Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Davidcete
Ullr
Level 102
God Stats
6W - 8L
1,471 SR
Queue Stats
216W - 218L
1,626 Elo+
Solo
Team Averages
Level 108
1,490 SR
1,542 Elo+

VS

Team Averages
Level 136
1,627 SR
1,708 Elo+
Vulcan
Vulcan
Pômpaa
Vulcan
Level 105
God Stats
10W - 3L
1,864 SR
Queue Stats
41W - 17L
1,755 Elo+
Party 2
Athena
Athena
Zımbaa
Athena
Level 146
God Stats
0W - 1L
1,301 SR
Queue Stats
42W - 26L
1,646 Elo+
Party 2
Danzaburou
Danzaburou
ßombaa
Danzaburou
Level 158
God Stats
1W - 2L
1,715 SR
Queue Stats
42W - 21L
1,723 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
11 / 1 / 8
10,619
965
9,941
11,483
7,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
 
Ne Zha
15
2 / 0 / 14
8,947
813
11,141
12,281
9,576
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
15
7 / 1 / 10
9,665
879
10,885
10,860
5,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Pômpaa
Vulcan
12
0 / 6 / 2
7,656
696
6,825
8,909
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Zımbaa
Athena
13
2 / 7 / 0
9,227
839
8,593
17,185
16,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ßombaa
Danzaburou
11
0 / 7 / 0
6,879
625
5,884
12,177
4,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
20
Kills
2
2
Deaths
20
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
1
8
15
W
Ne Zha
 
Ne Zha
2
0
14
9
W
Ullr
7
1
10
12
L
Vulcan
Pômpaa
Vulcan
0
6
2
0.17
L
Athena
Zımbaa
Athena
2
7
0
0.29
L
Danzaburou
ßombaa
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
21,302
34,624
Taken
38,271
21,961
Mitigated
25,143
11,638
Healing
2,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,941
1,225
2,244
4,750
11,483
7,258
1,084
4,559
6,924
42,292
0
W
Ne Zha
 
Ne Zha
11,141
2,675
0
3,806
12,281
9,576
278
5,135
7,146
276
32,977
W
Ullr
10,885
4,319
0
838
10,860
5,127
2,441
5,808
5,052
50
34,070
L
Vulcan
Pômpaa
Vulcan
6,825
1,308
0
250
8,909
3,528
0
2,598
6,073
24,994
0
L
Athena
Zımbaa
Athena
8,593
1,647
0
779
17,185
16,634
0
3,268
13,450
25,408
0
L
Danzaburou
ßombaa
Danzaburou
5,884
1,520
0
1,184
12,177
4,981
0
3,621
8,352
0
24,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
23,762
167
Minions Killed
95
0
Camps Cleared
0
660,821
Distance Traveled
594,553
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,619
965
89
8
0
204,238
4
W
Ne Zha
8,947
813
33
3
0
244,097
2
W
Ullr
9,665
879
45
4
0
212,486
1
L
Vulcan
7,656
696
40
4
0
187,140
2
L
Athena
9,227
839
29
3
0
209,374
4
L
Danzaburou
6,879
625
26
2
0
198,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role