Player Matchup

Cthulhu
Cthulhu
Black ops oj
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,282 Elo+
Party 3
Izanami
Izanami
DXzProtoss
Izanami
Level 29
God Stats
1W - 2L
1,488 SR
Queue Stats
10W - 15L
1,331 Elo+
Party 3
Ah Puch
Ah Puch
MrAesthetic55
Ah Puch
Level 123
God Stats
14W - 17L
1,431 SR
Queue Stats
204W - 242L
1,421 Elo+
Party 2
Thanatos
Thanatos
OUFCDM
Thanatos
Level 124
God Stats
9W - 9L
1,547 SR
Queue Stats
164W - 216L
1,356 Elo+
Party 2
Nike
Nike
bughyskull2
Nike
Level 61
God Stats
14W - 24L
1,351 SR
Queue Stats
130W - 157L
1,431 Elo+
Solo
Team Averages
Level 74
1,464 SR
1,364 Elo+

VS

Team Averages
Level 90
1,500 SR
1,418 Elo+
Hades
Hades
CriBush00
Hades
Level 119
God Stats
20W - 17L
1,561 SR
Queue Stats
257W - 299L
1,380 Elo+
Solo
Skadi
Skadi
Dr2Med7USA
Skadi
Level 25
God Stats
6W - 0L
1,500 SR
Queue Stats
41W - 33L
1,391 Elo+
Party 1
Hercules
Hercules
Duklaust
Hercules
Level 59
God Stats
7W - 12L
1,354 SR
Queue Stats
249W - 236L
1,526 Elo+
Party 1
Sol
Sol
HB0tters
Sol
Level 129
God Stats
8W - 8L
1,509 SR
Queue Stats
29W - 32L
1,422 Elo+
Solo
Ravana
Ravana
yasen_musenov88
Ravana
Level 119
God Stats
3W - 3L
1,575 SR
Queue Stats
569W - 643L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Black ops oj
Cthulhu
9
0 / 3 / 0
5,836
449
1,851
8,442
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
DXzProtoss
Izanami
9
0 / 4 / 0
5,031
387
2,523
8,440
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
10
1 / 5 / 0
6,342
488
5,889
8,698
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
OUFCDM
Thanatos
12
3 / 5 / 0
6,865
528
5,980
12,485
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 3
7,067
544
7,760
9,175
7,155
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CriBush00
Hades
13
4 / 1 / 3
7,804
600
6,692
9,311
5,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
13
7 / 0 / 2
8,375
644
10,373
7,601
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Duklaust
Hercules
11
5 / 0 / 6
7,130
548
5,425
9,165
6,051
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 0 / 1
7,258
558
3,899
8,978
3,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 2
6,823
525
4,155
9,965
3,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Black ops oj
Cthulhu
0
3
0
0
W
Hades
CriBush00
Hades
4
1
3
5.5
L
Izanami
DXzProtoss
Izanami
0
4
0
0
W
Skadi
7
0
2
8
W
Hercules
Duklaust
Hercules
5
0
6
8
W
0
0
1
0.5
L
Ah Puch
1
5
0
0.2
L
Thanatos
OUFCDM
Thanatos
3
5
0
0.6
L
0
0
3
1.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,003
Damage
30,544
47,240
Taken
45,020
23,310
Mitigated
21,513
13,743
Healing
20,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Black ops oj
Cthulhu
1,851
339
0
1,436
8,442
4,607
0
0
8,442
24,333
0
W
Hades
CriBush00
Hades
6,692
769
121
5,061
9,311
5,146
598
3,221
6,090
47,742
0
L
Izanami
DXzProtoss
Izanami
2,523
1,842
0
1,669
8,440
2,237
0
0
8,440
0
27,188
W
Skadi
10,373
4,260
0
3,490
7,601
2,563
1,605
1,240
6,361
0
60,610
W
Hercules
Duklaust
Hercules
5,425
1,556
132
1,905
9,165
6,051
196
1,223
7,942
0
30,427
W
3,899
779
118
6,489
8,978
3,902
356
0
8,978
52,425
0
L
Ah Puch
5,889
344
0
1,495
8,698
3,216
153
5,110
3,588
48,469
0
L
Thanatos
OUFCDM
Thanatos
5,980
1,390
0
8,967
12,485
6,095
0
1,614
10,871
0
49,801
L
7,760
536
0
176
9,175
7,155
0
3,867
5,308
0
51,081
W
4,155
1,394
0
3,128
9,965
3,851
0
2,056
7,909
0
43,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
37,390
345
Minions Killed
416
0
Camps Cleared
0
1,130,758
Distance Traveled
1,195,320
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,836
449
34
3
0
236,354
0
W
Hades
7,804
600
109
8
0
207,446
0
L
Izanami
5,031
387
57
4
0
196,922
0
W
Skadi
8,375
644
92
7
0
235,976
0
W
Hercules
7,130
548
37
3
0
258,186
3
W
Sol
7,258
558
102
8
0
226,686
0
L
Ah Puch
6,342
488
79
6
0
200,546
0
L
Thanatos
6,865
528
79
6
0
256,404
0
L
Nike
7,067
544
96
7
0
240,532
3
W
Ravana
6,823
525
76
6
0
267,026
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role