Player Matchup

Nike
Nike
Domarim
Nike
Level 64
God Stats
8W - 7L
1,450 SR
Queue Stats
54W - 57L
1,403 Elo+
Solo
Bakasura
Bakasura
Hokage32
Bakasura
Level 106
God Stats
29W - 63L
1,272 SR
Queue Stats
249W - 474L
1,312 Elo+
Party 1
Aphrodite
Aphrodite
ThievingChalk5
Aphrodite
Level 101
God Stats
36W - 38L
1,484 SR
Queue Stats
383W - 404L
1,442 Elo+
Solo
Skadi
Skadi
Topo188752
Skadi
Level 104
God Stats
12W - 23L
1,351 SR
Queue Stats
256W - 467L
1,361 Elo+
Party 1
Sol
Sol
lilpablox
Sol
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 83
1,411 SR
1,404 Elo+

VS

Team Averages
Level 87
1,557 SR
1,457 Elo+
Thoth
Thoth
 
Thoth
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
C4ifador222
Kumbhakarna
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 417L
1,465 Elo+
Solo
Nemesis
Nemesis
Zoro sola1992
Nemesis
Level 67
God Stats
1W - 3L
1,342 SR
Queue Stats
163W - 152L
1,440 Elo+
Solo
Amaterasu
Amaterasu
fredcica
Amaterasu
Level 157
God Stats
5W - 3L
1,944 SR
Queue Stats
190W - 197L
1,441 Elo+
Solo
Artemis
Artemis
iSeeXz--
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Domarim
Nike
15
6 / 2 / 10
9,941
523
13,557
18,563
13,111
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Hokage32
Bakasura
16
4 / 2 / 4
9,554
503
7,165
23,332
9,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
ThievingChalk5
Aphrodite
16
8 / 1 / 9
10,070
530
14,735
16,354
8,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
16
2 / 3 / 6
9,626
507
12,031
10,584
4,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 1 / 5
9,525
501
16,193
14,106
6,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 5 / 1
7,846
413
5,880
10,420
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kumbhakarna
C4ifador222
Kumbhakarna
13
1 / 1 / 2
7,911
416
5,938
20,502
15,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
15
3 / 8 / 2
9,434
497
13,544
21,477
9,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
fredcica
Amaterasu
16
3 / 4 / 3
10,277
541
12,402
24,153
18,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
iSeeXz--
Artemis
12
1 / 5 / 1
7,796
410
7,637
12,908
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
23
Kills
8
9
Deaths
23
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
1
0.1
L
Kumbhakarna
C4ifador222
Kumbhakarna
1
1
2
2
W
Nike
Domarim
Nike
6
2
10
5.5
W
Bakasura
Hokage32
Bakasura
4
2
4
3
W
Aphrodite
ThievingChalk5
Aphrodite
8
1
9
12.5
W
Skadi
2
3
6
1.67
L
Nemesis
3
8
2
0.5
L
Amaterasu
fredcica
Amaterasu
3
4
3
1.13
L
Artemis
iSeeXz--
Artemis
1
5
1
0.3
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,681
Damage
45,401
82,939
Taken
89,460
41,392
Mitigated
53,011
40,365
Healing
23,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,880
633
0
2,240
10,420
4,106
700
4,601
5,819
50,573
0
L
Kumbhakarna
C4ifador222
Kumbhakarna
5,938
1,473
18
4,141
20,502
15,924
0
4,312
16,005
41,953
0
W
Nike
Domarim
Nike
13,557
2,704
1,130
2,130
18,563
13,111
51
3,962
14,601
3,340
49,404
W
Bakasura
Hokage32
Bakasura
7,165
5,016
0
10,619
23,332
9,743
727
1,314
22,018
0
69,278
W
Aphrodite
ThievingChalk5
Aphrodite
14,735
1,146
7,625
10,598
16,354
8,004
739
3,488
12,866
66,120
0
W
Skadi
12,031
4,888
0
10
10,584
4,136
1,507
2,037
8,547
0
77,684
L
Nemesis
13,544
6,392
0
2,832
21,477
9,240
0
8,366
13,041
0
67,556
L
Amaterasu
fredcica
Amaterasu
12,402
4,963
0
11,153
24,153
18,862
1,308
11,196
12,767
0
72,689
L
Artemis
iSeeXz--
Artemis
7,637
4,424
0
3,464
12,908
4,879
0
1,120
11,788
0
48,051
W
16,193
7,256
0
8,253
14,106
6,398
1,745
1,017
13,089
59,489
9,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
43,264
493
Minions Killed
438
0
Camps Cleared
0
1,829,996
Distance Traveled
1,636,114
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,846
413
93
5
0
261,568
1
L
Kumbhakarna
7,911
416
61
3
0
335,261
0
W
Nike
9,941
523
61
3
0
404,669
7
W
Bakasura
9,554
503
132
7
0
406,326
2
W
Aphrodite
10,070
530
99
5
0
377,087
5
W
Skadi
9,626
507
106
6
0
336,473
3
L
Nemesis
9,434
497
84
4
0
374,632
2
L
Amaterasu
10,277
541
130
7
0
362,123
0
L
Artemis
7,796
410
70
4
0
302,530
6
W
Sol
9,525
501
95
5
0
305,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role