Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Azure_Prince07
Chiron
Level 129
God Stats
2W - 0L
1,625 SR
Queue Stats
34W - 36L
1,415 Elo+
Party 1
Yu Huang
Yu Huang
Emrys_the_Wise
Yu Huang
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,461 Elo+
Party 1
Hercules
Hercules
Gm_Boss_Ragnar
Hercules
Level 157
God Stats
1W - 0L
1,313 SR
Queue Stats
4W - 4L
1,464 Elo+
Solo
Hachiman
Hachiman
Lost Protector
Hachiman
Level 158
God Stats
2W - 1L
1,523 SR
Queue Stats
498W - 526L
1,424 Elo+
Solo
Team Averages
Level 137
1,492 SR
1,453 Elo+

VS

Team Averages
Level 80
1,534 SR
1,388 Elo+
Sol
Sol
BurningRose
Sol
Level 146
God Stats
8W - 6L
1,579 SR
Queue Stats
187W - 186L
1,450 Elo+
Solo
Skadi
Skadi
Jciggy14968
Skadi
Level 62
God Stats
1W - 3L
1,590 SR
Queue Stats
151W - 171L
1,455 Elo+
Solo
Cu Chulainn
Cu Chulainn
OSPPaws
Cu Chulainn
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,192 Elo+
Solo
Vamana
Vamana
hardaway19
Vamana
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 122L
1,404 Elo+
Solo
Loki
Loki
ice_scorpion28
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 3 / 11
8,736
794
11,821
10,791
5,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 11
9,245
840
14,178
12,190
5,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
17
3 / 2 / 9
9,301
846
11,398
8,626
4,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
13
2 / 3 / 11
8,416
765
8,014
13,714
12,235
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
15
5 / 2 / 8
9,027
821
10,326
8,975
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
8,513
774
16,919
12,253
5,980
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 2 / 5
8,615
783
10,565
13,622
6,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
OSPPaws
Cu Chulainn
14
5 / 5 / 4
8,982
817
5,376
15,503
17,290
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
hardaway19
Vamana
15
2 / 2 / 7
8,193
745
9,442
15,763
20,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 7 / 1
7,300
664
4,059
11,014
5,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
19
Kills
12
13
Deaths
19
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
3
11
2.83
W
6
3
11
3.83
L
1
3
9
1.83
W
Yu Huang
3
2
9
3.75
W
Hercules
2
3
11
2.5
L
3
2
5
2.75
W
Hachiman
5
2
8
4.5
L
Cu Chulainn
OSPPaws
Cu Chulainn
5
5
4
1.4
L
Vamana
hardaway19
Vamana
2
2
7
2.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,737
Damage
46,361
54,296
Taken
68,155
30,841
Mitigated
56,075
23,710
Healing
21,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,821
5,133
484
2,724
10,791
5,101
268
3,866
6,925
0
22,145
W
14,178
4,326
3,978
4,302
12,190
5,281
919
5,246
6,944
0
21,738
L
16,919
3,745
995
4,730
12,253
5,980
1,552
2,899
9,354
34,011
0
W
Yu Huang
11,398
1,819
1,695
1,998
8,626
4,309
187
1,847
6,779
23,479
0
W
Hercules
8,014
2,382
971
3,804
13,714
12,235
194
2,687
11,027
0
14,018
L
10,565
3,092
1,306
5,065
13,622
6,984
467
1,908
11,714
0
20,433
W
Hachiman
10,326
3,920
460
3,294
8,975
3,915
415
3,273
5,702
0
25,446
L
Cu Chulainn
OSPPaws
Cu Chulainn
5,376
233
759
1,065
15,503
17,290
22
1,802
13,701
0
14,625
L
Vamana
hardaway19
Vamana
9,442
4,355
1,040
6,071
15,763
20,589
40
3,278
12,485
0
13,739
L
4,059
104
0
278
11,014
5,232
0
1,511
9,503
0
9,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,725
Gold Earned
41,603
118
Minions Killed
93
0
Camps Cleared
0
1,018,056
Distance Traveled
1,161,195
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,736
794
12
1
0
191,584
0
W
Chiron
9,245
840
23
2
0
213,093
0
L
Sol
8,513
774
38
3
0
235,336
0
W
Yu Huang
9,301
846
37
3
0
203,365
0
W
Hercules
8,416
765
17
2
0
227,857
3
L
Skadi
8,615
783
16
1
0
217,683
0
W
Hachiman
9,027
821
29
3
0
182,157
0
L
Cu Chulainn
8,982
817
26
2
0
230,848
2
L
Vamana
8,193
745
5
0
0
294,768
0
L
Loki
7,300
664
8
1
0
182,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role