Player Matchup

Ravana
Ravana
DDL_WOLF
Ravana
Level 99
God Stats
3W - 4L
1,541 SR
Queue Stats
127W - 161L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
SoloMillzYT
Baron Samedi
Level 57
God Stats
16W - 20L
1,389 SR
Queue Stats
82W - 84L
1,355 Elo+
Solo
Athena
Athena
V0llV3rp3ilt
Athena
Level 82
God Stats
60W - 46L
1,555 SR
Queue Stats
65W - 58L
1,453 Elo+
Solo
Hera
Hera
immune_bassist7
Hera
Level 141
God Stats
32W - 34L
1,481 SR
Queue Stats
1,840W - 1,957L
1,342 Elo+
Solo
Heimdallr
Heimdallr
laiglepompe463
Heimdallr
Level 70
God Stats
1W - 2L
1,632 SR
Queue Stats
56W - 93L
1,311 Elo+
Party 1
Team Averages
Level 90
1,519 SR
1,362 Elo+

VS

Team Averages
Level 57
1,492 SR
1,410 Elo+
Ra
Ra
 
Ra
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DOKAIBI666
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 105L
1,426 Elo+
Solo
Apollo
Apollo
VinceMoone
Apollo
Level 59
God Stats
33W - 29L
1,452 SR
Queue Stats
61W - 72L
1,337 Elo+
Solo
Pele
Pele
punchy-wrist8
Pele
Level 60
God Stats
12W - 11L
1,508 SR
Queue Stats
81W - 77L
1,454 Elo+
Solo
Kali
Kali
xXexamplezXx
Kali
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DDL_WOLF
Ravana
10
3 / 7 / 0
7,045
470
10,154
13,545
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SoloMillzYT
Baron Samedi
11
2 / 4 / 0
6,927
462
6,937
12,602
13,380
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
0 / 2 / 1
6,525
435
1,807
9,364
5,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 0 / 0
6,083
406
2,241
2,296
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
laiglepompe463
Heimdallr
12
0 / 2 / 0
6,786
452
6,209
9,498
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 2 / 2
8,243
550
5,304
9,227
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 5
8,582
572
11,290
10,937
7,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
VinceMoone
Apollo
14
2 / 0 / 2
8,239
549
4,448
10,338
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
1 / 3 / 5
6,258
417
3,282
5,298
1,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 4
7,597
506
5,175
11,307
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
14
15
Deaths
7
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
2
2.5
L
Ravana
DDL_WOLF
Ravana
3
7
0
0.43
W
4
0
5
6.5
L
Baron Samedi
SoloMillzYT
Baron Samedi
2
4
0
0.5
L
Athena
0
2
1
0.25
W
Apollo
VinceMoone
Apollo
2
0
2
3
L
1
0
0
1
L
Heimdallr
laiglepompe463
Heimdallr
0
2
0
0
W
1
3
5
1.17
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,348
Damage
29,499
47,305
Taken
47,107
29,552
Mitigated
20,924
13,576
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,304
912
1,014
3,275
9,227
3,936
912
3,326
5,901
64,431
0
L
Ravana
DDL_WOLF
Ravana
10,154
4,474
0
4,076
13,545
5,710
0
1,459
12,086
0
47,340
W
11,290
2,702
0
2,750
10,937
7,714
582
4,551
6,386
0
55,120
L
Baron Samedi
SoloMillzYT
Baron Samedi
6,937
976
91
3,201
12,602
13,380
224
1,013
11,589
40,977
0
L
Athena
1,807
488
29
2,011
9,364
5,990
241
246
9,118
28,836
0
W
Apollo
VinceMoone
Apollo
4,448
3,038
0
7,126
10,338
4,230
1,222
840
9,498
0
60,676
L
2,241
340
0
500
2,296
676
0
650
1,646
27,063
0
L
Heimdallr
laiglepompe463
Heimdallr
6,209
1,848
89
3,579
9,498
3,796
1,109
1,936
7,562
0
46,692
W
3,282
1,193
0
417
5,298
1,381
774
1,672
3,626
0
12,729
W
5,175
3,708
0
2,547
11,307
3,663
0
596
10,711
0
43,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,366
Gold Earned
38,919
321
Minions Killed
402
0
Camps Cleared
0
1,322,983
Distance Traveled
1,370,170
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,243
550
117
8
0
290,208
1
L
Ravana
7,045
470
83
6
0
236,623
0
W
Odin
8,582
572
109
7
0
298,338
7
L
Baron Samedi
6,927
462
76
5
0
216,170
4
L
Athena
6,525
435
51
3
0
299,457
7
W
Apollo
8,239
549
100
7
0
358,889
2
L
Hera
6,083
406
43
3
0
304,795
0
L
Heimdallr
6,786
452
68
5
0
265,938
1
W
Pele
6,258
417
13
1
0
121,951
0
W
Kali
7,597
506
63
4
0
300,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role