Player Matchup

Artemis
Artemis
Bestia4229
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,446 Elo+
Party 4
Sylvanus
Sylvanus
Ewaric
Sylvanus
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,218 Elo+
Party 4
Scylla
Scylla
LadySombra25
Scylla
Level 160
God Stats
6W - 3L
1,703 SR
Queue Stats
229W - 221L
1,516 Elo+
Party 1
Nike
Nike
Leconquerrant91
Nike
Level 108
God Stats
7W - 1L
1,764 SR
Queue Stats
230W - 212L
1,535 Elo+
Party 1
Thanatos
Thanatos
kikino02
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,435 Elo+
Party 4
Team Averages
Level 88
1,593 SR
1,430 Elo+

VS

Team Averages
Level 50
1,508 SR
1,524 Elo+
Arachne
Arachne
 
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Marymurr
Medusa
Level 25
God Stats
57W - 54L
1,417 SR
Queue Stats
85W - 108L
1,377 Elo+
Party 2
Maui
Maui
RyuuTacoBurrito
Maui
Level 80
God Stats
0W - 4L
1,392 SR
Queue Stats
22W - 23L
1,588 Elo+
Party 3
Mercury
Mercury
Splinicx
Mercury
Level 87
God Stats
3W - 1L
1,734 SR
Queue Stats
109W - 119L
1,389 Elo+
Party 2
The Morrigan
The Morrigan
jositopua
The Morrigan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 43L
1,767 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bestia4229
Artemis
15
7 / 1 / 3
9,354
624
14,117
13,145
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Ewaric
Sylvanus
13
0 / 0 / 11
8,831
589
4,568
9,839
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
15
6 / 0 / 6
9,666
644
12,916
5,655
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 1 / 1
9,908
661
8,564
10,860
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
kikino02
Thanatos
12
3 / 1 / 3
8,078
539
4,096
10,701
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 5 / 0
8,095
540
9,646
16,813
8,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Marymurr
Medusa
10
0 / 5 / 1
6,105
407
4,609
11,163
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 2
6,686
446
4,222
12,205
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Splinicx
Mercury
12
1 / 3 / 0
7,222
481
4,549
14,069
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
jositopua
The Morrigan
11
0 / 5 / 0
6,792
453
2,396
8,854
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
22
Kills
3
3
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
5
0
0.4
W
Artemis
Bestia4229
Artemis
7
1
3
8.5
W
Sylvanus
Ewaric
Sylvanus
0
0
11
5.5
W
Scylla
6
0
6
9
W
6
1
1
6.5
L
Medusa
Marymurr
Medusa
0
5
1
0.1
L
0
4
2
0.25
L
Mercury
Splinicx
Mercury
1
3
0
0.33
L
The Morrigan
jositopua
The Morrigan
0
5
0
0
W
Thanatos
kikino02
Thanatos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,261
Damage
25,422
50,200
Taken
63,104
31,976
Mitigated
28,108
26,832
Healing
14,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
9,646
6,372
0
7,909
16,813
8,252
930
3,334
12,622
19
55,901
W
Artemis
Bestia4229
Artemis
14,117
7,898
0
7,108
13,145
5,958
5,798
1,444
11,701
0
87,449
W
Sylvanus
Ewaric
Sylvanus
4,568
1,594
1,998
4,434
9,839
9,384
854
1,282
8,557
24,585
0
W
Scylla
12,916
684
0
2,045
5,655
2,503
326
2,509
3,146
68,252
0
W
8,564
1,893
0
1,858
10,860
8,506
58
28
10,832
0
64,247
L
Medusa
Marymurr
Medusa
4,609
1,343
0
2,197
11,163
3,011
0
2,116
9,047
0
36,792
L
4,222
724
0
2,725
12,205
9,307
156
4,352
7,806
20,214
0
L
Mercury
Splinicx
Mercury
4,549
2,402
0
610
14,069
4,197
0
3,046
10,982
0
60,822
L
The Morrigan
jositopua
The Morrigan
2,396
449
0
598
8,854
3,341
0
4,636
4,118
56,027
788
W
Thanatos
kikino02
Thanatos
4,096
1,171
0
9,389
10,701
5,625
0
1,350
9,351
0
47,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,837
Gold Earned
34,900
518
Minions Killed
398
0
Camps Cleared
0
1,434,867
Distance Traveled
1,484,225
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,095
540
103
7
0
287,313
0
W
Artemis
9,354
624
137
9
0
256,262
3
W
Sylvanus
8,831
589
43
3
0
261,989
2
W
Scylla
9,666
644
121
8
0
302,372
5
W
Nike
9,908
661
143
10
0
265,359
2
L
Medusa
6,105
407
54
4
0
251,166
0
L
Maui
6,686
446
35
2
0
302,734
5
L
Mercury
7,222
481
94
6
0
366,021
0
L
The Morrigan
6,792
453
112
7
0
276,991
3
W
Thanatos
8,078
539
74
5
0
348,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role