Player Matchup

Hercules
Hercules
BlueNana
Hercules
Level 160
God Stats
20W - 34L
1,423 SR
Queue Stats
1,316W - 1,312L
1,560 Elo+
Solo
Fafnir
Fafnir
CaptainMurica813
Fafnir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,330 Elo+
Solo
Nemesis
Nemesis
IncognitoWizard
Nemesis
Level 15
God Stats
4W - 8L
1,549 SR
Queue Stats
18W - 22L
1,494 Elo+
Solo
Da Ji
Da Ji
PureNY
Da Ji
Level 121
God Stats
0W - 1L
1,863 SR
Queue Stats
206W - 208L
1,532 Elo+
Solo
Danzaburou
Danzaburou
RubenYur
Danzaburou
Level 157
God Stats
1W - 2L
1,447 SR
Queue Stats
57W - 63L
1,446 Elo+
Solo
Team Averages
Level 102
1,556 SR
1,472 Elo+

VS

Team Averages
Level 58
1,558 SR
1,466 Elo+
Nu Wa
Nu Wa
B33rGod
Nu Wa
Level 69
God Stats
34W - 27L
1,491 SR
Queue Stats
68W - 104L
1,327 Elo+
Solo
Ishtar
Ishtar
BromodoDragon
Ishtar
Level 126
God Stats
5W - 4L
1,609 SR
Queue Stats
254W - 272L
1,586 Elo+
Solo
Nike
Nike
ImaPeopleTooo
Nike
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
85W - 88L
1,471 Elo+
Party 1
Tyr
Tyr
Jakebelate
Tyr
Level 18
God Stats
21W - 13L
1,679 SR
Queue Stats
114W - 120L
1,469 Elo+
Party 1
Ares
Ares
JulienGaming
Ares
Level 69
God Stats
6W - 7L
1,509 SR
Queue Stats
372W - 372L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueNana
Hercules
17
3 / 1 / 4
10,176
678
17,433
30,058
29,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 2 / 5
8,920
595
3,142
10,321
8,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 5 / 4
9,331
622
7,221
22,430
10,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
PureNY
Da Ji
17
2 / 6 / 4
10,473
698
12,202
17,266
8,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
RubenYur
Danzaburou
17
2 / 4 / 2
10,288
686
11,939
17,700
9,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
B33rGod
Nu Wa
17
4 / 0 / 9
10,504
700
19,047
4,170
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 2 / 8
12,166
811
28,592
15,801
8,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 1 / 8
10,674
712
13,093
16,203
16,056
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 2 / 6
9,932
662
10,535
17,207
17,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 2 / 7
10,939
729
14,948
20,185
33,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
7
Kills
18
18
Deaths
7
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
B33rGod
Nu Wa
4
0
9
8.5
L
Hercules
BlueNana
Hercules
3
1
4
5
W
5
2
8
4.5
L
0
2
5
1.25
W
4
1
8
8
L
0
5
4
0.4
W
2
2
6
2.5
W
3
2
7
3.25
L
Da Ji
PureNY
Da Ji
2
6
4
0.67
L
Danzaburou
RubenYur
Danzaburou
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,937
Damage
86,215
97,775
Taken
73,566
64,897
Mitigated
78,061
16,336
Healing
20,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
B33rGod
Nu Wa
19,047
6,997
688
273
4,170
2,297
4,013
23
4,045
33,685
0
L
Hercules
BlueNana
Hercules
17,433
3,713
0
6,700
30,058
29,105
0
10,559
18,730
0
45,027
W
28,592
14,601
0
8,387
15,801
8,580
3,028
323
15,298
73
87,741
L
3,142
1,025
0
978
10,321
8,413
69
5,505
4,460
7,379
0
W
13,093
1,314
0
2,860
16,203
16,056
356
315
15,557
538
27,990
L
7,221
3,019
0
4,911
22,430
10,203
0
6,127
15,910
0
37,792
W
10,535
1,542
0
5,293
17,207
17,852
276
1,382
14,310
146
17,532
W
14,948
790
0
2,948
20,185
33,276
129
1,099
18,489
27,435
0
L
Da Ji
PureNY
Da Ji
12,202
1,960
0
482
17,266
8,053
1,397
5,555
11,153
0
44,007
L
Danzaburou
RubenYur
Danzaburou
11,939
3,857
0
3,265
17,700
9,123
0
5,655
11,693
0
57,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
54,215
281
Minions Killed
243
0
Camps Cleared
0
1,323,565
Distance Traveled
1,464,407
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,504
700
33
2
0
251,087
0
L
Hercules
10,176
678
52
3
0
336,743
0
W
Ishtar
12,166
811
136
9
0
257,130
7
L
Fafnir
8,920
595
10
1
0
188,845
0
W
Nike
10,674
712
31
2
0
332,685
1
L
Nemesis
9,331
622
48
3
0
290,934
3
W
Tyr
9,932
662
19
1
0
311,268
1
W
Ares
10,939
729
24
2
0
312,237
1
L
Da Ji
10,473
698
67
4
0
271,652
4
L
Danzaburou
10,288
686
104
7
0
235,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role