Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CapnAmerica35
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,277 Elo+
Solo
Anubis
Anubis
Iwizu
Anubis
Level 118
God Stats
3W - 2L
1,674 SR
Queue Stats
16W - 14L
1,574 Elo+
Solo
Thor
Thor
LordNugman
Thor
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,547 Elo+
Solo
Chiron
Chiron
Way2Freedom
Chiron
Level 122
God Stats
2W - 1L
1,826 SR
Queue Stats
28W - 23L
1,599 Elo+
Solo
Team Averages
Level 97
1,600 SR
1,500 Elo+

VS

Team Averages
Level 80
1,482 SR
1,458 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blobliba
Morgan Le Fay
Level 67
God Stats
22W - 16L
1,552 SR
Queue Stats
255W - 280L
1,442 Elo+
Party 1
Kuzenbo
Kuzenbo
OTOLOZ
Kuzenbo
Level 88
God Stats
521W - 489L
1,404 SR
Queue Stats
1,179W - 1,223L
1,387 Elo+
Solo
Arachne
Arachne
RobbStark11
Arachne
Level 118
God Stats
5W - 4L
1,237 SR
Queue Stats
32W - 31L
1,493 Elo+
Solo
Skadi
Skadi
dorrhandtag
Skadi
Level 59
God Stats
4W - 2L
1,714 SR
Queue Stats
195W - 229L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 0
6,404
1,067
4,881
1,883
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 0
5,926
988
2,425
5,553
2,142
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
Iwizu
Anubis
10
0 / 0 / 0
5,664
944
267
397
124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 0 / 0
6,372
1,062
2,217
6,269
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
11
0 / 1 / 0
6,109
1,018
2,132
3,131
1,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

366

VS

Team 2 Tickets

374

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 2
6,427
1,071
2,093
1,649
1,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Blobliba
Morgan Le Fay
11
0 / 0 / 3
6,269
1,045
3,808
2,048
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
OTOLOZ
Kuzenbo
11
2 / 0 / 1
6,284
1,047
3,315
2,705
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
RobbStark11
Arachne
11
1 / 0 / 3
6,454
1,076
3,727
4,712
2,277
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 4
6,412
1,069
3,314
3,903
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
4
4
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Odin
 
Odin
1
0
2
2
W
Morgan Le Fay
Blobliba
Morgan Le Fay
0
0
3
1.5
L
0
3
0
0
L
Anubis
Iwizu
Anubis
0
0
0
0
L
0
0
0
0
W
Kuzenbo
OTOLOZ
Kuzenbo
2
0
1
2.5
W
Arachne
RobbStark11
Arachne
1
0
3
2.5
L
Chiron
0
1
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,922
Damage
16,257
17,233
Taken
15,017
9,037
Mitigated
7,798
2,436
Healing
1,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,881
0
0
0
1,883
728
0
538
1,323
28,745
0
W
Odin
 
Odin
2,093
163
0
0
1,649
1,321
0
1,304
345
0
11,146
W
Morgan Le Fay
Blobliba
Morgan Le Fay
3,808
382
0
0
2,048
929
0
1,274
774
13,857
0
L
2,425
111
0
260
5,553
2,142
0
2,317
3,098
12,279
0
L
Anubis
Iwizu
Anubis
267
87
0
88
397
124
0
149
248
2,672
0
L
2,217
161
0
709
6,269
4,759
0
2,485
3,586
1,669
5,097
W
Kuzenbo
OTOLOZ
Kuzenbo
3,315
1,249
0
0
2,705
1,581
0
1,646
1,059
6,539
0
W
Arachne
RobbStark11
Arachne
3,727
3,306
0
1,199
4,712
2,277
0
1,170
3,542
0
10,417
L
Chiron
2,132
694
636
743
3,131
1,284
0
1,208
1,855
0
15,407
W
3,314
1,407
0
360
3,903
1,690
0
2,711
1,192
0
18,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
31,846
137
Minions Killed
100
4
Camps Cleared
7
454,906
Distance Traveled
594,525
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,404
1,067
71
12
1
121,807
0
W
Odin
6,427
1,071
22
4
3
123,330
2
W
Morgan Le Fay
6,269
1,045
30
5
1
104,247
0
L
Zeus
5,926
988
16
3
0
92,380
0
L
Anubis
5,664
944
9
2
1
28,357
0
L
Thor
6,372
1,062
11
2
1
116,492
0
W
Kuzenbo
6,284
1,047
6
1
0
129,863
0
W
Arachne
6,454
1,076
14
2
2
131,555
0
L
Chiron
6,109
1,018
30
5
1
95,870
0
W
Skadi
6,412
1,069
28
5
1
105,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role