
Michal301
Persephone
6
5
12
2.4
L
Ao Kuang
Rambo21
Ao Kuang
3
8
12
1.13
L
Mulan
Rihad
Mulan
4
1
9
8.5
W
Vulcan
Snéaky
Vulcan
12
5
10
3.4
W
Sylvanus
Willou728
Sylvanus
1
1
18
10
W
Guan Yu
jojo33mclius
Guan Yu
2
4
14
2.25
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,811
Damage
72,505
77,124
Taken
96,250
66,462
Mitigated
66,089
16,026
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
27,768
1,333
0
160
9,733
5,007
0
4,057
5,676
47,956
0
W
Anhur
9,243
5,032
0
2,009
18,830
9,211
0
12,735
6,095
0
32,290
L
Bellona
Gumery
Bellona
13,421
5,510
0
1,667
19,899
24,458
0
13,902
5,997
0
31,635
L
Persephone
Michal301
Persephone
23,410
1,416
0
1,268
14,722
4,532
0
11,099
3,618
48,786
0
L
Ao Kuang
Rambo21
Ao Kuang
12,030
2,885
0
4,997
24,561
10,985
0
18,810
5,751
19,792
1,897
L
Mulan
Rihad
Mulan
13,711
1,581
0
4,343
18,838
18,001
0
12,170
6,668
0
35,840
W
Vulcan
Snéaky
Vulcan
31,301
11,779
0
0
11,939
6,751
0
6,505
5,434
66,568
0
W
Sylvanus
Willou728
Sylvanus
10,982
2,309
4,189
5,452
15,960
24,436
0
8,846
7,114
19,060
0
W
Guan Yu
jojo33mclius
Guan Yu
12,517
2,048
1,955
2,261
20,662
21,057
0
12,329
8,333
551
19,669
L
9,933
1,080
2,847
2,927
18,230
8,113
0
14,616
3,614
32,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,597
Gold Earned
61,271
215
Minions Killed
226
6
Camps Cleared
7
1,103,658
Distance Traveled
1,124,930
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,237
1,203
46
4
1
224,909
1
W
Anhur
11,320
1,029
58
5
1
198,542
0
L
Bellona
12,418
1,129
41
4
2
244,285
0
L
Persephone
13,453
1,223
58
5
0
211,048
1
L
Ao Kuang
11,699
1,064
10
1
3
233,763
3
L
Mulan
12,526
1,139
61
6
1
251,147
0
W
Vulcan
13,720
1,247
82
7
2
244,555
1
W
Sylvanus
11,691
1,063
14
1
1
201,694
0
W
Guan Yu
11,629
1,057
15
1
1
233,958
0
L
Ra
11,175
1,016
56
5
1
184,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role