Player Matchup

Cthulhu
Cthulhu
Bronoc
Cthulhu
Level 87
God Stats
1W - 1L
1,509 SR
Queue Stats
5W - 6L
1,472 Elo+
Solo
Sobek
Sobek
GODKINGCURT
Sobek
Level 102
God Stats
1W - 1L
1,723 SR
Queue Stats
35W - 51L
1,360 Elo+
Solo
Yu Huang
Yu Huang
Helaxern906
Yu Huang
Level 98
God Stats
1W - 2L
1,280 SR
Queue Stats
126W - 154L
1,372 Elo+
Solo
Kukulkan
Kukulkan
StubbsTheTurtle
Kukulkan
Level 125
God Stats
3W - 6L
1,364 SR
Queue Stats
331W - 357L
1,349 Elo+
Solo
Ullr
Ullr
THEVIP
Ullr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,342 Elo+
Solo
Team Averages
Level 101
1,475 SR
1,379 Elo+

VS

Team Averages
Level 99
1,522 SR
1,375 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DingusMaxmus
Hercules
Level 29
God Stats
2W - 0L
1,683 SR
Queue Stats
16W - 16L
1,332 Elo+
Solo
Sol
Sol
REGIS BASS
Sol
Level 127
God Stats
2W - 1L
1,494 SR
Queue Stats
135W - 163L
1,271 Elo+
Solo
Ares
Ares
RaptureGoddess
Ares
Level 109
God Stats
6W - 3L
1,456 SR
Queue Stats
343W - 371L
1,410 Elo+
Solo
Jing Wei
Jing Wei
YasenS
Jing Wei
Level 84
God Stats
2W - 0L
1,477 SR
Queue Stats
13W - 13L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bronoc
Cthulhu
19
5 / 6 / 6
11,921
745
15,520
18,188
25,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

1
0 / 0 / 0
4,052
253
0
0
0
Yu Huang
Helaxern906
Yu Huang
19
5 / 4 / 8
11,613
726
19,910
12,492
6,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
19
4 / 6 / 9
10,971
686
19,143
16,339
9,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
THEVIP
Ullr
19
4 / 3 / 7
10,671
667
13,913
11,731
6,004
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 4 / 6
12,162
760
18,318
16,298
10,237
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
DingusMaxmus
Hercules
19
1 / 2 / 13
11,275
705
6,313
20,562
17,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

20
5 / 4 / 8
12,819
801
14,418
20,451
11,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 7
12,444
778
10,598
24,007
36,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
YasenS
Jing Wei
17
2 / 5 / 6
10,915
682
4,660
12,359
6,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
18
Kills
19
19
Deaths
18
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
4
6
2.5
L
Cthulhu
Bronoc
Cthulhu
5
6
6
1.33
W
Hercules
DingusMaxmus
Hercules
1
2
13
3.75
L
0
0
0
0
L
Yu Huang
Helaxern906
Yu Huang
5
4
8
2.25
W
5
4
8
2.25
W
4
3
7
2.5
L
Kukulkan
4
6
9
1.42
L
Ullr
THEVIP
Ullr
4
3
7
2.5
W
Jing Wei
YasenS
Jing Wei
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,486
Damage
54,307
58,750
Taken
93,677
46,885
Mitigated
81,359
15,238
Healing
31,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,318
5,105
2,323
1,418
16,298
10,237
2,414
7,426
8,872
0
52,296
L
Cthulhu
Bronoc
Cthulhu
15,520
992
1,350
1,891
18,188
25,540
0
8,221
9,967
29,301
0
W
Hercules
DingusMaxmus
Hercules
6,313
374
3,808
5,832
20,562
17,006
268
15,596
4,966
0
15,486
L
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
Helaxern906
Yu Huang
19,910
52
2,460
2,485
12,492
6,107
0
4,624
7,868
39,838
0
W
14,418
3,336
921
8,397
20,451
11,495
1,222
11,167
9,284
42,839
0
W
10,598
851
2,547
5,800
24,007
36,258
866
10,367
13,523
19,873
0
L
Kukulkan
19,143
655
1,339
2,212
16,339
9,234
0
6,491
9,848
37,089
0
L
Ullr
THEVIP
Ullr
13,913
9,266
962
2,539
11,731
6,004
0
5,680
6,051
0
26,306
W
Jing Wei
YasenS
Jing Wei
4,660
2,317
557
179
12,359
6,363
2,252
9,900
2,459
0
16,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,228
Gold Earned
59,615
147
Minions Killed
190
0
Camps Cleared
0
1,115,026
Distance Traveled
1,476,880
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,162
760
58
4
0
311,922
0
L
Cthulhu
11,921
745
40
3
0
278,254
0
W
Hercules
11,275
705
15
1
0
346,518
0
L
Sobek
4,052
253
0
0
0
0
0
L
Yu Huang
11,613
726
39
2
0
279,396
0
W
Sol
12,819
801
61
4
0
317,709
0
W
Ares
12,444
778
30
2
0
280,744
2
L
Kukulkan
10,971
686
36
2
0
288,047
1
L
Ullr
10,671
667
32
2
0
269,329
0
W
Jing Wei
10,915
682
26
2
0
219,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role