Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Delblajinjas
Jormungandr
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,465 Elo+
Party 1
Xbalanque
Xbalanque
Lundebo
Xbalanque
Level 60
God Stats
7W - 4L
1,556 SR
Queue Stats
85W - 117L
1,385 Elo+
Solo
Chaac
Chaac
miiguelvi
Chaac
Level 60
God Stats
2W - 3L
1,262 SR
Queue Stats
105W - 139L
1,378 Elo+
Party 1
Thanatos
Thanatos
tredicit
Thanatos
Level 73
God Stats
7W - 14L
1,352 SR
Queue Stats
195W - 214L
1,403 Elo+
Solo
Team Averages
Level 88
1,434 SR
1,426 Elo+

VS

Team Averages
Level 33
1,476 SR
1,202 Elo+
Merlin
Merlin
Boran_57
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 42L
1,006 Elo+
Party 2
Aphrodite
Aphrodite
Cruzcampo_23
Aphrodite
Level 45
God Stats
3W - 2L
1,725 SR
Queue Stats
116W - 127L
1,304 Elo+
Solo
Cu Chulainn
Cu Chulainn
Konyalilar309
Cu Chulainn
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 46L
1,173 Elo+
Party 2
Chaac
Chaac
aykudib
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
xXTurrK_POWERXx
Izanami
Level 27
God Stats
8W - 21L
1,154 SR
Queue Stats
25W - 59L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 0 / 4
6,297
630
6,362
6,385
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Delblajinjas
Jormungandr
9
1 / 1 / 4
5,143
514
2,632
4,197
2,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Lundebo
Xbalanque
9
1 / 0 / 5
5,173
517
3,127
2,989
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
miiguelvi
Chaac
11
2 / 0 / 0
6,538
654
4,713
6,296
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Thanatos
tredicit
Thanatos
9
6 / 1 / 0
6,204
620
4,210
6,940
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Boran_57
Merlin
7
0 / 5 / 0
4,450
445
1,649
5,574
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Cruzcampo_23
Aphrodite
8
1 / 3 / 0
4,947
495
1,878
7,230
2,278
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Konyalilar309
Cu Chulainn
8
1 / 3 / 0
4,816
482
2,287
8,207
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
aykudib
Chaac
9
0 / 2 / 0
4,549
455
3,130
6,919
3,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 1 / 1
4,665
467
2,443
4,785
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
2
2
Deaths
14
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
4
6
L
Merlin
Boran_57
Merlin
0
5
0
0
L
Aphrodite
Cruzcampo_23
Aphrodite
1
3
0
0.33
W
Jormungandr
Delblajinjas
Jormungandr
1
1
4
3
L
Cu Chulainn
Konyalilar309
Cu Chulainn
1
3
0
0.33
W
Xbalanque
Lundebo
Xbalanque
1
0
5
3.5
L
Chaac
aykudib
Chaac
0
2
0
0
W
Chaac
miiguelvi
Chaac
2
0
0
2
W
Thanatos
tredicit
Thanatos
6
1
0
6
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,044
Damage
11,387
26,807
Taken
32,715
12,187
Mitigated
12,337
13,844
Healing
7,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,362
2,036
0
4,058
6,385
2,474
1,938
1,658
4,727
35,618
4,987
L
Merlin
Boran_57
Merlin
1,649
152
0
120
5,574
2,130
0
3,200
2,374
17,959
0
L
Aphrodite
Cruzcampo_23
Aphrodite
1,878
445
1,044
2,443
7,230
2,278
0
1,975
5,255
16,156
0
W
Jormungandr
Delblajinjas
Jormungandr
2,632
395
87
90
4,197
2,190
221
1,103
3,094
23,626
0
L
Cu Chulainn
Konyalilar309
Cu Chulainn
2,287
629
0
436
8,207
3,172
0
1,623
6,584
0
28,917
W
Xbalanque
Lundebo
Xbalanque
3,127
2,010
0
1,422
2,989
917
798
383
2,606
0
26,772
L
Chaac
aykudib
Chaac
3,130
1,094
0
1,585
6,919
3,403
0
0
6,919
0
25,490
W
Chaac
miiguelvi
Chaac
4,713
1,006
0
2,048
6,296
3,512
65
0
6,296
0
42,974
W
Thanatos
tredicit
Thanatos
4,210
930
0
6,139
6,940
3,094
0
383
6,557
0
31,356
L
2,443
1,485
0
1,443
4,785
1,354
0
1,582
3,203
0
27,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,355
Gold Earned
23,427
297
Minions Killed
216
0
Camps Cleared
0
932,586
Distance Traveled
903,515
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,297
630
61
6
0
164,612
1
L
Merlin
4,450
445
40
4
0
181,036
0
L
Aphrodite
4,947
495
31
3
0
152,643
2
W
Jormungandr
5,143
514
51
5
0
184,253
0
L
Cu Chulainn
4,816
482
54
5
0
193,252
2
W
Xbalanque
5,173
517
41
4
0
172,899
3
L
Chaac
4,549
455
40
4
0
182,573
0
W
Chaac
6,538
654
93
9
0
188,374
0
W
Thanatos
6,204
620
51
5
0
222,448
0
L
Izanami
4,665
467
51
5
0
194,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role