Player Matchup

Da Ji
Da Ji
Arena Papi
Da Ji
Level 18
God Stats
15W - 0L
2,071 SR
Queue Stats
55W - 3L
1,892 Elo+
Party 1
Merlin
Merlin
Fazehotdog69
Merlin
Level 24
God Stats
2W - 0L
1,503 SR
Queue Stats
21W - 16L
1,505 Elo+
Party 1
Achilles
Achilles
Im Einstein bro
Achilles
Level 160
God Stats
11W - 8L
1,544 SR
Queue Stats
262W - 196L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jn6x
Ah Muzen Cab
Level 67
God Stats
5W - 3L
1,429 SR
Queue Stats
216W - 187L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
KSI SYK
Cthulhu
Level 14
God Stats
3W - 0L
1,829 SR
Queue Stats
6W - 12L
1,256 Elo+
Party 1
Team Averages
Level 57
1,675 SR
1,533 Elo+

VS

Team Averages
Level 91
1,474 SR
1,453 Elo+
Chang'e
Chang'e
ExtraKneecap
Chang'e
Level 44
God Stats
0W - 7L
1,500 SR
Queue Stats
81W - 99L
1,440 Elo+
Solo
Aphrodite
Aphrodite
RookieMaster
Aphrodite
Level 128
God Stats
8W - 10L
1,595 SR
Queue Stats
768W - 779L
1,403 Elo+
Solo
Nemesis
Nemesis
SuccubeObscureFR
Nemesis
Level 128
God Stats
106W - 168L
1,333 SR
Queue Stats
1,648W - 1,802L
1,439 Elo+
Solo
King Arthur
King Arthur
XxniknamexicoxX
King Arthur
Level 85
God Stats
4W - 3L
1,351 SR
Queue Stats
116W - 107L
1,475 Elo+
Solo
Izanami
Izanami
pro Sn1p3ulaR
Izanami
Level 68
God Stats
1W - 1L
1,591 SR
Queue Stats
6W - 8L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
11 / 3 / 13
17,366
1,085
35,049
23,580
14,985
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Merlin
20
7 / 3 / 15
16,096
1,006
36,071
12,875
7,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
20
7 / 1 / 18
16,681
1,043
28,217
22,059
45,124
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Jn6x
Ah Muzen Cab
20
6 / 4 / 18
16,933
1,058
34,538
22,089
11,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
KSI SYK
Cthulhu
20
2 / 7 / 17
15,391
962
22,383
31,136
39,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ExtraKneecap
Chang'e
20
2 / 6 / 7
14,235
890
13,657
27,468
19,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
RookieMaster
Aphrodite
20
3 / 2 / 5
14,551
909
10,244
20,458
14,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 9 / 7
15,693
981
20,939
36,764
18,473
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
XxniknamexicoxX
King Arthur
20
3 / 8 / 9
15,209
951
26,414
44,521
57,862
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
20
6 / 8 / 5
15,700
981
34,315
35,892
17,587
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
51
33
Kills
18
18
Deaths
33
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
11
3
13
5.83
L
Chang'e
ExtraKneecap
Chang'e
2
6
7
0.92
W
Merlin
7
3
15
4.83
W
Achilles
7
1
18
16
W
Ah Muzen Cab
Jn6x
Ah Muzen Cab
6
4
18
3.75
W
Cthulhu
KSI SYK
Cthulhu
2
7
17
1.5
L
Aphrodite
RookieMaster
Aphrodite
3
2
5
2.75
L
4
9
7
0.83
L
King Arthur
XxniknamexicoxX
King Arthur
3
8
9
0.94
L
Izanami
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,258
Damage
105,569
111,739
Taken
165,103
118,748
Mitigated
128,116
14,890
Healing
44,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
35,049
10,281
0
1,360
23,580
14,985
0
6,149
17,431
0
44,202
L
Chang'e
ExtraKneecap
Chang'e
13,657
1,506
7,708
6,082
27,468
19,650
0
10,874
16,036
30,144
0
W
Merlin
36,071
2,364
0
1,280
12,875
7,561
0
1,255
11,620
68,587
0
W
Achilles
28,217
5,722
0
3,120
22,059
45,124
0
5,726
16,333
0
43,129
W
Ah Muzen Cab
Jn6x
Ah Muzen Cab
34,538
13,945
0
4,522
22,089
11,698
0
3,044
19,045
0
78,546
W
Cthulhu
KSI SYK
Cthulhu
22,383
1,857
266
4,342
31,136
39,380
0
7,788
23,348
55,033
0
L
Aphrodite
RookieMaster
Aphrodite
10,244
287
9,768
9,873
20,458
14,544
0
6,561
13,785
30,817
0
L
20,939
9,662
0
6,885
36,764
18,473
0
10,476
25,440
0
43,829
L
King Arthur
XxniknamexicoxX
King Arthur
26,414
3,744
0
0
44,521
57,862
0
16,782
26,353
61
50,149
L
Izanami
34,315
23,033
0
3,773
35,892
17,587
0
11,852
23,739
0
77,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,467
Gold Earned
75,388
308
Minions Killed
325
9
Camps Cleared
8
1,513,107
Distance Traveled
1,499,873
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,366
1,085
14
1
3
309,176
1
L
Chang'e
14,235
890
37
2
0
265,691
0
W
Merlin
16,096
1,006
92
6
1
286,380
0
W
Achilles
16,681
1,043
32
2
0
342,396
0
W
Ah Muzen Cab
16,933
1,058
89
6
3
303,405
0
W
Cthulhu
15,391
962
81
5
2
271,750
3
L
Aphrodite
14,551
909
70
4
0
317,376
0
L
Nemesis
15,693
981
38
2
5
318,389
0
L
King Arthur
15,209
951
59
4
2
340,893
0
L
Izanami
15,700
981
121
8
1
257,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role