Player Matchup

Hou Yi
Hou Yi
Bannie
Hou Yi
Level 99
God Stats
4W - 1L
1,797 SR
Queue Stats
152W - 105L
1,579 Elo+
Party 2
Charybdis
Charybdis
HailFriends
Charybdis
Level 46
God Stats
3W - 3L
1,780 SR
Queue Stats
130W - 79L
1,624 Elo+
Party 2
Thanatos
Thanatos
JimminyRaeven03
Thanatos
Level 84
God Stats
5W - 6L
1,505 SR
Queue Stats
424W - 389L
1,501 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OhneWorte96
Cu Chulainn
Level 65
God Stats
1W - 2L
1,462 SR
Queue Stats
263W - 234L
1,507 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Schlissbert
Kumbhakarna
Level 121
God Stats
7W - 1L
1,847 SR
Queue Stats
493W - 475L
1,516 Elo+
Party 1
Team Averages
Level 83
1,678 SR
1,545 Elo+

VS

Team Averages
Level 125
1,488 SR
1,526 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
GamingSuccubus
Hachiman
Level 128
God Stats
9W - 6L
1,541 SR
Queue Stats
484W - 488L
1,506 Elo+
Solo
Rama
Rama
Skerplak
Rama
Level 153
God Stats
2W - 0L
1,331 SR
Queue Stats
14W - 8L
1,590 Elo+
Solo
Raijin
Raijin
terragod48
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,531 Elo+
Solo
Merlin
Merlin
woshizijiren
Merlin
Level 160
God Stats
4W - 4L
1,567 SR
Queue Stats
118W - 135L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bannie
Hou Yi
20
3 / 2 / 9
11,784
620
16,522
16,166
10,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
HailFriends
Charybdis
20
3 / 5 / 9
12,051
634
22,825
21,352
14,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
18
5 / 8 / 4
11,707
616
13,137
18,257
10,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
OhneWorte96
Cu Chulainn
18
3 / 6 / 10
11,245
592
11,697
28,029
34,472
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Kumbhakarna
Schlissbert
Kumbhakarna
18
2 / 5 / 11
12,052
634
13,145
28,537
48,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
3 / 6 / 17
12,830
675
11,020
28,044
44,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
18
3 / 4 / 12
12,033
633
24,215
14,841
6,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
20
15 / 1 / 10
15,085
794
24,094
16,569
7,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
terragod48
Raijin
19
3 / 4 / 14
12,555
661
23,779
16,658
8,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
20
2 / 1 / 19
13,109
690
18,761
9,948
5,296
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
98
16
Kills
26
26
Deaths
16
43
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
6
17
1.92
L
Hou Yi
Bannie
Hou Yi
3
2
9
3.75
W
Hachiman
3
4
12
2.25
L
Charybdis
HailFriends
Charybdis
3
5
9
1.5
L
Thanatos
5
8
4
0.88
L
Cu Chulainn
OhneWorte96
Cu Chulainn
3
6
10
1.33
L
Kumbhakarna
Schlissbert
Kumbhakarna
2
5
11
1.5
W
Rama
15
1
10
20
W
Raijin
terragod48
Raijin
3
4
14
2.5
W
Merlin
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,326
Damage
101,869
112,341
Taken
86,060
117,774
Mitigated
73,182
35,160
Healing
39,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,020
3,745
2,938
5,341
28,044
44,813
255
3,750
24,294
0
20,217
L
Hou Yi
Bannie
Hou Yi
16,522
6,836
1,685
2,690
16,166
10,383
639
7,605
8,561
0
32,751
W
Hachiman
24,215
9,938
3,843
2,770
14,841
6,945
1,507
2,498
12,343
0
46,840
L
Charybdis
HailFriends
Charybdis
22,825
8,013
3,033
5,501
21,352
14,378
1,288
9,424
11,928
0
63,423
L
Thanatos
13,137
1,860
345
5,868
18,257
10,295
0
6,554
11,703
0
18,565
L
Cu Chulainn
OhneWorte96
Cu Chulainn
11,697
1,382
2,995
1,418
28,029
34,472
9
9,708
18,321
0
22,958
L
Kumbhakarna
Schlissbert
Kumbhakarna
13,145
723
6,537
5,088
28,537
48,246
74
9,249
19,288
27,423
0
W
Rama
24,094
17,774
4,155
6,048
16,569
7,699
4,490
2,159
14,410
0
52,973
W
Raijin
terragod48
Raijin
23,779
2,431
2,482
3,735
16,658
8,429
1,707
2,667
13,991
44,389
0
W
Merlin
18,761
402
5,852
2,659
9,948
5,296
777
2,071
7,877
41,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,839
Gold Earned
65,612
190
Minions Killed
211
0
Camps Cleared
0
1,473,656
Distance Traveled
1,756,094
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,830
675
15
1
0
361,817
4
L
Hou Yi
11,784
620
35
2
0
350,815
1
W
Hachiman
12,033
633
39
2
0
313,258
1
L
Charybdis
12,051
634
91
5
0
270,634
0
L
Thanatos
11,707
616
13
1
0
260,538
0
L
Cu Chulainn
11,245
592
27
1
0
282,613
6
L
Kumbhakarna
12,052
634
24
1
0
309,056
4
W
Rama
15,085
794
47
2
0
371,989
0
W
Raijin
12,555
661
55
3
0
312,284
0
W
Merlin
13,109
690
55
3
0
396,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role