Player Matchup

Gilgamesh
Gilgamesh
Famas_95170
Gilgamesh
Level 17
God Stats
2W - 3L
1,236 SR
Queue Stats
36W - 38L
1,312 Elo+
Party 2
Chaac
Chaac
Hermeus29
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,192 Elo+
Solo
Fafnir
Fafnir
INhumanPredator
Fafnir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,346 Elo+
Party 3
Hun Batz
Hun Batz
SuckMeFromBehind
Hun Batz
Level 22
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 13L
1,271 Elo+
Party 3
Cerberus
Cerberus
WESH-PATATE76
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 83L
1,491 Elo+
Party 2
Team Averages
Level 24
1,402 SR
1,323 Elo+

VS

Team Averages
Level 74
1,565 SR
1,454 Elo+
Bellona
Bellona
Gyhda
Bellona
Level 104
God Stats
1W - 1L
1,315 SR
Queue Stats
324W - 308L
1,508 Elo+
Party 1
Ravana
Ravana
RedScares
Ravana
Level 155
God Stats
8W - 2L
1,817 SR
Queue Stats
529W - 536L
1,474 Elo+
Party 1
Raijin
Raijin
TryHardArraw
Raijin
Level 28
God Stats
2W - 0L
1,717 SR
Queue Stats
119W - 91L
1,534 Elo+
Party 1
Chronos
Chronos
leticiadolera
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,393 Elo+
Solo
Medusa
Medusa
yemapale
Medusa
Level 65
God Stats
8W - 9L
1,477 SR
Queue Stats
282W - 307L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Famas_95170
Gilgamesh
17
2 / 8 / 9
10,091
673
16,083
22,945
25,058
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chaac
Hermeus29
Chaac
16
2 / 10 / 9
9,821
655
9,007
23,906
23,167
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
2 / 7 / 9
10,726
715
6,958
22,298
30,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 9 / 5
10,227
682
21,105
21,608
12,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
WESH-PATATE76
Cerberus
18
3 / 5 / 8
10,905
727
11,175
34,424
28,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gyhda
Bellona
19
10 / 4 / 21
12,706
847
21,177
19,104
23,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
RedScares
Ravana
20
9 / 3 / 23
11,805
787
19,781
23,630
17,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
18
6 / 2 / 19
11,186
746
21,656
10,694
5,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
20
12 / 1 / 20
12,458
831
25,384
13,845
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
yemapale
Medusa
18
2 / 5 / 24
11,163
744
20,655
14,643
7,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
146
15
Kills
39
39
Deaths
15
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Famas_95170
Gilgamesh
2
8
9
0.81
W
Bellona
Gyhda
Bellona
10
4
21
5.13
L
Chaac
Hermeus29
Chaac
2
10
9
0.65
L
2
7
9
0.93
W
Ravana
RedScares
Ravana
9
3
23
6.83
L
6
9
5
0.94
W
Raijin
6
2
19
7.75
L
Cerberus
WESH-PATATE76
Cerberus
3
5
8
1.4
W
Chronos
12
1
20
22
W
Medusa
yemapale
Medusa
2
5
24
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,328
Damage
108,653
125,181
Taken
81,916
120,695
Mitigated
61,846
30,240
Healing
32,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Famas_95170
Gilgamesh
16,083
6,888
531
1,031
22,945
25,058
188
9,555
13,390
0
29,930
W
Bellona
Gyhda
Bellona
21,177
6,782
3,576
3,728
19,104
23,968
913
5,983
13,121
0
31,522
L
Chaac
Hermeus29
Chaac
9,007
1,132
555
3,543
23,906
23,167
145
9,279
14,627
0
20,293
L
6,958
3,257
0
2,799
22,298
30,739
162
8,779
13,519
11,970
0
W
Ravana
RedScares
Ravana
19,781
10,801
1,082
8,267
23,630
17,408
1,318
6,403
17,227
0
28,730
L
21,105
7,739
777
4,613
21,608
12,857
1,367
6,802
14,806
0
33,089
W
Raijin
21,656
2,958
1,820
3,210
10,694
5,404
544
1,891
8,803
33,855
0
L
Cerberus
WESH-PATATE76
Cerberus
11,175
1,146
1,129
15,262
34,424
28,874
0
12,625
21,799
27,348
0
W
Chronos
25,384
9,319
1,389
4,861
13,845
7,073
4,076
1,906
11,939
45,571
0
W
Medusa
yemapale
Medusa
20,655
8,584
2,435
1,793
14,643
7,993
1,026
1,950
12,693
0
43,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,770
Gold Earned
59,318
138
Minions Killed
149
0
Camps Cleared
0
1,154,048
Distance Traveled
1,321,106
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,091
673
38
3
0
244,933
2
W
Bellona
12,706
847
14
1
0
245,021
0
L
Chaac
9,821
655
18
1
0
240,869
1
L
Fafnir
10,726
715
10
1
0
214,002
2
W
Ravana
11,805
787
11
1
0
264,680
0
L
Hun Batz
10,227
682
23
2
0
215,122
0
W
Raijin
11,186
746
32
2
0
269,375
0
L
Cerberus
10,905
727
49
3
0
239,122
2
W
Chronos
12,458
831
46
3
0
288,461
1
W
Medusa
11,163
744
46
3
0
253,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role