Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CynicPsychotic
Medusa
Level 135
God Stats
8W - 6L
1,556 SR
Queue Stats
512W - 581L
1,303 Elo+
Solo
Maui
Maui
JesseJames720
Maui
Level 61
God Stats
2W - 2L
1,186 SR
Queue Stats
24W - 39L
1,219 Elo+
Solo
Achilles
Achilles
KeenBuffalo543
Achilles
Level 51
God Stats
8W - 3L
1,617 SR
Queue Stats
72W - 97L
1,309 Elo+
Solo
Nemesis
Nemesis
alvx02
Nemesis
Level 60
God Stats
6W - 3L
1,522 SR
Queue Stats
82W - 94L
1,271 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,320 Elo+

VS

Team Averages
Level 95
1,433 SR
1,363 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Chico Amaro9874
Olorun
Level 69
God Stats
1W - 3L
1,450 SR
Queue Stats
114W - 128L
1,253 Elo+
Solo
Mulan
Mulan
OSPPaws
Mulan
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,424 Elo+
Solo
Fafnir
Fafnir
luiizgamerr
Fafnir
Level 86
God Stats
14W - 19L
1,356 SR
Queue Stats
70W - 73L
1,320 Elo+
Solo
Skadi
Skadi
mankza9
Skadi
Level 68
God Stats
1W - 4L
1,360 SR
Queue Stats
235W - 267L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,666
515
3,345
2,930
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
3 / 2 / 1
5,080
462
5,951
7,252
2,311
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 3
5,110
465
1,331
7,265
3,946
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
11
2 / 0 / 0
6,100
555
5,181
6,404
4,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
alvx02
Nemesis
9
2 / 0 / 2
5,648
513
4,695
7,605
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 1 / 0
5,423
493
2,818
6,051
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 0 / 0
5,626
511
1,783
5,073
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
OSPPaws
Mulan
9
0 / 3 / 0
5,078
462
2,783
8,174
2,916
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
9
2 / 1 / 0
5,908
537
4,231
8,919
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
mankza9
Skadi
8
0 / 3 / 0
4,767
433
5,903
6,567
1,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
2
2
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
0
0
L
Izanami
 
Izanami
0
1
0
0
L
0
0
0
0
W
3
2
1
1.75
W
1
0
3
2.5
W
Achilles
2
0
0
2
L
Mulan
OSPPaws
Mulan
0
3
0
0
W
Nemesis
alvx02
Nemesis
2
0
2
3
L
Fafnir
2
1
0
2
L
Skadi
mankza9
Skadi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
17,518
31,456
Taken
34,784
14,017
Mitigated
16,808
10,980
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,345
0
0
1,720
2,930
1,126
96
1,409
1,521
37,278
0
L
Izanami
 
Izanami
2,818
1,267
131
684
6,051
2,022
165
368
5,558
0
42,009
L
1,783
489
46
2,757
5,073
2,266
49
3,045
2,028
39,231
0
W
5,951
2,371
0
490
7,252
2,311
0
2,137
5,115
0
29,249
W
1,331
599
345
2,866
7,265
3,946
0
1,597
5,668
14,279
0
W
Achilles
5,181
478
0
3,749
6,404
4,201
441
0
6,404
0
35,706
L
Mulan
OSPPaws
Mulan
2,783
712
0
1,160
8,174
2,916
0
0
7,408
0
26,338
W
Nemesis
alvx02
Nemesis
4,695
1,881
0
1,810
7,605
2,433
0
871
6,734
0
32,850
L
Fafnir
4,231
1,298
160
2,843
8,919
7,721
0
918
8,001
12,404
0
L
Skadi
mankza9
Skadi
5,903
2,223
0
845
6,567
1,883
22
345
6,222
0
34,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,604
Gold Earned
26,802
242
Minions Killed
312
0
Camps Cleared
0
1,026,377
Distance Traveled
973,837
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,666
515
68
6
0
201,117
0
L
Izanami
5,423
493
94
9
0
192,743
1
L
Olorun
5,626
511
106
10
0
181,922
3
W
Medusa
5,080
462
43
4
0
173,448
0
W
Maui
5,110
465
23
2
0
185,664
5
W
Achilles
6,100
555
52
5
0
226,631
3
L
Mulan
5,078
462
50
5
0
207,668
3
W
Nemesis
5,648
513
56
5
0
239,517
1
L
Fafnir
5,908
537
13
1
0
208,390
1
L
Skadi
4,767
433
49
4
0
183,114
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role