Player Matchup

Olorun
Olorun
FenoX-Masao
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 48L
1,215 Elo+
Party 2
Nike
Nike
MDAVIDMT
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,193 Elo+
Party 2
Bakasura
Bakasura
Odu-rg
Bakasura
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 87L
1,269 Elo+
Party 2
Medusa
Medusa
ReiJooker
Medusa
Level 89
God Stats
5W - 7L
1,429 SR
Queue Stats
18W - 24L
1,370 Elo+
Solo
Sobek
Sobek
young_pina38
Sobek
Level 119
God Stats
7W - 2L
1,757 SR
Queue Stats
124W - 132L
1,426 Elo+
Solo
Team Averages
Level 61
1,537 SR
1,294 Elo+

VS

Team Averages
Level 79
1,420 SR
1,333 Elo+
Cerberus
Cerberus
Alvar-06K
Cerberus
Level 95
God Stats
18W - 31L
1,418 SR
Queue Stats
436W - 559L
1,335 Elo+
Party 1
Neith
Neith
Lewisontop5314
Neith
Level 92
God Stats
21W - 21L
1,488 SR
Queue Stats
96W - 89L
1,443 Elo+
Solo
Ne Zha
Ne Zha
S1m0ncete-12
Ne Zha
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
290W - 432L
1,333 Elo+
Party 1
Chaac
Chaac
XxAleex-_-007xX
Chaac
Level 25
God Stats
16W - 17L
1,338 SR
Queue Stats
25W - 46L
1,226 Elo+
Party 1
Vulcan
Vulcan
smker004
Vulcan
Level 102
God Stats
5W - 7L
1,356 SR
Queue Stats
461W - 577L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 4 / 0
5,340
485
2,344
9,063
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nike
8
1 / 2 / 1
5,370
488
4,233
9,061
3,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Odu-rg
Bakasura
9
2 / 6 / 0
5,675
516
4,662
12,032
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
ReiJooker
Medusa
8
0 / 3 / 1
4,922
447
3,945
6,761
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 2 / 1
5,726
521
2,965
9,588
5,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alvar-06K
Cerberus
10
4 / 0 / 3
7,080
644
3,663
7,962
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
4 / 2 / 3
6,526
593
6,810
6,963
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
11
2 / 2 / 3
6,427
584
6,198
9,343
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 2
6,511
592
5,130
5,977
3,604
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
smker004
Vulcan
11
4 / 2 / 3
6,996
636
7,992
5,619
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
6
Kills
16
17
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alvar-06K
Cerberus
4
0
3
5.5
L
Olorun
1
4
0
0.25
W
4
2
3
2.75
L
Nike
1
2
1
0.75
L
Bakasura
Odu-rg
Bakasura
2
6
0
0.33
L
Medusa
ReiJooker
Medusa
0
3
1
0.17
W
Ne Zha
2
2
3
1.75
W
2
1
2
3
W
Vulcan
smker004
Vulcan
4
2
3
2.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,149
Damage
29,793
46,505
Taken
35,864
20,665
Mitigated
16,779
8,753
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alvar-06K
Cerberus
3,663
621
330
3,112
7,962
5,514
304
1,803
6,159
24,660
0
L
Olorun
2,344
847
76
1,512
9,063
4,283
770
5,271
3,792
27,123
0
W
6,810
3,050
0
1,673
6,963
2,144
50
912
6,011
0
34,598
L
Nike
4,233
868
0
1,040
9,061
3,807
84
893
8,168
0
26,651
L
Bakasura
Odu-rg
Bakasura
4,662
3,434
0
1,350
12,032
4,490
0
1,749
10,283
0
27,760
L
Medusa
ReiJooker
Medusa
3,945
1,311
0
1,472
6,761
2,161
0
2,050
4,711
0
24,521
W
Ne Zha
6,198
2,462
0
1,186
9,343
3,188
112
374
8,760
0
41,737
W
5,130
1,836
0
2,473
5,977
3,604
1,074
0
5,917
0
32,279
W
Vulcan
smker004
Vulcan
7,992
3,521
0
188
5,619
2,329
524
2,113
3,506
48,810
0
L
2,965
129
0
3,303
9,588
5,924
0
1,692
7,896
22,372
107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
33,540
197
Minions Killed
304
0
Camps Cleared
0
1,021,810
Distance Traveled
1,070,902
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,080
644
54
5
0
220,205
2
L
Olorun
5,340
485
36
3
0
189,368
1
W
Neith
6,526
593
49
4
0
179,932
2
L
Nike
5,370
488
39
4
0
213,831
0
L
Bakasura
5,675
516
56
5
0
238,742
0
L
Medusa
4,922
447
43
4
0
183,257
1
W
Ne Zha
6,427
584
66
6
0
236,866
1
W
Chaac
6,511
592
57
5
0
211,521
0
W
Vulcan
6,996
636
78
7
0
222,378
0
L
Sobek
5,726
521
23
2
0
196,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role