Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CrucifiedTaco
Sol
Level 50
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 1L
1,282 Elo+
Solo
Ares
Ares
angeleytor25
Ares
Level 144
God Stats
5W - 2L
1,761 SR
Queue Stats
100W - 98L
1,467 Elo+
Solo
Susano
Susano
kuangli
Susano
Level 59
God Stats
4W - 0L
1,854 SR
Queue Stats
113W - 123L
1,454 Elo+
Solo
Ravana
Ravana
xZensei
Ravana
Level 44
God Stats
8W - 8L
1,585 SR
Queue Stats
98W - 111L
1,389 Elo+
Solo
Team Averages
Level 77
1,595 SR
1,418 Elo+

VS

Team Averages
Level 99
1,483 SR
1,479 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChaoticMindd
Kukulkan
Level 83
God Stats
4W - 5L
1,390 SR
Queue Stats
90W - 119L
1,437 Elo+
Solo
Maui
Maui
STARBLACK5342
Maui
Level 97
God Stats
12W - 11L
1,526 SR
Queue Stats
143W - 125L
1,475 Elo+
Party 1
Nemesis
Nemesis
Zaken69
Nemesis
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
291W - 292L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 1 / 4
6,322
1,264
6,650
3,086
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
3 / 1 / 6
6,368
1,274
8,115
2,833
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 0 / 7
6,223
1,245
5,933
4,255
3,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
kuangli
Susano
10
0 / 1 / 9
5,532
1,106
6,311
4,045
1,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ravana
xZensei
Ravana
10
2 / 0 / 4
5,859
1,172
2,297
1,371
638
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

410

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 3 / 1
6,167
1,233
3,599
9,976
8,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
 
Thor
10
0 / 2 / 2
5,413
1,083
2,127
4,934
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ChaoticMindd
Kukulkan
9
0 / 0 / 0
4,828
966
0
0
0
10
1 / 1 / 1
6,115
1,223
2,507
10,465
7,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Zaken69
Nemesis
10
1 / 3 / 2
5,911
1,182
5,480
9,309
4,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
9
Kills
3
3
Deaths
9
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
4
5
L
Horus
 
Horus
1
3
1
0.5
L
Thor
 
Thor
0
2
2
0.5
L
Kukulkan
ChaoticMindd
Kukulkan
0
0
0
0
W
3
1
6
6
L
1
1
1
1.5
L
Nemesis
Zaken69
Nemesis
1
3
2
0.67
W
1
0
7
4.5
W
Susano
kuangli
Susano
0
1
9
4.5
W
Ravana
xZensei
Ravana
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,306
Damage
13,713
15,590
Taken
34,684
8,426
Mitigated
21,776
3,017
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,650
3,661
0
1,015
3,086
970
0
64
3,022
0
18,145
L
Horus
 
Horus
3,599
1,919
593
1,891
9,976
8,274
0
3,998
5,978
0
10,591
L
Thor
 
Thor
2,127
72
0
0
4,934
2,224
0
1,906
3,028
0
4,495
L
Kukulkan
ChaoticMindd
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
8,115
3,174
0
1,012
2,833
1,158
0
495
2,338
18,135
0
L
2,507
1,093
0
481
10,465
7,180
0
4,414
6,051
8,946
0
L
Nemesis
Zaken69
Nemesis
5,480
2,781
0
949
9,309
4,098
0
3,730
5,579
0
17,185
W
5,933
144
0
836
4,255
3,793
0
887
3,368
7,212
0
W
Susano
kuangli
Susano
6,311
852
0
0
4,045
1,867
0
828
3,217
0
9,594
W
Ravana
xZensei
Ravana
2,297
920
0
154
1,371
638
0
233
1,138
0
9,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,304
Gold Earned
28,434
79
Minions Killed
62
4
Camps Cleared
2
463,593
Distance Traveled
335,971
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,322
1,264
25
5
3
89,690
3
L
Horus
6,167
1,233
16
3
0
92,746
0
L
Thor
5,413
1,083
5
1
0
66,642
0
L
Kukulkan
4,828
966
0
0
0
0
0
W
Sol
6,368
1,274
25
5
0
78,991
0
L
Maui
6,115
1,223
19
4
1
88,659
0
L
Nemesis
5,911
1,182
22
4
1
87,924
0
W
Ares
6,223
1,245
2
0
0
101,571
1
W
Susano
5,532
1,106
10
2
1
88,455
0
W
Ravana
5,859
1,172
17
3
0
104,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role