Player Matchup

King Arthur
King Arthur
啊我发是法务
King Arthur
Level 14
God Stats
3W - 0L
1,664 SR
Queue Stats
7W - 0L
1,604 Elo+
Party 2
Cupid
Cupid
啊打发我国
Cupid
Level 14
God Stats
3W - 0L
1,664 SR
Queue Stats
7W - 0L
1,604 Elo+
Party 2
Cerberus
Cerberus
就按法律你
Cerberus
Level 46
God Stats
8W - 0L
1,859 SR
Queue Stats
15W - 2L
1,669 Elo+
Party 2
Izanami
Izanami
打我发个
Izanami
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 0L
1,604 Elo+
Party 2
Cthulhu
Cthulhu
阿大挖法沃达丰
Cthulhu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,604 Elo+
Party 2
Team Averages
Level 20
1,637 SR
1,617 Elo+

VS

Team Averages
Level 27
1,250 SR
1,125 Elo+
Cthulhu
Cthulhu
啊师傅说过
Cthulhu
Level 65
God Stats
0W - 3L
1,176 SR
Queue Stats
3W - 14L
1,305 Elo+
Party 1
Cupid
Cupid
安抚如果市场
Cupid
Level 18
God Stats
0W - 2L
1,278 SR
Queue Stats
0W - 6L
1,079 Elo+
Party 1
Izanami
Izanami
规划结构方式
Izanami
Level 18
God Stats
0W - 3L
1,174 SR
Queue Stats
0W - 6L
1,079 Elo+
Party 1
King Arthur
King Arthur
阿富汗T和
King Arthur
Level 18
God Stats
0W - 4L
1,120 SR
Queue Stats
0W - 6L
1,079 Elo+
Party 1
Yemoja
Yemoja
阿达丰富
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
啊我发是法务
King Arthur
20
0 / 0 / 0
23,280
456
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 0 / 0
23,280
456
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
20
0 / 0 / 0
23,280
456
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
打我发个
Izanami
20
0 / 0 / 0
23,280
456
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
0 / 0 / 0
23,280
456
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 0
23,280
456
0
0
0
20
0 / 0 / 0
23,280
456
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
0 / 0 / 0
23,280
456
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
阿富汗T和
King Arthur
20
0 / 0 / 0
23,280
456
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
20
0 / 0 / 0
23,280
456
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
King Arthur
啊我发是法务
King Arthur
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Cerberus
0
0
0
0
W
Izanami
打我发个
Izanami
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
King Arthur
阿富汗T和
King Arthur
0
0
0
0
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
0
0
Taken
0
0
Mitigated
0
0
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
啊我发是法务
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
打我发个
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
阿富汗T和
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

116,400
Gold Earned
116,400
0
Minions Killed
0
0
Camps Cleared
0
55,333
Distance Traveled
57,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
23,280
456
0
0
0
2,722
0
W
King Arthur
23,280
456
0
0
0
46,204
0
W
Cupid
23,280
456
0
0
0
2,101
0
L
Cupid
23,280
456
0
0
0
2,477
0
W
Cerberus
23,280
456
0
0
0
2,838
0
W
Izanami
23,280
456
0
0
0
2,117
0
L
Izanami
23,280
456
0
0
0
2,538
0
W
Cthulhu
23,280
456
0
0
0
2,073
0
L
King Arthur
23,280
456
0
0
0
46,880
0
L
Yemoja
23,280
456
0
0
0
2,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role