Player Matchup

King Arthur
King Arthur
Josubaru
King Arthur
Level 34
God Stats
11W - 25L
1,414 SR
Queue Stats
14W - 32L
1,371 Elo+
Solo
Aphrodite
Aphrodite
Skizzy42
Aphrodite
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
76W - 100L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
feel2bad
Danzaburou
Level 32
God Stats
1W - 1L
1,311 SR
Queue Stats
5W - 19L
1,116 Elo+
Solo
Nu Wa
Nu Wa
killer_confo
Nu Wa
Level 48
God Stats
4W - 2L
1,582 SR
Queue Stats
59W - 93L
1,366 Elo+
Solo
Tsukuyomi
Tsukuyomi
watahmaan
Tsukuyomi
Level 32
God Stats
0W - 2L
1,687 SR
Queue Stats
21W - 34L
1,308 Elo+
Party 1
Team Averages
Level 41
1,499 SR
1,308 Elo+

VS

Team Averages
Level 75
1,357 SR
1,404 Elo+
Cthulhu
Cthulhu
Inkognito_blr
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
lendo93
Xing Tian
Level 86
God Stats
9W - 6L
1,053 SR
Queue Stats
412W - 469L
1,403 Elo+
Solo
Loki
Loki
rengar_x8rage
Loki
Level 49
God Stats
8W - 7L
1,373 SR
Queue Stats
120W - 127L
1,420 Elo+
Party 2
Chiron
Chiron
skysofragues
Chiron
Level 117
God Stats
26W - 23L
1,412 SR
Queue Stats
341W - 368L
1,383 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tifamanlius
Morgan Le Fay
Level 97
God Stats
11W - 12L
1,445 SR
Queue Stats
75W - 91L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Josubaru
King Arthur
11
0 / 4 / 0
6,697
419
5,165
14,025
10,156
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Skizzy42
Aphrodite
10
0 / 0 / 0
6,862
429
2,115
8,742
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
feel2bad
Danzaburou
11
0 / 5 / 0
6,627
414
7,465
12,424
4,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 3 / 0
7,102
444
2,560
9,344
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
watahmaan
Tsukuyomi
11
1 / 4 / 0
6,973
436
3,604
13,511
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 0 / 5
7,910
494
7,170
12,019
11,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
lendo93
Xing Tian
16
5 / 0 / 1
9,849
616
9,359
10,924
9,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 5
8,147
509
4,290
9,559
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
14
6 / 0 / 1
8,463
529
10,448
9,124
3,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
tifamanlius
Morgan Le Fay
15
3 / 0 / 3
9,181
574
9,341
7,486
3,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
16
16
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
0
5
2.5
L
King Arthur
Josubaru
King Arthur
0
4
0
0
L
Aphrodite
Skizzy42
Aphrodite
0
0
0
0
L
Danzaburou
feel2bad
Danzaburou
0
5
0
0
L
0
3
0
0
W
Xing Tian
lendo93
Xing Tian
5
0
1
5.5
W
2
1
5
4.5
W
Chiron
6
0
1
6.5
W
Morgan Le Fay
tifamanlius
Morgan Le Fay
3
0
3
4.5
L
Tsukuyomi
watahmaan
Tsukuyomi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,909
Damage
40,608
58,046
Taken
49,112
28,377
Mitigated
32,612
17,287
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,170
429
102
2,126
12,019
11,970
473
1,294
10,725
38,895
0
L
King Arthur
Josubaru
King Arthur
5,165
837
0
186
14,025
10,156
0
8,997
4,427
2,603
39,131
L
Aphrodite
Skizzy42
Aphrodite
2,115
499
2,202
5,484
8,742
5,221
0
2,472
6,270
18,116
0
L
Danzaburou
feel2bad
Danzaburou
7,465
4,008
0
2,758
12,424
4,456
0
3,758
8,666
0
52,465
L
2,560
1,435
0
1,281
9,344
3,513
1,374
5,141
4,203
44,788
0
W
Xing Tian
lendo93
Xing Tian
9,359
416
0
750
10,924
9,517
0
188
10,736
57,418
0
W
4,290
1,172
0
4,369
9,559
4,141
607
1,049
8,510
0
58,107
W
Chiron
10,448
2,567
1,042
4,441
9,124
3,552
1,165
1,208
7,916
0
66,577
W
Morgan Le Fay
tifamanlius
Morgan Le Fay
9,341
879
0
1,286
7,486
3,432
2,551
1,185
6,301
80,226
0
L
Tsukuyomi
watahmaan
Tsukuyomi
3,604
1,060
0
5,376
13,511
5,031
0
4,727
8,610
0
41,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
43,550
307
Minions Killed
501
0
Camps Cleared
0
1,393,405
Distance Traveled
1,523,306
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,910
494
60
4
0
303,831
0
L
King Arthur
6,697
419
53
3
0
307,047
0
L
Aphrodite
6,862
429
29
2
0
285,734
3
L
Danzaburou
6,627
414
82
5
0
249,450
4
L
Nu Wa
7,102
444
58
4
0
235,647
0
W
Xing Tian
9,849
616
118
7
0
303,476
1
W
Loki
8,147
509
96
6
0
331,164
0
W
Chiron
8,463
529
96
6
0
306,441
2
W
Morgan Le Fay
9,181
574
131
8
0
278,394
0
L
Tsukuyomi
6,973
436
85
5
0
315,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role