Player Matchup

Atlas
Atlas
EvilOcean525
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,542 Elo+
Solo
Charybdis
Charybdis
Kcovarr
Charybdis
Level 145
God Stats
1W - 3L
1,423 SR
Queue Stats
81W - 91L
1,407 Elo+
Solo
Bellona
Bellona
LucklessSoap959
Bellona
Level 158
God Stats
2W - 1L
1,803 SR
Queue Stats
343W - 388L
1,419 Elo+
Solo
Thor
Thor
achekid
Thor
Level 160
God Stats
8W - 12L
1,461 SR
Queue Stats
256W - 272L
1,418 Elo+
Solo
Hera
Hera
freebandz352
Hera
Level 156
God Stats
0W - 2L
1,239 SR
Queue Stats
544W - 598L
1,465 Elo+
Solo
Team Averages
Level 150
1,485 SR
1,450 Elo+

VS

Team Averages
Level 116
1,487 SR
1,446 Elo+
Ah Muzen Cab
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
Level 124
God Stats
39W - 40L
1,474 SR
Queue Stats
194W - 219L
1,459 Elo+
Solo
Bastet
Bastet
Don_Brandao
Bastet
Level 149
God Stats
9W - 15L
1,411 SR
Queue Stats
1,156W - 1,131L
1,416 Elo+
Solo
Skadi
Skadi
Gambit536412-21
Skadi
Level 128
God Stats
93W - 76L
1,539 SR
Queue Stats
374W - 419L
1,441 Elo+
Solo
Yu Huang
Yu Huang
YBANANASY
Yu Huang
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
480W - 456L
1,493 Elo+
Solo
Fafnir
Fafnir
light2145455
Fafnir
Level 62
God Stats
143W - 159L
1,510 SR
Queue Stats
180W - 187L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,700
435
9,254
19,151
21,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Kcovarr
Charybdis
17
2 / 0 / 1
10,103
505
7,112
8,357
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 1 / 1
9,068
453
12,509
21,300
20,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
achekid
Thor
14
1 / 1 / 2
8,640
432
5,490
17,342
6,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 5 / 1
8,100
405
7,234
13,983
5,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
18
0 / 0 / 2
10,951
548
13,285
14,954
7,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
15
1 / 3 / 5
9,290
465
10,855
19,161
8,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 1
7,811
391
7,863
14,106
6,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
YBANANASY
Yu Huang
16
6 / 1 / 1
10,088
504
15,491
10,183
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fafnir
16
0 / 1 / 0
9,473
474
2,731
9,749
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
5
Kills
8
8
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
0
0
2
1
W
Bastet
1
3
5
1.17
L
1
1
4
3
W
1
1
1
1.5
L
Charybdis
Kcovarr
Charybdis
2
0
1
2.5
L
0
1
1
0.5
W
Yu Huang
YBANANASY
Yu Huang
6
1
1
6.5
L
Thor
achekid
Thor
1
1
2
2
L
1
5
1
0.3
W
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,599
Damage
50,225
80,133
Taken
68,153
57,707
Mitigated
34,427
24,359
Healing
23,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ChalupaBAT
Ah Muzen Cab
13,285
6,101
0
7,321
14,954
7,291
312
476
14,478
0
109,368
W
Bastet
10,855
1,656
0
7,131
19,161
8,034
0
2,586
16,575
0
82,164
L
9,254
2,567
157
5,246
19,151
21,123
0
2,850
16,301
35,958
9,291
W
7,863
3,842
333
4,925
14,106
6,758
171
4,593
9,513
83
41,483
L
Charybdis
Kcovarr
Charybdis
7,112
3,661
0
4,487
8,357
3,596
0
2,122
6,235
0
101,294
L
12,509
3,362
0
5,153
21,300
20,908
0
3,228
18,072
0
79,569
W
Yu Huang
YBANANASY
Yu Huang
15,491
1,332
0
1,210
10,183
4,830
338
5,806
4,377
72,930
0
L
Thor
achekid
Thor
5,490
560
0
6,622
17,342
6,918
0
1,893
15,449
0
71,288
L
7,234
2,419
0
2,694
13,983
5,162
0
7,635
6,348
56,192
0
W
Fafnir
2,731
400
0
2,270
9,749
7,514
996
1,928
7,821
58,571
1,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,611
Gold Earned
47,613
580
Minions Killed
576
0
Camps Cleared
0
1,706,598
Distance Traveled
1,882,193
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,951
548
179
9
0
388,301
2
W
Bastet
9,290
465
134
7
0
387,977
3
L
Atlas
8,700
435
60
3
0
359,596
4
W
Skadi
7,811
391
50
3
0
344,553
4
L
Charybdis
10,103
505
184
9
0
322,776
3
L
Bellona
9,068
453
144
7
0
390,823
6
W
Yu Huang
10,088
504
116
6
0
375,881
2
L
Thor
8,640
432
117
6
0
369,554
1
L
Hera
8,100
405
75
4
0
263,849
5
W
Fafnir
9,473
474
97
5
0
385,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role