Player Matchup

Eset
Eset
ArabYousuf
Eset
Level 20
God Stats
2W - 8L
1,227 SR
Queue Stats
23W - 40L
1,283 Elo+
Party 1
Susano
Susano
Burrito_Durrito
Susano
Level 18
God Stats
1W - 1L
1,727 SR
Queue Stats
18W - 37L
1,275 Elo+
Party 1
Ishtar
Ishtar
Loyal_Paperclip
Ishtar
Level 87
God Stats
3W - 7L
1,356 SR
Queue Stats
71W - 79L
1,333 Elo+
Solo
Neith
Neith
Mercxriie_
Neith
Level 77
God Stats
3W - 8L
1,279 SR
Queue Stats
126W - 180L
1,288 Elo+
Party 1
King Arthur
King Arthur
gandalfstickman
King Arthur
Level 118
God Stats
3W - 14L
1,271 SR
Queue Stats
184W - 225L
1,385 Elo+
Solo
Team Averages
Level 64
1,372 SR
1,313 Elo+

VS

Team Averages
Level 69
1,488 SR
1,381 Elo+
Janus
Janus
Eramnesia
Janus
Level 37
God Stats
5W - 2L
1,432 SR
Queue Stats
55W - 42L
1,601 Elo+
Solo
Danzaburou
Danzaburou
PARTYDIZZY
Danzaburou
Level 128
God Stats
10W - 10L
1,461 SR
Queue Stats
131W - 131L
1,376 Elo+
Solo
He Bo
He Bo
bulepurple
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,490 Elo+
Solo
Freya
Freya
laginasmilk
Freya
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,138 Elo+
Party 2
Da Ji
Da Ji
q32-YearOld-Lady
Da Ji
Level 69
God Stats
3W - 3L
1,546 SR
Queue Stats
11W - 14L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,686
418
3,486
12,244
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 1
6,563
410
5,812
12,215
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 1
7,052
441
9,609
10,878
4,059
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
11
0 / 5 / 0
6,516
407
2,605
10,608
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
gandalfstickman
King Arthur
13
1 / 2 / 1
7,725
483
5,975
13,161
10,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eramnesia
Janus
17
9 / 0 / 4
10,298
644
12,484
7,774
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
PARTYDIZZY
Danzaburou
11
1 / 1 / 4
7,426
464
5,942
9,110
3,145
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
16
7 / 3 / 5
9,546
597
11,331
11,669
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 7
7,460
466
3,746
11,793
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 0 / 1
8,747
547
4,989
7,326
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
22
22
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
6
1
0.42
W
Janus
Eramnesia
Janus
9
0
4
11
L
2
3
1
0.83
L
Neith
0
5
0
0
W
Danzaburou
PARTYDIZZY
Danzaburou
1
1
4
3
W
He Bo
7
3
5
3.17
L
King Arthur
gandalfstickman
King Arthur
1
2
1
0.75
W
2
3
7
1.83
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
38,492
59,106
Taken
47,672
27,458
Mitigated
18,057
8,066
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,486
227
217
2,135
12,244
4,167
38
7,453
4,791
36,045
0
L
5,812
493
273
2,363
12,215
4,068
0
5,308
6,535
0
31,198
W
Janus
Eramnesia
Janus
12,484
1,020
0
2,212
7,774
3,549
0
2,123
5,651
97,139
410
L
9,609
5,683
0
1,268
10,878
4,059
118
4,027
6,649
0
55,960
L
Neith
2,605
250
0
925
10,608
4,451
1,629
7,106
3,502
0
41,750
W
Danzaburou
PARTYDIZZY
Danzaburou
5,942
1,735
600
2,682
9,110
3,145
756
0
9,110
0
38,066
W
He Bo
11,331
713
0
3,931
11,669
3,944
0
645
11,024
77,773
1,782
L
King Arthur
gandalfstickman
King Arthur
5,975
264
0
885
13,161
10,713
271
2,993
10,168
0
49,655
W
3,746
1,294
324
4,159
11,793
3,961
738
642
11,151
22,078
0
W
4,989
944
0
1,332
7,326
3,458
708
76
7,250
0
43,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
43,477
348
Minions Killed
480
0
Camps Cleared
0
1,431,678
Distance Traveled
1,549,312
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,686
418
74
5
0
287,963
0
L
Susano
6,563
410
40
3
0
301,904
2
W
Janus
10,298
644
175
11
0
345,354
4
L
Ishtar
7,052
441
93
6
0
261,210
8
L
Neith
6,516
407
61
4
0
286,318
0
W
Danzaburou
7,426
464
58
4
0
268,132
0
W
He Bo
9,546
597
116
7
0
320,017
0
L
King Arthur
7,725
483
80
5
0
294,283
3
W
Freya
7,460
466
41
3
0
296,257
2
W
Da Ji
8,747
547
90
6
0
319,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role