Player Matchup

Ymir
Ymir
BolasSM
Ymir
Level 72
God Stats
58W - 75L
1,381 SR
Queue Stats
166W - 226L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
edgarramalho_82
Kukulkan
Level 125
God Stats
62W - 71L
1,469 SR
Queue Stats
675W - 840L
1,362 Elo+
Party 2
King Arthur
King Arthur
jaritortega
King Arthur
Level 105
God Stats
24W - 33L
1,434 SR
Queue Stats
789W - 925L
1,455 Elo+
Solo
Bastet
Bastet
trevogg
Bastet
Level 56
God Stats
2W - 3L
1,455 SR
Queue Stats
121W - 121L
1,385 Elo+
Solo
Skadi
Skadi
xCyanide22x
Skadi
Level 86
God Stats
6W - 9L
1,367 SR
Queue Stats
160W - 165L
1,361 Elo+
Solo
Team Averages
Level 89
1,421 SR
1,380 Elo+

VS

Team Averages
Level 118
1,524 SR
1,417 Elo+
Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Algarete
Arachne
Level 88
God Stats
4W - 5L
1,596 SR
Queue Stats
185W - 199L
1,420 Elo+
Solo
Ymir
Ymir
ForeignBootyCall
Ymir
Level 84
God Stats
52W - 52L
1,520 SR
Queue Stats
117W - 116L
1,367 Elo+
Solo
Mulan
Mulan
NARU___T0AD
Mulan
Level 128
God Stats
13W - 10L
1,507 SR
Queue Stats
373W - 406L
1,390 Elo+
Party 1
Nu Wa
Nu Wa
Silversiphon
Nu Wa
Level 160
God Stats
39W - 34L
1,495 SR
Queue Stats
174W - 171L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BolasSM
Ymir
8
0 / 0 / 0
4,997
500
1,062
6,625
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
10
1 / 0 / 0
5,819
582
1,042
2,034
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
jaritortega
King Arthur
9
1 / 0 / 0
5,231
523
5,158
8,199
5,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
trevogg
Bastet
8
0 / 1 / 1
4,765
477
1,998
6,865
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,386
439
2,700
3,692
1,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
1 / 1 / 0
4,596
460
2,884
3,962
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Algarete
Arachne
8
0 / 1 / 0
4,866
487
1,607
5,889
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
5,728
573
2,735
6,684
3,637
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 0 / 1
5,119
512
4,590
5,653
2,759
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 1
5,293
529
2,507
2,849
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
0
1
W
Arachne
Algarete
Arachne
0
1
0
0
L
Ymir
BolasSM
Ymir
0
0
0
0
W
1
0
0
1
W
1
0
1
1.5
W
0
0
1
0.5
L
Kukulkan
1
0
0
1
L
King Arthur
jaritortega
King Arthur
1
0
0
1
L
Bastet
trevogg
Bastet
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,960
Damage
14,323
27,415
Taken
25,037
13,689
Mitigated
11,226
10,462
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,884
1,699
411
1,984
3,962
1,038
0
401
3,561
0
20,021
W
Arachne
Algarete
Arachne
1,607
978
0
3,399
5,889
2,013
47
618
5,271
0
24,750
L
Ymir
BolasSM
Ymir
1,062
223
0
2,999
6,625
3,585
0
379
6,246
14,720
0
W
2,735
1,094
0
1,842
6,684
3,637
126
0
6,684
37,383
0
W
4,590
743
304
3,174
5,653
2,759
0
635
5,018
0
27,234
W
2,507
744
0
250
2,849
1,779
104
450
2,399
33,274
0
L
Kukulkan
1,042
163
0
238
2,034
802
0
429
1,605
39,805
0
L
King Arthur
jaritortega
King Arthur
5,158
930
0
3,547
8,199
5,575
0
2,252
5,947
0
31,785
L
Bastet
trevogg
Bastet
1,998
281
0
3,012
6,865
2,342
0
1,574
5,291
0
22,736
L
2,700
1,068
0
666
3,692
1,385
0
608
3,084
0
25,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,198
Gold Earned
25,602
269
Minions Killed
289
0
Camps Cleared
0
886,040
Distance Traveled
894,028
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,596
460
34
3
0
173,375
1
W
Arachne
4,866
487
63
6
0
209,620
2
L
Ymir
4,997
500
19
2
0
171,170
1
W
Ymir
5,728
573
75
8
0
164,219
3
W
Mulan
5,119
512
55
6
0
189,152
2
W
Nu Wa
5,293
529
62
6
0
157,662
3
L
Kukulkan
5,819
582
94
9
0
193,816
5
L
King Arthur
5,231
523
61
6
0
162,145
4
L
Bastet
4,765
477
50
5
0
191,509
2
L
Skadi
4,386
439
45
5
0
167,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role