Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Blaidd Ashes
Athena
Level 148
God Stats
199W - 168L
1,655 SR
Queue Stats
408W - 365L
1,603 Elo+
Party 2
Achilles
Achilles
HerryZz
Achilles
Level 127
God Stats
4W - 8L
1,286 SR
Queue Stats
240W - 261L
1,467 Elo+
Solo
Anubis
Anubis
OlLakeEyes
Anubis
Level 88
God Stats
5W - 7L
1,440 SR
Queue Stats
249W - 276L
1,414 Elo+
Solo
Arachne
Arachne
catsruleeveryone
Arachne
Level 135
God Stats
60W - 55L
1,505 SR
Queue Stats
641W - 694L
1,425 Elo+
Solo
Team Averages
Level 132
1,477 SR
1,482 Elo+

VS

Team Averages
Level 46
1,364 SR
1,276 Elo+
Kukulkan
Kukulkan
A-G-L-d-
Kukulkan
Level 15
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
King Arthur
King Arthur
SAFA7_82
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 1
Athena
Athena
Sean_B137
Athena
Level 52
God Stats
0W - 2L
1,298 SR
Queue Stats
4W - 17L
1,228 Elo+
Party 1
Da Ji
Da Ji
meshary_ZOOPLLAN
Da Ji
Level 25
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 13L
1,221 Elo+
Party 1
Kali
Kali
q-lito
Kali
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 62L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
8 / 0 / 12
10,970
1,371
24,837
5,032
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
16
1 / 1 / 18
9,166
1,146
9,942
9,656
12,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
HerryZz
Achilles
15
4 / 1 / 14
9,310
1,164
12,729
9,463
13,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
OlLakeEyes
Anubis
15
6 / 2 / 14
10,373
1,297
9,137
7,160
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 1 / 8
9,665
1,208
9,530
8,891
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

335

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A-G-L-d-
Kukulkan
13
1 / 2 / 1
8,017
1,002
8,209
11,116
5,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
SAFA7_82
King Arthur
13
1 / 5 / 0
7,882
985
5,066
15,406
12,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Sean_B137
Athena
14
0 / 5 / 4
8,623
1,078
6,213
18,023
13,743
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
3 / 9 / 2
8,953
1,119
11,379
17,275
6,949
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
q-lito
Kali
14
0 / 4 / 3
8,245
1,031
3,942
10,463
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
25
Kills
5
5
Deaths
25
66
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
12
14
L
Kukulkan
A-G-L-d-
Kukulkan
1
2
1
0.75
W
Athena
1
1
18
10
W
Achilles
HerryZz
Achilles
4
1
14
11
W
Anubis
OlLakeEyes
Anubis
6
2
14
6.5
L
King Arthur
SAFA7_82
King Arthur
1
5
0
0.2
L
Athena
Sean_B137
Athena
0
5
4
0.4
W
6
1
8
10
L
3
9
2
0.44
L
Kali
q-lito
Kali
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,175
Damage
34,809
40,202
Taken
72,283
40,058
Mitigated
43,582
6,709
Healing
4,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
24,837
3,564
0
743
5,032
2,674
0
2,292
2,740
44,951
0
L
Kukulkan
A-G-L-d-
Kukulkan
8,209
1,287
0
901
11,116
5,106
0
7,286
3,700
23,127
0
W
Athena
9,942
2,183
0
229
9,656
12,478
0
4,201
5,455
18,714
0
W
Achilles
HerryZz
Achilles
12,729
2,792
0
1,109
9,463
13,959
0
3,315
6,148
180
19,347
W
Anubis
OlLakeEyes
Anubis
9,137
203
0
2,164
7,160
4,688
0
2,490
4,670
29,700
0
L
King Arthur
SAFA7_82
King Arthur
5,066
1,066
0
0
15,406
12,486
0
10,968
4,233
0
15,709
L
Athena
Sean_B137
Athena
6,213
1,423
368
1,433
18,023
13,743
0
13,837
4,135
16,352
0
W
9,530
7,602
49
2,415
8,891
6,259
0
2,124
6,767
0
17,086
L
11,379
3,798
0
536
17,275
6,949
0
8,006
8,945
0
15,516
L
Kali
q-lito
Kali
3,942
1,608
0
970
10,463
5,298
0
3,999
6,242
0
29,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,484
Gold Earned
41,720
147
Minions Killed
156
7
Camps Cleared
4
819,678
Distance Traveled
744,443
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,970
1,371
45
6
2
170,530
1
L
Kukulkan
8,017
1,002
41
5
0
149,707
0
W
Athena
9,166
1,146
15
2
1
174,134
0
W
Achilles
9,310
1,164
11
1
2
144,859
0
W
Anubis
10,373
1,297
52
7
0
150,265
0
L
King Arthur
7,882
985
14
2
0
147,455
0
L
Athena
8,623
1,078
31
4
0
129,648
0
W
Arachne
9,665
1,208
24
3
2
179,890
3
L
Da Ji
8,953
1,119
14
2
2
145,637
0
L
Kali
8,245
1,031
56
7
2
171,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role