Player Matchup

Xing Tian
Xing Tian
Silver III
Catrehijuedoble
Xing Tian
Silver III
Level 121
God Stats
5W - 10L
1,431 SR
Queue Stats
31W - 54L
1,044 MMR
Solo
Achilles
Achilles
Silver III
Zek8_vic
Achilles
Silver III
Level 87
God Stats
0W - 4L
1,342 SR
Queue Stats
25W - 39L
1,030 MMR
Solo
Merlin
Merlin
Gold IV
g2_lar
Merlin
Gold IV
Level 126
God Stats
0W - 2L
1,282 SR
Queue Stats
57W - 75L
1,392 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,352 SR
1,156 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,643 SR
1,659 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Bsnman
Gilgamesh
Gold IV
Level 120
God Stats
1W - 0L
1,928 SR
Queue Stats
11W - 3L
1,739 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Eylidarion
Morgan Le Fay
Gold IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,739 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Catrehijuedoble
Xing Tian
15
0 / 6 / 0
10,302
542
14,683
35,266
50,053
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Zek8_vic
Achilles
17
1 / 3 / 0
12,483
657
15,605
33,544
43,940
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
g2_lar
Merlin
17
1 / 8 / 2
12,242
644
17,986
20,157
8,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Ah Muzen CabThothCliodhnaAtlas

VS

Bans
AresThorPersephoneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
6 / 1 / 8
13,146
692
23,084
29,158
22,520
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Bsnman
Gilgamesh
20
6 / 1 / 8
13,923
733
24,858
31,218
18,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Eylidarion
Morgan Le Fay
19
5 / 1 / 10
13,489
710
31,941
16,400
8,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
17
17
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
8
10
W
Gilgamesh
Bsnman
Gilgamesh
6
1
8
10
L
Xing Tian
Catrehijuedoble
Xing Tian
0
6
0
0
W
Morgan Le Fay
Eylidarion
Morgan Le Fay
5
1
10
10
L
Achilles
Zek8_vic
Achilles
1
3
0
0.33
L
Merlin
g2_lar
Merlin
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,274
Damage
79,883
88,967
Taken
76,776
102,939
Mitigated
49,808
14,675
Healing
31,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
23,084
4,588
0
10,681
29,158
22,520
807
11,817
17,341
0
56,753
W
Gilgamesh
Bsnman
Gilgamesh
24,858
7,662
576
12,722
31,218
18,319
634
14,816
16,402
0
81,730
L
Xing Tian
Catrehijuedoble
Xing Tian
14,683
603
642
6,809
35,266
50,053
0
11,498
23,768
30,366
0
W
Morgan Le Fay
Eylidarion
Morgan Le Fay
31,941
3,402
497
6,762
16,400
8,969
1,589
7,123
9,277
106,654
0
L
Achilles
Zek8_vic
Achilles
15,605
1,784
1,488
3,932
33,544
43,940
806
12,868
20,676
1,924
53,612
L
Merlin
g2_lar
Merlin
17,986
81
0
1,804
20,157
8,946
0
7,623
12,534
53,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
40,558
179
Minions Killed
267
0
Camps Cleared
0
984,170
Distance Traveled
1,156,221
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,146
692
69
4
0
392,209
2
W
Gilgamesh
13,923
733
91
5
0
404,735
5
L
Xing Tian
10,302
542
30
2
0
344,014
4
W
Morgan Le Fay
13,489
710
107
6
0
359,277
2
L
Achilles
12,483
657
65
3
0
355,803
0
L
Merlin
12,242
644
84
4
0
284,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role