Player Matchup

Chaac
Chaac
DjFötzi
Chaac
Level 23
God Stats
0W - 3L
1,303 SR
Queue Stats
14W - 50L
1,031 Elo+
Party 2
Medusa
Medusa
KupPel B0B8688
Medusa
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 33L
1,031 Elo+
Party 2
Chang'e
Chang'e
RanDoomnes
Chang'e
Level 38
God Stats
2W - 9L
1,170 SR
Queue Stats
2W - 26L
1,031 Elo+
Party 2
Pele
Pele
Rapperghost98
Pele
Level 24
God Stats
7W - 19L
1,500 SR
Queue Stats
12W - 45L
1,031 Elo+
Party 2
Kukulkan
Kukulkan
Tarosch
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 30
1,395 SR
1,125 Elo+

VS

Team Averages
Level 77
1,415 SR
1,350 Elo+
Loki
Loki
DrWizardz
Loki
Level 125
God Stats
1W - 0L
1,232 SR
Queue Stats
31W - 52L
1,332 Elo+
Solo
Vulcan
Vulcan
FsLeo
Vulcan
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,472 Elo+
Solo
Medusa
Medusa
Tarvvick
Medusa
Level 84
God Stats
2W - 3L
1,343 SR
Queue Stats
30W - 41L
1,362 Elo+
Party 1
Aphrodite
Aphrodite
VeyDerPL
Aphrodite
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
24W - 31L
1,082 Elo+
Party 1
Mulan
Mulan
Witek12357
Mulan
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DjFötzi
Chaac
13
1 / 8 / 4
8,581
373
8,576
23,821
16,037
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 9 / 5
8,285
360
10,663
22,811
8,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RanDoomnes
Chang'e
14
0 / 7 / 6
8,286
360
6,887
22,212
14,563
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 9 / 4
10,226
445
11,178
25,450
11,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Tarosch
Kukulkan
17
6 / 5 / 2
11,028
479
15,134
14,434
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
1 / 3 / 6
10,445
454
5,347
17,835
7,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
FsLeo
Vulcan
18
4 / 3 / 2
12,144
528
14,788
10,394
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Tarvvick
Medusa
19
11 / 2 / 7
12,516
544
30,063
24,558
11,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
VeyDerPL
Aphrodite
17
4 / 3 / 10
11,157
485
4,389
9,587
5,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
20
18 / 0 / 2
15,091
656
36,576
25,868
32,388
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
11
Kills
38
38
Deaths
11
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
DjFötzi
Chaac
1
8
4
0.38
W
Loki
1
3
6
1.33
W
Vulcan
FsLeo
Vulcan
4
3
2
1.67
L
1
9
5
0.39
L
Chang'e
RanDoomnes
Chang'e
0
7
6
0.43
L
3
9
4
0.56
L
Kukulkan
Tarosch
Kukulkan
6
5
2
1.4
W
Medusa
Tarvvick
Medusa
11
2
7
7.25
W
Aphrodite
VeyDerPL
Aphrodite
4
3
10
3
W
Mulan
18
0
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,438
Damage
91,163
108,728
Taken
88,242
57,850
Mitigated
62,433
28,423
Healing
48,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DjFötzi
Chaac
8,576
2,189
0
6,212
23,821
16,037
0
4,123
19,058
0
36,515
W
Loki
5,347
1,089
0
7,978
17,835
7,697
0
4,902
12,891
0
79,777
W
Vulcan
FsLeo
Vulcan
14,788
5,743
0
609
10,394
5,365
620
3,996
6,351
90,837
0
L
10,663
3,482
545
4,022
22,811
8,399
497
3,074
19,491
0
47,385
L
Chang'e
RanDoomnes
Chang'e
6,887
259
3,500
5,625
22,212
14,563
95
5,734
16,311
38,331
0
L
11,178
2,597
614
6,011
25,450
11,829
825
4,447
20,576
0
68,210
L
Kukulkan
Tarosch
Kukulkan
15,134
1,157
445
1,449
14,434
7,022
222
3,500
10,674
76,097
0
W
Medusa
Tarvvick
Medusa
30,063
17,791
0
13,976
24,558
11,630
3,423
5,746
18,622
0
142,531
W
Aphrodite
VeyDerPL
Aphrodite
4,389
1,084
3,661
3,085
9,587
5,353
1,365
2,140
7,358
42,234
0
W
Mulan
36,576
4,439
0
19,158
25,868
32,388
929
6,158
19,327
11,612
116,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
61,353
397
Minions Killed
658
0
Camps Cleared
0
1,962,791
Distance Traveled
2,101,923
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,581
373
50
2
0
399,560
5
W
Loki
10,445
454
120
5
0
444,152
3
W
Vulcan
12,144
528
131
6
0
421,686
0
L
Medusa
8,285
360
76
3
0
367,611
2
L
Chang'e
8,286
360
49
2
0
411,921
2
L
Pele
10,226
445
90
4
0
389,586
3
L
Kukulkan
11,028
479
132
6
0
394,113
5
W
Medusa
12,516
544
158
7
0
407,736
2
W
Aphrodite
11,157
485
64
3
0
405,651
0
W
Mulan
15,091
656
185
8
0
422,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role