Player Matchup

Hades
Hades
 
Hades
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Ale007ksandr
He Bo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,455 Elo+
Solo
Hel
Hel
Danä
Hel
Level 127
God Stats
5W - 4L
1,610 SR
Queue Stats
190W - 210L
1,281 Elo+
Solo
Chernobog
Chernobog
Vetery
Chernobog
Level 67
God Stats
0W - 2L
1,230 SR
Queue Stats
181W - 168L
1,504 Elo+
Solo
Ah Puch
Ah Puch
Монаrx
Ah Puch
Level 87
God Stats
2W - 2L
1,283 SR
Queue Stats
40W - 50L
1,426 Elo+
Solo
Team Averages
Level 78
1,425 SR
1,433 Elo+

VS

Team Averages
Level 91
1,419 SR
1,405 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Awranar
Ymir
Level 73
God Stats
1W - 1L
1,233 SR
Queue Stats
42W - 32L
1,442 Elo+
Solo
Yemoja
Yemoja
Matjjo
Yemoja
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 79L
1,342 Elo+
Party 1
Sobek
Sobek
Vollerize
Sobek
Level 107
God Stats
2W - 1L
1,696 SR
Queue Stats
63W - 94L
1,384 Elo+
Party 1
Medusa
Medusa
Zośka3
Medusa
Level 57
God Stats
3W - 4L
1,166 SR
Queue Stats
57W - 89L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 8 / 5
9,889
659
19,966
17,867
16,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 3
9,113
608
9,313
12,955
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
Danä
Hel
16
1 / 3 / 5
9,204
614
9,671
14,331
9,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chernobog
Vetery
Chernobog
17
2 / 3 / 9
9,804
654
12,843
11,691
6,328
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Монаrx
Ah Puch
18
4 / 3 / 6
10,633
709
31,350
11,734
6,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 3 / 17
10,266
684
12,346
13,726
8,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Awranar
Ymir
17
1 / 3 / 17
10,631
709
7,206
21,284
28,741
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Matjjo
Yemoja
18
3 / 1 / 19
11,136
742
9,146
19,418
19,212
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sobek
Vollerize
Sobek
19
6 / 3 / 17
10,981
732
12,098
27,281
41,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Zośka3
Medusa
20
11 / 3 / 13
12,024
802
18,604
15,914
9,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
13
Kills
24
24
Deaths
13
28
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
8
5
0.81
W
Loki
 
Loki
3
3
17
3.83
L
2
7
3
0.5
W
Ymir
Awranar
Ymir
1
3
17
3.17
L
Hel
Danä
Hel
1
3
5
1.17
W
Yemoja
Matjjo
Yemoja
3
1
19
12.5
L
Chernobog
Vetery
Chernobog
2
3
9
2.17
W
Sobek
Vollerize
Sobek
6
3
17
4.83
W
Medusa
Zośka3
Medusa
11
3
13
5.83
L
Ah Puch
Монаrx
Ah Puch
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,143
Damage
59,400
68,578
Taken
97,623
44,925
Mitigated
107,774
26,142
Healing
44,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
19,966
555
469
3,431
17,867
16,739
0
7,839
10,028
24,526
0
W
Loki
 
Loki
12,346
2,066
3,292
1,618
13,726
8,600
909
9,467
4,259
0
27,914
L
9,313
226
162
961
12,955
5,984
0
7,112
5,843
14,690
0
W
Ymir
Awranar
Ymir
7,206
1,162
1,321
3,286
21,284
28,741
599
15,890
5,394
20,096
0
L
Hel
Danä
Hel
9,671
813
6,353
6,560
14,331
9,281
81
5,467
8,864
25,501
0
W
Yemoja
Matjjo
Yemoja
9,146
2,125
10,816
3,945
19,418
19,212
328
15,482
3,936
16,956
0
L
Chernobog
Vetery
Chernobog
12,843
6,680
2,017
2,137
11,691
6,328
355
5,221
6,470
0
25,926
W
Sobek
Vollerize
Sobek
12,098
1,222
4,852
7,798
27,281
41,630
416
15,270
12,011
22,502
0
W
Medusa
Zośka3
Medusa
18,604
9,508
2,815
4,527
15,914
9,591
2,102
14,191
1,723
0
38,623
L
Ah Puch
Монаrx
Ah Puch
31,350
801
1,002
3,050
11,734
6,593
264
2,811
8,923
53,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
55,038
137
Minions Killed
176
0
Camps Cleared
0
1,348,790
Distance Traveled
1,372,951
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,889
659
10
1
0
259,822
0
W
Loki
10,266
684
27
2
0
271,675
0
L
He Bo
9,113
608
10
1
0
238,257
4
W
Ymir
10,631
709
33
2
0
232,185
0
L
Hel
9,204
614
37
2
0
284,842
5
W
Yemoja
11,136
742
24
2
0
287,443
0
L
Chernobog
9,804
654
24
2
0
293,323
1
W
Sobek
10,981
732
15
1
0
303,454
1
W
Medusa
12,024
802
77
5
0
278,194
0
L
Ah Puch
10,633
709
56
4
0
272,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role