Player Matchup

Chang'e
Chang'e
Autechree
Chang'e
Level 42
God Stats
2W - 2L
1,449 SR
Queue Stats
30W - 45L
1,441 Elo+
Solo
Medusa
Medusa
SlightlyLegit
Medusa
Level 80
God Stats
18W - 18L
1,530 SR
Queue Stats
75W - 61L
1,494 Elo+
Party 1
Amaterasu
Amaterasu
VDGrip
Amaterasu
Level 129
God Stats
5W - 4L
1,603 SR
Queue Stats
132W - 119L
1,433 Elo+
Party 1
Team Averages
Level 84
1,527 SR
1,456 Elo+

VS

Team Averages
Level 104
1,506 SR
1,522 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ErrorCtrl
Bacchus
Level 34
God Stats
1W - 6L
1,519 SR
Queue Stats
78W - 112L
1,518 Elo+
Solo
Tsukuyomi
Tsukuyomi
kingdomkeeper
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 119L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Autechree
Chang'e
20
1 / 5 / 13
14,242
678
15,632
26,362
12,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 6 / 10
14,537
692
11,816
20,891
10,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
VDGrip
Amaterasu
20
13 / 4 / 4
16,189
771
21,039
30,213
38,838
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
20
11 / 4 / 3
16,368
779
23,172
12,458
7,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
ErrorCtrl
Bacchus
19
2 / 4 / 12
13,987
666
16,586
27,324
34,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
kingdomkeeper
Tsukuyomi
18
2 / 10 / 10
13,676
651
19,443
22,318
12,492
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
18
Kills
15
15
Deaths
18
27
Assists
25
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
11
4
3
3.13
W
Chang'e
Autechree
Chang'e
1
5
13
1.5
L
Bacchus
ErrorCtrl
Bacchus
2
4
12
2
W
4
6
10
1.5
W
Amaterasu
VDGrip
Amaterasu
13
4
4
3.75
L
Tsukuyomi
kingdomkeeper
Tsukuyomi
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,487
Damage
59,201
77,466
Taken
62,100
61,346
Mitigated
54,042
31,821
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
23,172
4,859
0
2,337
12,458
7,102
1,439
4,171
8,287
108,094
8,552
W
Chang'e
Autechree
Chang'e
15,632
911
5,659
12,180
26,362
12,469
446
12,949
13,413
86,919
0
L
Bacchus
ErrorCtrl
Bacchus
16,586
2,581
0
6,794
27,324
34,448
348
6,226
21,098
48,994
0
W
11,816
3,907
0
4,849
20,891
10,039
1,719
9,614
11,277
0
89,375
W
Amaterasu
VDGrip
Amaterasu
21,039
10,361
0
9,133
30,213
38,838
1,238
10,893
19,320
0
51,067
L
Tsukuyomi
kingdomkeeper
Tsukuyomi
19,443
5,423
0
967
22,318
12,492
1,200
5,683
16,635
0
57,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,968
Gold Earned
44,031
261
Minions Killed
262
0
Camps Cleared
0
1,156,731
Distance Traveled
1,097,560
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
16,368
779
152
7
0
319,221
2
W
Chang'e
14,242
678
127
6
0
376,807
7
L
Bacchus
13,987
666
44
2
0
398,627
9
W
Medusa
14,537
692
96
5
0
362,553
12
W
Amaterasu
16,189
771
38
2
0
417,371
3
L
Tsukuyomi
13,676
651
66
3
0
379,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role