Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bannie
Sylvanus
Level 99
God Stats
1W - 1L
1,525 SR
Queue Stats
152W - 105L
1,587 Elo+
Party 2
Discordia
Discordia
HailFriends
Discordia
Level 46
God Stats
3W - 2L
1,651 SR
Queue Stats
130W - 79L
1,633 Elo+
Party 2
Chiron
Chiron
Overraker
Chiron
Level 82
God Stats
2W - 1L
1,729 SR
Queue Stats
137W - 87L
1,566 Elo+
Party 2
Eset
Eset
Subsuba
Eset
Level 128
God Stats
2W - 3L
1,579 SR
Queue Stats
149W - 106L
1,545 Elo+
Party 2
Team Averages
Level 84
1,597 SR
1,566 Elo+

VS

Team Averages
Level 50
1,592 SR
1,713 Elo+
Bakasura
Bakasura
Ado1phHipster
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,840 Elo+
Party 1
Artemis
Artemis
GirlsCantAim
Artemis
Level 28
God Stats
2W - 0L
1,729 SR
Queue Stats
32W - 12L
1,731 Elo+
Party 1
Terra
Terra
QuardinalWithAQ
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,494 Elo+
Party 3
Odin
Odin
floppytоast
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,838 Elo+
Party 1
Heimdallr
Heimdallr
rezashokohi
Heimdallr
Level 156
God Stats
3W - 0L
1,730 SR
Queue Stats
203W - 131L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 6
7,459
678
7,801
11,726
7,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sylvanus
Bannie
Sylvanus
13
1 / 4 / 6
8,199
745
4,832
17,817
20,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
HailFriends
Discordia
15
2 / 2 / 7
8,147
741
12,156
10,111
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Overraker
Chiron
16
7 / 3 / 4
9,218
838
17,305
11,838
7,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eset
Subsuba
Eset
13
1 / 6 / 4
7,855
714
7,592
12,696
5,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ado1phHipster
Bakasura
15
2 / 4 / 9
8,563
778
4,971
15,200
13,157
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
GirlsCantAim
Artemis
16
6 / 3 / 8
9,583
871
19,785
11,352
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 10
9,366
851
8,674
14,289
15,485
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 2 / 10
8,936
812
7,416
14,337
13,640
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
rezashokohi
Heimdallr
16
3 / 3 / 12
9,211
837
17,914
10,868
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
12
Kills
17
17
Deaths
14
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
6
2
W
Bakasura
Ado1phHipster
Bakasura
2
4
9
1.63
L
Sylvanus
Bannie
Sylvanus
1
4
6
1
W
Artemis
GirlsCantAim
Artemis
6
3
8
3.33
L
Discordia
HailFriends
Discordia
2
2
7
2.75
L
Chiron
Overraker
Chiron
7
3
4
3
W
2
2
10
3.5
L
Eset
Subsuba
Eset
1
6
4
0.5
W
4
2
10
4.5
W
Heimdallr
rezashokohi
Heimdallr
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,686
Damage
58,760
64,188
Taken
66,046
45,157
Mitigated
52,440
27,210
Healing
28,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,801
1,147
1,583
3,852
11,726
7,713
238
1,762
9,907
17,610
0
W
Bakasura
Ado1phHipster
Bakasura
4,971
3,988
1,796
4,235
15,200
13,157
582
7,192
8,008
0
8,387
L
Sylvanus
Bannie
Sylvanus
4,832
831
5,557
5,240
17,817
20,023
171
2,423
15,047
7,092
0
W
Artemis
GirlsCantAim
Artemis
19,785
7,800
239
2,694
11,352
5,083
2,760
6,681
4,671
0
37,894
L
Discordia
HailFriends
Discordia
12,156
1,471
1,340
2,148
10,111
4,112
39
1,432
8,504
23,509
0
L
Chiron
Overraker
Chiron
17,305
7,024
1,895
2,011
11,838
7,714
711
2,274
9,503
0
30,257
W
8,674
684
6,529
5,760
14,289
15,485
0
7,797
6,492
14,866
0
L
Eset
Subsuba
Eset
7,592
373
2,232
1,352
12,696
5,595
408
967
11,694
17,160
0
W
7,416
1,584
1,447
3,028
14,337
13,640
0
4,666
9,671
184
10,700
W
Heimdallr
rezashokohi
Heimdallr
17,914
10,307
511
2,532
10,868
5,075
1,806
6,045
4,823
0
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,878
Gold Earned
45,659
115
Minions Killed
140
0
Camps Cleared
0
934,812
Distance Traveled
1,146,005
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,459
678
16
1
0
193,756
2
W
Bakasura
8,563
778
22
2
0
256,582
0
L
Sylvanus
8,199
745
7
1
0
167,550
0
W
Artemis
9,583
871
54
5
0
198,035
0
L
Discordia
8,147
741
34
3
0
192,948
0
L
Chiron
9,218
838
29
3
0
185,192
5
W
Terra
9,366
851
16
1
0
227,427
0
L
Eset
7,855
714
29
3
0
195,366
3
W
Odin
8,936
812
7
1
0
255,919
2
W
Heimdallr
9,211
837
41
4
0
208,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role