Player Matchup

Geb
Geb
Bingbangboo1
Geb
Level 103
God Stats
6W - 3L
1,619 SR
Queue Stats
55W - 35L
1,541 Elo+
Party 2
Ra
Ra
Legion2482
Ra
Level 18
God Stats
2W - 1L
1,180 SR
Queue Stats
7W - 9L
1,285 Elo+
Party 2
King Arthur
King Arthur
Mrsusan12
King Arthur
Level 54
God Stats
4W - 2L
1,614 SR
Queue Stats
46W - 32L
1,509 Elo+
Party 2
Xbalanque
Xbalanque
Smodus
Xbalanque
Level 49
God Stats
5W - 3L
1,688 SR
Queue Stats
88W - 62L
1,515 Elo+
Solo
Artemis
Artemis
azureharri
Artemis
Level 8
God Stats
1W - 0L
1,358 SR
Queue Stats
6W - 6L
1,285 Elo+
Party 2
Team Averages
Level 46
1,492 SR
1,427 Elo+

VS

Team Averages
Level 47
1,484 SR
1,410 Elo+
Nu Wa
Nu Wa
CladoR
Nu Wa
Level 24
God Stats
3W - 4L
1,329 SR
Queue Stats
4W - 8L
1,285 Elo+
Party 1
Skadi
Skadi
Detritusatomic
Skadi
Level 85
God Stats
13W - 13L
1,588 SR
Queue Stats
293W - 252L
1,506 Elo+
Party 1
Lancelot
Lancelot
Draconis20
Lancelot
Level 46
God Stats
7W - 13L
1,383 SR
Queue Stats
137W - 174L
1,371 Elo+
Solo
Bellona
Bellona
L0kiM4in
Bellona
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,469 Elo+
Solo
Scylla
Scylla
den4ik8888
Scylla
Level 43
God Stats
4W - 5L
1,622 SR
Queue Stats
142W - 137L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 9
11,122
1,112
6,765
15,240
18,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 8
10,644
1,064
9,434
6,868
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Mrsusan12
King Arthur
16
9 / 3 / 4
11,543
1,154
19,499
18,612
21,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Smodus
Xbalanque
16
2 / 2 / 8
10,169
1,017
14,788
14,636
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
azureharri
Artemis
16
0 / 2 / 11
9,647
965
15,074
13,627
8,361
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

252

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CladoR
Nu Wa
16
1 / 1 / 8
10,466
1,047
16,165
8,675
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 7
10,697
1,070
20,578
11,333
5,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Draconis20
Lancelot
16
2 / 5 / 6
10,561
1,056
12,721
24,030
17,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
L0kiM4in
Bellona
15
3 / 4 / 2
11,108
1,111
14,629
22,727
27,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
den4ik8888
Scylla
14
1 / 0 / 1
9,010
901
1,677
2,492
802
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
14
Kills
10
10
Deaths
14
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
2
9
2.75
L
Nu Wa
CladoR
Nu Wa
1
1
8
5
L
3
4
7
1.63
L
Lancelot
Draconis20
Lancelot
2
5
6
1
L
Bellona
L0kiM4in
Bellona
3
4
2
1
W
2
1
8
6
W
King Arthur
Mrsusan12
King Arthur
9
3
4
3.67
W
Xbalanque
Smodus
Xbalanque
2
2
8
3
W
Artemis
azureharri
Artemis
0
2
11
2.75
L
Scylla
den4ik8888
Scylla
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,560
Damage
65,770
68,983
Taken
69,257
60,032
Mitigated
55,334
18,118
Healing
7,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,765
1,125
64
1,942
15,240
18,920
0
2,782
12,178
13,190
0
L
Nu Wa
CladoR
Nu Wa
16,165
3,366
109
700
8,675
3,895
0
2,617
6,058
32,479
0
L
20,578
10,331
0
0
11,333
5,473
0
1,960
9,373
0
37,037
L
Lancelot
Draconis20
Lancelot
12,721
2,411
0
3,386
24,030
17,763
0
4,464
19,566
0
38,155
L
Bellona
L0kiM4in
Bellona
14,629
3,870
1,414
1,819
22,727
27,401
0
6,820
15,907
0
28,772
W
9,434
751
5,766
1,761
6,868
3,724
0
1,897
4,829
59,867
0
W
King Arthur
Mrsusan12
King Arthur
19,499
335
796
1,852
18,612
21,678
0
5,123
12,978
0
31,913
W
Xbalanque
Smodus
Xbalanque
14,788
5,601
0
3,832
14,636
7,349
0
5,095
9,226
0
39,466
W
Artemis
azureharri
Artemis
15,074
10,212
0
2,105
13,627
8,361
0
1,559
11,930
0
24,601
L
Scylla
den4ik8888
Scylla
1,677
266
0
0
2,492
802
0
338
2,154
7,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
51,842
246
Minions Killed
197
4
Camps Cleared
8
1,028,264
Distance Traveled
832,819
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,122
1,112
4
0
0
216,261
0
L
Nu Wa
10,466
1,047
40
4
2
154,051
1
L
Skadi
10,697
1,070
44
4
1
173,801
3
L
Lancelot
10,561
1,056
66
7
1
223,242
4
L
Bellona
11,108
1,111
38
4
3
214,968
3
W
Ra
10,644
1,064
144
14
0
218,545
0
W
King Arthur
11,543
1,154
19
2
0
218,016
1
W
Xbalanque
10,169
1,017
61
6
4
184,688
0
W
Artemis
9,647
965
18
2
0
190,754
1
L
Scylla
9,010
901
9
1
1
66,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role