Player Matchup

Gilgamesh
Gilgamesh
Jahulu
Gilgamesh
Level 60
God Stats
2W - 3L
1,328 SR
Queue Stats
54W - 69L
1,329 Elo+
Solo
Chiron
Chiron
Polo_MarkY_
Chiron
Level 121
God Stats
24W - 38L
1,456 SR
Queue Stats
766W - 820L
1,464 Elo+
Solo
Nemesis
Nemesis
Screeeaamm
Nemesis
Level 35
God Stats
4W - 1L
1,476 SR
Queue Stats
47W - 20L
1,620 Elo+
Party 1
Maui
Maui
Stokey McPokey
Maui
Level 159
God Stats
4W - 1L
1,402 SR
Queue Stats
44W - 42L
1,571 Elo+
Party 1
Zhong Kui
Zhong Kui
TrvshvnxiouS666
Zhong Kui
Level 37
God Stats
1W - 1L
1,584 SR
Queue Stats
1W - 2L
1,163 Elo+
Solo
Team Averages
Level 82
1,449 SR
1,429 Elo+

VS

Team Averages
Level 85
1,521 SR
1,451 Elo+
Baron Samedi
Baron Samedi
Hanna9876789
Baron Samedi
Level 47
God Stats
6W - 8L
1,406 SR
Queue Stats
214W - 230L
1,387 Elo+
Party 2
Maui
Maui
Rettich_Rosi
Maui
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 187L
1,425 Elo+
Party 2
Gilgamesh
Gilgamesh
ScannableLizard
Gilgamesh
Level 109
God Stats
5W - 3L
1,772 SR
Queue Stats
323W - 349L
1,456 Elo+
Solo
Xbalanque
Xbalanque
SweetPoison3738
Xbalanque
Level 41
God Stats
5W - 5L
1,413 SR
Queue Stats
78W - 58L
1,514 Elo+
Party 3
Fenrir
Fenrir
Xpsycho_letitiaX
Fenrir
Level 122
God Stats
32W - 14L
1,515 SR
Queue Stats
97W - 68L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jahulu
Gilgamesh
14
0 / 3 / 1
8,812
518
5,909
15,714
13,774
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
14
2 / 2 / 2
9,168
539
10,456
11,139
4,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nemesis
Screeeaamm
Nemesis
16
6 / 2 / 1
10,218
601
12,046
15,400
7,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 7
8,364
492
5,138
15,799
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
TrvshvnxiouS666
Zhong Kui
14
4 / 1 / 1
8,669
510
10,527
11,461
9,576
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hanna9876789
Baron Samedi
14
4 / 3 / 3
9,211
542
9,947
10,795
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 4
7,295
429
2,574
10,995
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
ScannableLizard
Gilgamesh
14
1 / 1 / 4
8,990
529
8,662
10,331
9,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SweetPoison3738
Xbalanque
14
0 / 5 / 2
8,625
507
5,195
16,504
6,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 2
9,359
551
15,474
21,203
10,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
10
10
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Hanna9876789
Baron Samedi
4
3
3
1.83
W
Gilgamesh
Jahulu
Gilgamesh
0
3
1
0.17
W
Chiron
2
2
2
1.5
L
0
0
4
2
L
Gilgamesh
ScannableLizard
Gilgamesh
1
1
4
3
W
Nemesis
Screeeaamm
Nemesis
6
2
1
3.25
W
0
2
7
1.75
L
Xbalanque
SweetPoison3738
Xbalanque
0
5
2
0.2
W
Zhong Kui
TrvshvnxiouS666
Zhong Kui
4
1
1
4.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,076
Damage
41,852
69,513
Taken
69,828
47,962
Mitigated
42,956
17,245
Healing
22,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Hanna9876789
Baron Samedi
9,947
582
1,060
3,924
10,795
5,326
0
1,972
8,823
52,660
0
W
Gilgamesh
Jahulu
Gilgamesh
5,909
1,806
220
3,138
15,714
13,774
411
1,082
14,632
0
59,423
W
Chiron
10,456
3,480
767
4,326
11,139
4,284
0
2,645
8,420
0
74,387
L
2,574
728
190
2,632
10,995
11,045
0
5,031
5,964
16,031
0
L
Gilgamesh
ScannableLizard
Gilgamesh
8,662
3,635
0
2,014
10,331
9,578
0
745
9,586
0
56,630
W
Nemesis
Screeeaamm
Nemesis
12,046
6,009
0
2,289
15,400
7,051
0
2,409
12,991
0
89,733
W
5,138
1,053
445
2,512
15,799
13,277
13
3,769
11,667
20,984
0
L
Xbalanque
SweetPoison3738
Xbalanque
5,195
1,589
0
6,090
16,504
6,807
3,485
5,735
10,769
0
74,539
W
Zhong Kui
TrvshvnxiouS666
Zhong Kui
10,527
1,143
305
3,243
11,461
9,576
3,091
3,318
8,143
52,667
0
L
15,474
4,593
0
6,557
21,203
10,200
1,446
2,182
19,021
0
77,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
43,480
438
Minions Killed
439
0
Camps Cleared
0
1,697,653
Distance Traveled
1,648,133
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,211
542
90
5
0
329,567
0
W
Gilgamesh
8,812
518
107
6
0
331,331
0
W
Chiron
9,168
539
106
6
0
331,040
6
L
Maui
7,295
429
23
1
0
350,496
0
L
Gilgamesh
8,990
529
120
7
0
352,111
4
W
Nemesis
10,218
601
124
7
0
406,812
3
W
Maui
8,364
492
29
2
0
332,443
7
L
Xbalanque
8,625
507
115
7
0
260,461
0
W
Zhong Kui
8,669
510
72
4
0
296,027
1
L
Fenrir
9,359
551
91
5
0
355,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role